Player Matchup

Fenrir
Fenrir
DHGCatWoman
Fenrir
Level 100
God Stats
30W - 32L
1,504 SR
Queue Stats
325W - 317L
1,533 Elo+
Party 1
Cerberus
Cerberus
Hisokathe4th
Cerberus
Level 123
God Stats
2W - 2L
1,054 SR
Queue Stats
164W - 134L
1,428 Elo+
Party 1
Cliodhna
Cliodhna
KIRA-God_Of_The_
Cliodhna
Level 29
God Stats
18W - 17L
1,517 SR
Queue Stats
99W - 125L
1,380 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
PeskyGiraffe16
Morgan Le Fay
Level 100
God Stats
8W - 8L
1,359 SR
Queue Stats
220W - 206L
1,420 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
x-HypnoFlux-x
Ah Muzen Cab
Level 56
God Stats
5W - 3L
1,419 SR
Queue Stats
140W - 153L
1,449 Elo+
Party 1
Team Averages
Level 82
1,370 SR
1,442 Elo+

VS

Team Averages
Level 39
1,460 SR
1,124 Elo+
Lancelot
Lancelot
Demonic_x_Knight
Lancelot
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,140 Elo+
Party 2
Sun Wukong
Sun Wukong
GUNZELMANlink
Sun Wukong
Level 86
God Stats
11W - 10L
1,504 SR
Queue Stats
181W - 214L
1,297 Elo+
Party 2
Atlas
Atlas
HuorAncaline
Atlas
Level 42
God Stats
2W - 4L
1,500 SR
Queue Stats
26W - 38L
1,108 Elo+
Party 2
Neith
Neith
Vishar94
Neith
Level 11
God Stats
0W - 2L
1,272 SR
Queue Stats
1W - 6L
963 Elo+
Party 2
Ra
Ra
Zagan Azaroth
Ra
Level 29
God Stats
0W - 2L
1,525 SR
Queue Stats
1W - 9L
1,115 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
19
6 / 1 / 9
12,794
474
12,982
25,729
18,550
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cerberus
Hisokathe4th
Cerberus
18
3 / 2 / 10
12,579
466
18,836
31,063
29,787
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

19
6 / 2 / 10
12,699
470
13,746
21,436
9,730
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Morgan Le Fay
PeskyGiraffe16
Morgan Le Fay
20
16 / 1 / 11
14,475
536
39,828
22,362
11,747
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ah Muzen Cab
x-HypnoFlux-x
Ah Muzen Cab
20
13 / 0 / 11
14,697
544
44,829
32,473
18,048
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 12 / 1
9,226
342
14,827
33,146
13,346
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Sun Wukong
GUNZELMANlink
Sun Wukong
18
5 / 6 / 0
12,016
445
24,768
39,740
37,422
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heavy Mace

Heavy Mace

+30
Physical Power

13
0 / 9 / 0
9,428
349
14,634
39,853
46,994
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Neith
Vishar94
Neith
14
0 / 9 / 1
8,913
330
8,075
22,174
9,700
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

15
0 / 9 / 0
9,799
363
10,033
22,088
9,208
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

95
Kill Participation
8
44
Kills
6
6
Deaths
45
51
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Fenrir
6
1
9
10.5
L
1
12
1
0.13
L
Sun Wukong
GUNZELMANlink
Sun Wukong
5
6
0
0.83
W
Cerberus
Hisokathe4th
Cerberus
3
2
10
4
L
0
9
0
0
W
6
2
10
5.5
W
Morgan Le Fay
PeskyGiraffe16
Morgan Le Fay
16
1
11
21.5
L
Neith
Vishar94
Neith
0
9
1
0.06
L
0
9
0
0
W
Ah Muzen Cab
x-HypnoFlux-x
Ah Muzen Cab
13
0
11
18.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

130,221
Damage
72,337
133,063
Taken
157,001
87,862
Mitigated
116,670
52,361
Healing
30,824
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
12,982
2,274
545
4,722
25,729
18,550
262
4,982
20,747
0
64,890
L
14,827
5,921
78
6,637
33,146
13,346
0
15,816
17,180
0
61,323
L
Sun Wukong
GUNZELMANlink
Sun Wukong
24,768
5,109
0
11,728
39,740
37,422
880
12,932
26,482
0
93,799
W
Cerberus
Hisokathe4th
Cerberus
18,836
1,243
0
9,540
31,063
29,787
2,241
1,875
29,188
98,249
0
L
14,634
6,154
265
7,465
39,853
46,994
0
11,141
28,491
51,736
0
W
13,746
659
0
8,810
21,436
9,730
716
2,888
18,548
0
98,794
W
Morgan Le Fay
PeskyGiraffe16
Morgan Le Fay
39,828
5,388
441
6,254
22,362
11,747
1,302
5,734
16,628
127,640
0
L
Neith
Vishar94
Neith
8,075
3,436
0
1,625
22,174
9,700
0
6,114
15,997
0
52,712
L
10,033
879
1,049
1,977
22,088
9,208
328
12,661
9,357
75,549
0
W
Ah Muzen Cab
x-HypnoFlux-x
Ah Muzen Cab
44,829
30,887
0
22,049
32,473
18,048
7,802
9,188
23,285
0
157,821

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,244
Gold Earned
49,382
804
Minions Killed
503
0
Camps Cleared
0
2,515,299
Distance Traveled
2,276,544
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
12,794
474
98
4
0
506,564
0
L
Lancelot
9,226
342
82
3
0
489,810
0
L
Sun Wukong
12,016
445
121
4
0
495,709
2
W
Cerberus
12,579
466
209
8
0
472,220
0
L
Atlas
9,428
349
53
2
0
432,521
0
W
Cliodhna
12,699
470
142
5
0
548,850
2
W
Morgan Le Fay
14,475
536
162
6
0
470,927
0
L
Neith
8,913
330
105
4
0
413,548
0
L
Ra
9,799
363
142
5
0
444,956
4
W
Ah Muzen Cab
14,697
544
193
7
0
516,738
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role