Player Matchup

Chaac
Chaac
Amped-117
Chaac
Level 109
God Stats
11W - 9L
1,490 SR
Queue Stats
212W - 265L
1,446 Elo+
Party 2
Artemis
Artemis
ESS3NTIALLY
Artemis
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 15L
1,403 Elo+
Party 3
Scylla
Scylla
SpaceCityP
Scylla
Level 152
God Stats
1W - 1L
1,500 SR
Queue Stats
42W - 50L
1,596 Elo+
Party 3
Fenrir
Fenrir
TacoPacco
Fenrir
Level 86
God Stats
0W - 2L
1,266 SR
Queue Stats
154W - 199L
1,443 Elo+
Party 2
Thor
Thor
XPeacexWalkerX
Thor
Level 131
God Stats
0W - 1L
1,500 SR
Queue Stats
35W - 46L
1,672 Elo+
Party 3
Team Averages
Level 113
1,451 SR
1,512 Elo+

VS

Team Averages
Level 135
1,430 SR
1,533 Elo+
Lancelot
Lancelot
 
Lancelot
Level 131
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Izanami
Izanami
 
Izanami
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cerberus
Cerberus
FrankyDrizzle
Cerberus
Level 126
God Stats
3W - 4L
1,598 SR
Queue Stats
131W - 172L
1,426 Elo+
Solo
Vulcan
Vulcan
RacingZombie
Vulcan
Level 138
God Stats
2W - 2L
1,281 SR
Queue Stats
124W - 92L
1,627 Elo+
Party 1
Sol
Sol
Sleepy Images
Sol
Level 132
God Stats
1W - 1L
1,270 SR
Queue Stats
179W - 130L
1,613 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Amped-117
Chaac
8
1 / 4 / 0
6,798
523
2,317
8,601
4,376
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Artemis
ESS3NTIALLY
Artemis
18
1 / 9 / 2
10,363
797
8,631
15,020
6,249
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Scylla
SpaceCityP
Scylla
18
3 / 7 / 2
9,631
741
7,720
12,600
5,254
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Fenrir
TacoPacco
Fenrir
6
0 / 6 / 0
6,357
489
1,532
6,635
4,212
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

16
5 / 10 / 1
9,497
731
6,434
16,418
6,929
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
 
Lancelot
20
13 / 2 / 14
12,595
969
15,195
16,772
9,171
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Izanami
 
Izanami
17
9 / 3 / 16
11,297
869
13,065
9,867
4,392
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cerberus
FrankyDrizzle
Cerberus
12
1 / 1 / 11
8,661
666
3,027
6,886
6,232
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Vulcan
18
6 / 1 / 14
11,138
857
12,498
5,181
2,822
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

16
7 / 5 / 16
10,474
806
11,424
11,541
4,195
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
107
10
Kills
36
36
Deaths
12
5
Assists
71
Player
Kills
Deaths
Assists
KDA
W
Lancelot
 
Lancelot
13
2
14
10
W
Izanami
 
Izanami
9
3
16
5.67
L
Chaac
Amped-117
Chaac
1
4
0
0.25
L
Artemis
ESS3NTIALLY
Artemis
1
9
2
0.22
W
Cerberus
FrankyDrizzle
Cerberus
1
1
11
6.5
W
Vulcan
6
1
14
13
W
7
5
16
3
L
Scylla
SpaceCityP
Scylla
3
7
2
0.57
L
Fenrir
TacoPacco
Fenrir
0
6
0
0
L
5
10
1
0.55

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,634
Damage
55,209
59,274
Taken
50,247
27,020
Mitigated
26,812
4,312
Healing
16,940
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Lancelot
 
Lancelot
15,195
1,548
573
6,057
16,772
9,171
1,068
4,036
12,244
0
31,854
W
Izanami
 
Izanami
13,065
7,599
323
2,492
9,867
4,392
4,221
1,329
8,538
0
28,087
L
Chaac
Amped-117
Chaac
2,317
260
196
1,818
8,601
4,376
0
4,900
3,550
0
5,035
L
Artemis
ESS3NTIALLY
Artemis
8,631
1,921
10
625
15,020
6,249
0
5,640
9,236
0
30,997
W
Cerberus
FrankyDrizzle
Cerberus
3,027
69
1,187
2,035
6,886
6,232
189
375
6,511
9,229
0
W
Vulcan
12,498
3,446
263
709
5,181
2,822
1,279
160
5,021
34,230
0
W
11,424
1,667
376
2,925
11,541
4,195
1,626
1,820
9,721
23,680
0
L
Scylla
SpaceCityP
Scylla
7,720
312
32
649
12,600
5,254
0
4,982
7,444
27,650
0
L
Fenrir
TacoPacco
Fenrir
1,532
0
466
138
6,635
4,212
0
3,753
2,780
0
1,686
L
6,434
1,331
334
44
16,418
6,929
0
7,005
9,315
0
15,405

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,646
Gold Earned
54,165
100
Minions Killed
138
0
Camps Cleared
0
739,324
Distance Traveled
1,177,170
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Lancelot
12,595
969
30
2
0
289,734
1
W
Izanami
11,297
869
34
3
0
240,646
0
L
Chaac
6,798
523
9
1
0
97,432
0
L
Artemis
10,363
797
42
3
0
171,377
1
W
Cerberus
8,661
666
11
1
0
153,912
0
W
Vulcan
11,138
857
46
4
0
246,369
0
W
Sol
10,474
806
17
1
0
246,509
0
L
Scylla
9,631
741
37
3
0
188,362
0
L
Fenrir
6,357
489
1
0
0
98,328
0
L
Thor
9,497
731
11
1
0
183,825
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role