Player Matchup

Sun Wukong
Sun Wukong
DragonLord_100
Sun Wukong
Level 127
God Stats
3W - 1L
1,539 SR
Queue Stats
446W - 502L
1,258 Elo+
Party 2
Lancelot
Lancelot
GoldnProdigy
Lancelot
Level 107
God Stats
9W - 8L
1,547 SR
Queue Stats
552W - 487L
1,454 Elo+
Solo
Cernunnos
Cernunnos
MinaBell
Cernunnos
Level 129
God Stats
4W - 4L
1,288 SR
Queue Stats
366W - 422L
1,269 Elo+
Party 2
Nu Wa
Nu Wa
TheWarmish
Nu Wa
Level 120
God Stats
5W - 3L
1,604 SR
Queue Stats
176W - 195L
1,482 Elo+
Solo
Artio
Artio
Wizzard1157
Artio
Level 24
God Stats
18W - 16L
1,360 SR
Queue Stats
144W - 146L
1,248 Elo+
Party 2
Team Averages
Level 101
1,468 SR
1,342 Elo+

VS

Team Averages
Level 77
1,385 SR
1,356 Elo+
Odin
Odin
ELCRAZY131
Odin
Level 108
God Stats
0W - 1L
1,171 SR
Queue Stats
28W - 29L
1,468 Elo+
Party 1
Apollo
Apollo
KidMo_13
Apollo
Level 77
God Stats
0W - 1L
1,600 SR
Queue Stats
11W - 16L
1,373 Elo+
Party 1
Achilles
Achilles
Seven5iveWrld
Achilles
Level 84
God Stats
0W - 1L
1,312 SR
Queue Stats
36W - 48L
1,262 Elo+
Party 1
Chronos
Chronos
YaBoiKyle96
Chronos
Level 107
God Stats
16W - 13L
1,515 SR
Queue Stats
222W - 214L
1,527 Elo+
Solo
Cliodhna
Cliodhna
candykarna
Cliodhna
Level 7
God Stats
0W - 2L
1,326 SR
Queue Stats
1W - 4L
1,150 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
DragonLord_100
Sun Wukong
20
4 / 6 / 12
17,805
495
36,675
53,242
64,657
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Lancelot
GoldnProdigy
Lancelot
20
27 / 3 / 16
23,773
660
77,548
58,133
40,797
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Cernunnos
MinaBell
Cernunnos
20
1 / 6 / 11
14,881
413
18,990
36,996
19,442
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Nu Wa
20
14 / 7 / 15
19,016
528
58,628
22,140
11,093
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

20
2 / 4 / 17
16,167
449
13,411
47,859
74,367
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
3 / 6 / 8
16,020
445
28,242
42,548
53,502
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Apollo
KidMo_13
Apollo
20
7 / 10 / 7
17,028
473
36,286
44,084
19,247
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Achilles
Seven5iveWrld
Achilles
20
3 / 7 / 9
15,851
440
21,395
57,104
66,182
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Chronos
YaBoiKyle96
Chronos
20
4 / 10 / 4
17,873
496
32,816
47,579
18,609
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cliodhna
candykarna
Cliodhna
20
8 / 16 / 4
15,704
436
29,804
48,873
22,192
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

119
Kill Participation
57
48
Kills
25
26
Deaths
49
71
Assists
32
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
DragonLord_100
Sun Wukong
4
6
12
1.67
L
3
6
8
1.17
W
Lancelot
GoldnProdigy
Lancelot
27
3
16
11.67
L
Apollo
KidMo_13
Apollo
7
10
7
1.05
W
Cernunnos
MinaBell
Cernunnos
1
6
11
1.08
L
Achilles
Seven5iveWrld
Achilles
3
7
9
1.07
W
Nu Wa
14
7
15
3.07
W
2
4
17
2.63
L
Chronos
YaBoiKyle96
Chronos
4
10
4
0.6
L
Cliodhna
candykarna
Cliodhna
8
16
4
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

205,252
Damage
148,543
218,370
Taken
240,188
210,356
Mitigated
179,732
94,649
Healing
73,569
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
DragonLord_100
Sun Wukong
36,675
5,422
905
23,057
53,242
64,657
1,244
8,446
44,624
0
143,755
L
28,242
3,891
0
605
42,548
53,502
357
11,602
30,226
17,892
107,109
W
Lancelot
GoldnProdigy
Lancelot
77,548
17,705
0
37,558
58,133
40,797
7,495
6,581
51,359
0
279,872
L
Apollo
KidMo_13
Apollo
36,286
22,621
0
18,596
44,084
19,247
1,206
11,874
32,156
0
154,052
W
Cernunnos
MinaBell
Cernunnos
18,990
9,784
358
12,203
36,996
19,442
2,163
9,106
27,704
0
133,163
L
Achilles
Seven5iveWrld
Achilles
21,395
4,480
596
21,324
57,104
66,182
152
23,402
33,130
0
58,764
W
Nu Wa
58,628
11,633
0
535
22,140
11,093
3,257
6,700
15,167
164,321
0
W
13,411
2,642
4,237
15,796
47,859
74,367
1,784
6,967
40,688
62,067
0
L
Chronos
YaBoiKyle96
Chronos
32,816
10,759
355
15,789
47,579
18,609
4,503
19,040
28,379
175,772
0
L
Cliodhna
candykarna
Cliodhna
29,804
3,676
0
16,304
48,873
22,192
2,420
6,121
42,226
0
110,020

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

91,642
Gold Earned
82,476
951
Minions Killed
827
0
Camps Cleared
0
3,353,929
Distance Traveled
3,127,367
15
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
17,805
495
212
6
0
702,254
6
L
Odin
16,020
445
198
6
0
656,519
1
W
Lancelot
23,773
660
289
8
0
853,894
1
L
Apollo
17,028
473
196
5
0
562,078
3
W
Cernunnos
14,881
413
190
5
0
534,947
3
L
Achilles
15,851
440
61
2
0
680,477
1
W
Nu Wa
19,016
528
182
5
0
614,614
3
W
Artio
16,167
449
78
2
0
648,220
2
L
Chronos
17,873
496
271
8
0
583,851
1
L
Cliodhna
15,704
436
101
3
0
644,442
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role