Player Matchup

Olorun
Olorun
CensingRelic341
Olorun
Level 67
God Stats
1W - 0L
1,568 SR
Queue Stats
27W - 29L
1,472 Elo+
Solo
Shiva
Shiva
TinImp313469
Shiva
Level 65
God Stats
5W - 0L
1,743 SR
Queue Stats
18W - 25L
1,281 Elo+
Solo
Set
Set
lilbigDboy
Set
Level 77
God Stats
1W - 3L
1,341 SR
Queue Stats
386W - 428L
1,474 Elo+
Solo
Team Averages
Level 70
1,551 SR
1,409 Elo+

VS

Team Averages
Level 86
1,368 SR
1,363 Elo+
Tiamat
Tiamat
FeralCat99
Tiamat
Level 69
God Stats
54W - 70L
1,531 SR
Queue Stats
195W - 175L
1,525 Elo+
Party 1
Cupid
Cupid
SonicNiNja420
Cupid
Level 82
God Stats
5W - 21L
1,073 SR
Queue Stats
46W - 102L
1,087 Elo+
Solo
Xing Tian
Xing Tian
TheDutchman7799
Xing Tian
Level 106
God Stats
12W - 8L
1,500 SR
Queue Stats
258W - 242L
1,477 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
5 / 3 / 3
10,986
732
16,230
14,324
7,452
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

14
0 / 2 / 5
9,441
629
7,308
13,839
16,504
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

17
3 / 1 / 4
11,026
735
8,769
13,747
7,545
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
FeralCat99
Tiamat
15
3 / 3 / 1
9,918
661
12,602
10,736
8,222
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

4
0 / 2 / 0
7,191
479
25
2,219
722
Xing Tian
TheDutchman7799
Xing Tian
15
2 / 3 / 3
10,303
687
9,222
25,005
31,821
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
9
8
Kills
5
6
Deaths
8
12
Assists
4
Player
Kills
Deaths
Assists
KDA
W
5
3
3
2.17
L
Tiamat
FeralCat99
Tiamat
3
3
1
1.17
L
0
2
0
0
L
Xing Tian
TheDutchman7799
Xing Tian
2
3
3
1.17
W
0
2
5
1.25
W
3
1
4
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,307
Damage
21,849
41,910
Taken
37,960
31,501
Mitigated
40,765
17,163
Healing
6,179
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
16,230
8,776
613
5,983
14,324
7,452
0
9,265
5,059
55,975
6,998
L
Tiamat
FeralCat99
Tiamat
12,602
1,351
82
2,272
10,736
8,222
0
3,078
7,531
39,991
0
L
25
0
0
0
2,219
722
0
635
1,584
0
259
L
Xing Tian
TheDutchman7799
Xing Tian
9,222
1,091
0
3,825
25,005
31,821
0
10,795
13,381
29,913
0
W
7,308
2,022
667
3,931
13,839
16,504
260
6,969
6,870
0
17,166
W
8,769
4,149
0
5,969
13,747
7,545
1,754
6,369
7,378
0
60,918

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,453
Gold Earned
27,412
214
Minions Killed
103
12
Camps Cleared
1
773,472
Distance Traveled
504,016
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Olorun
10,986
732
85
6
3
229,078
1
L
Tiamat
9,918
661
79
5
0
255,481
2
L
Cupid
7,191
479
0
0
0
7,272
0
L
Xing Tian
10,303
687
24
2
1
241,263
2
W
Shiva
9,441
629
29
2
0
268,866
1
W
Set
11,026
735
100
7
9
275,528
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role