Player Matchup

Hades
Hades
 
Hades
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Achilles
Achilles
 
Achilles
Level 18
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hun Batz
Hun Batz
Kotsei
Hun Batz
Level 154
God Stats
6W - 1L
1,766 SR
Queue Stats
675W - 239L
1,866 Elo+
Party 1
Team Averages
Level 100
1,589 SR
1,622 Elo+

VS

Team Averages
Level 34
1,554 SR
1,337 Elo+
Hades
Hades
ResetPlayz
Hades
Level 68
God Stats
2W - 3L
1,596 SR
Queue Stats
5W - 10L
1,369 Elo+
Party 2
Cliodhna
Cliodhna
Rotkrau
Cliodhna
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,321 Elo+
Party 2
Neith
Neith
Wollonder
Neith
Level 8
God Stats
0W - 2L
1,565 SR
Queue Stats
0W - 2L
1,321 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
 
Hades
13
6 / 0 / 9
8,810
801
8,578
11,845
5,189
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Achilles
 
Achilles
13
5 / 0 / 10
8,808
801
9,172
13,470
15,479
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Hun Batz
Kotsei
Hun Batz
14
5 / 0 / 9
9,275
843
12,482
11,382
9,353
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
9
0 / 6 / 0
6,025
548
6,045
11,339
5,800
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cliodhna
Rotkrau
Cliodhna
10
0 / 6 / 0
6,335
576
6,883
14,646
6,413
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Neith
Wollonder
Neith
8
0 / 4 / 0
5,974
543
6,518
8,075
2,898
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
0
16
Kills
0
0
Deaths
16
28
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Hades
 
Hades
6
0
9
10.5
W
Achilles
 
Achilles
5
0
10
10
W
Hun Batz
Kotsei
Hun Batz
5
0
9
9.5
L
Hades
0
6
0
0
L
Cliodhna
Rotkrau
Cliodhna
0
6
0
0
L
Neith
Wollonder
Neith
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,232
Damage
19,446
36,697
Taken
34,060
30,021
Mitigated
15,111
15,788
Healing
1,996
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hades
 
Hades
8,578
1,361
615
7,072
11,845
5,189
874
3,191
8,654
36,323
0
W
Achilles
 
Achilles
9,172
1,010
552
3,547
13,470
15,479
325
1,453
11,655
0
26,193
W
Hun Batz
Kotsei
Hun Batz
12,482
2,256
0
4,002
11,382
9,353
1,535
2,070
9,312
0
28,643
L
Hades
6,045
582
329
1,218
11,339
5,800
0
2,910
8,429
11,844
0
L
Cliodhna
Rotkrau
Cliodhna
6,883
489
0
220
14,646
6,413
0
4,451
10,195
0
19,585
L
Neith
Wollonder
Neith
6,518
3,963
0
229
8,075
2,898
0
1,348
6,727
0
14,943

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,893
Gold Earned
18,334
123
Minions Killed
71
8
Camps Cleared
1
655,894
Distance Traveled
510,030
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hades
8,810
801
64
6
4
206,172
3
W
Achilles
8,808
801
27
2
2
225,464
2
W
Hun Batz
9,275
843
32
3
2
224,258
2
L
Hades
6,025
548
21
2
0
163,578
3
L
Cliodhna
6,335
576
29
3
1
198,444
0
L
Neith
5,974
543
21
2
0
148,008
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role