Player Matchup

Merlin
Merlin
Masters
Cawell
Merlin
Masters
Level 160
God Stats
22W - 13L
1,888 SR
Queue Stats
320W - 307L
2,546 MMR
Solo
Mercury
Mercury
Diamond I
Rimujo
Mercury
Diamond I
Level 160
God Stats
4W - 2L
1,500 SR
Queue Stats
240W - 222L
2,452 MMR
Party 1
Ares
Ares
Diamond II
Slubabubba
Ares
Diamond II
Level 158
God Stats
8W - 5L
1,777 SR
Queue Stats
526W - 522L
2,242 MMR
Solo
Vamana
Vamana
Diamond IV
ipdnaeip
Vamana
Diamond IV
Level 160
God Stats
18W - 9L
1,732 SR
Queue Stats
86W - 67L
2,203 MMR
Party 1
Hou Yi
Hou Yi
Masters
thebestotter
Hou Yi
Masters
Level 160
God Stats
20W - 13L
1,849 SR
Queue Stats
407W - 387L
2,708 MMR
Solo
Team Averages
Diamond I
Diamond I
Average Tier
Level 160
1,749 SR
2,430 MMR

VS

Team Averages
Diamond II
Diamond II
Average Tier
Level 137
1,520 SR
2,135 MMR
Poseidon
Poseidon
Masters
 
Poseidon
Masters
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Loki
Loki
Diamond IV
Blindxo
Loki
Diamond IV
Level 149
God Stats
0W - 2L
1,294 SR
Queue Stats
47W - 30L
2,146 MMR
Party 2
Ah Muzen Cab
Ah Muzen Cab
Diamond III
CatHUH
Ah Muzen Cab
Diamond III
Level 160
God Stats
2W - 1L
1,740 SR
Queue Stats
134W - 123L
2,386 MMR
Solo
Discordia
Discordia
Diamond V
MyDiaperFull
Discordia
Diamond V
Level 60
God Stats
0W - 1L
1,500 SR
Queue Stats
70W - 45L
2,209 MMR
Party 2
Pele
Pele
Masters
Shôrt
Pele
Masters
Level 159
God Stats
11W - 10L
1,566 SR
Queue Stats
407W - 380L
2,432 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Cawell
Merlin
20
2 / 2 / 5
13,475
586
9,361
9,602
5,055
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Mercury
Rimujo
Mercury
19
1 / 5 / 7
12,606
548
11,605
18,322
8,332
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

17
0 / 1 / 11
11,745
511
6,888
22,495
25,101
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Vamana
ipdnaeip
Vamana
20
6 / 2 / 5
14,087
612
13,830
28,840
43,641
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Hou Yi
20
9 / 1 / 2
14,436
628
17,285
16,423
9,318
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Bans
BellonaNemesisUllrRavana

VS

Bans
Da JiFreyaKaliBakasura
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
 
Poseidon
19
0 / 4 / 2
11,907
518
10,153
14,055
6,667
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Loki
Blindxo
Loki
20
2 / 2 / 4
13,234
575
20,132
22,145
25,196
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Ah Muzen Cab
CatHUH
Ah Muzen Cab
17
0 / 6 / 2
10,643
463
7,506
15,491
8,034
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Discordia
MyDiaperFull
Discordia
16
2 / 3 / 3
10,715
466
6,474
14,407
17,224
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lono's Mask (deprecated)

Lono's Mask (deprecated)

+300
Health
+40
Physical Protection
+40
Magical Protection
+20%
Crowd Control Reduction

PASSIVE - GAIN DEFENSE, SACRIFICE DAMAGE Only can be bought by Mages, Hunters, Assassins <font color='#42F46E'>-15% Damage Taken <font color='#F44242'>-15% Damage Dealt <font color='#F44242'>-15% Healing Done

Pele
Shôrt
Pele
20
7 / 3 / 3
12,643
550
15,699
18,646
11,212
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
25
18
Kills
11
11
Deaths
18
30
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Poseidon
 
Poseidon
0
4
2
0.25
L
Loki
Blindxo
Loki
2
2
4
2
L
Ah Muzen Cab
CatHUH
Ah Muzen Cab
0
6
2
0.17
W
Merlin
Cawell
Merlin
2
2
5
2.25
L
Discordia
MyDiaperFull
Discordia
2
3
3
1.17
W
Mercury
Rimujo
Mercury
1
5
7
0.9
L
Pele
Shôrt
Pele
7
3
3
2.83
W
0
1
11
5.5
W
Vamana
ipdnaeip
Vamana
6
2
5
4.25
W
Hou Yi
9
1
2
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,969
Damage
59,964
95,682
Taken
84,744
91,447
Mitigated
68,333
34,829
Healing
22,432
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Poseidon
 
Poseidon
10,153
1,756
0
3,068
14,055
6,667
204
5,558
8,497
162,732
0
L
Loki
Blindxo
Loki
20,132
6,233
0
13,030
22,145
25,196
1,435
2,441
19,704
0
118,440
L
Ah Muzen Cab
CatHUH
Ah Muzen Cab
7,506
2,150
0
1,894
15,491
8,034
0
1,803
13,688
0
96,254
W
Merlin
Cawell
Merlin
9,361
694
0
1,932
9,602
5,055
905
2,714
6,888
148,856
0
L
Discordia
MyDiaperFull
Discordia
6,474
437
0
2,295
14,407
17,224
0
3,623
10,784
33,750
0
W
Mercury
Rimujo
Mercury
11,605
5,393
0
1,015
18,322
8,332
927
2,053
16,269
0
125,227
L
Pele
Shôrt
Pele
15,699
4,282
0
2,145
18,646
11,212
35
3,084
15,562
0
131,350
W
6,888
534
4,363
4,825
22,495
25,101
184
3,784
18,711
34,017
0
W
Vamana
ipdnaeip
Vamana
13,830
7,616
0
13,479
28,840
43,641
2,898
4,930
23,910
260
100,310
W
Hou Yi
17,285
10,343
0
9,215
16,423
9,318
5,374
4,305
12,118
0
158,386

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,349
Gold Earned
59,142
861
Minions Killed
866
0
Camps Cleared
0
2,393,536
Distance Traveled
2,222,773
32
Wards Purchased
25
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Poseidon
11,907
518
269
12
0
458,448
5
L
Loki
13,234
575
207
9
0
468,972
9
L
Ah Muzen Cab
10,643
463
168
7
0
396,102
2
W
Merlin
13,475
586
248
11
0
461,135
9
L
Discordia
10,715
466
53
2
0
413,599
6
W
Mercury
12,606
548
158
7
0
520,689
4
L
Pele
12,643
550
169
7
0
485,652
3
W
Ares
11,745
511
54
2
0
489,255
6
W
Vamana
14,087
612
181
8
0
478,979
4
W
Hou Yi
14,436
628
220
10
0
443,478
9

Distance Traveled

Minion Kills by Role

Gold Earned by Role