Player Matchup

Cthulhu
Cthulhu
Atriox Sol
Cthulhu
Level 138
God Stats
2W - 1L
1,604 SR
Queue Stats
133W - 103L
1,596 Elo+
Party 1
Baron Samedi
Baron Samedi
GG Nagasaki
Baron Samedi
Level 144
God Stats
27W - 14L
1,696 SR
Queue Stats
220W - 176L
1,694 Elo+
Party 1
Danzaburou
Danzaburou
SouthANTANUCH
Danzaburou
Level 67
God Stats
8W - 0L
1,918 SR
Queue Stats
10W - 1L
1,827 Elo+
Party 1
Team Averages
Level 116
1,739 SR
1,706 Elo+

VS

Team Averages
Level 108
1,510 SR
1,479 Elo+
Hades
Hades
Maramartsu
Hades
Level 59
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 13L
1,461 Elo+
Solo
Lancelot
Lancelot
joshandsarah888
Lancelot
Level 153
God Stats
38W - 40L
1,531 SR
Queue Stats
404W - 458L
1,449 Elo+
Solo
Da Ji
Da Ji
kiritokun213
Da Ji
Level 111
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,526 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Atriox Sol
Cthulhu
12
5 / 5 / 13
9,441
787
7,930
13,402
13,321
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Baron Samedi
GG Nagasaki
Baron Samedi
15
10 / 3 / 11
10,499
875
17,629
13,169
8,182
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Danzaburou
SouthANTANUCH
Danzaburou
14
7 / 4 / 8
9,746
812
12,710
12,020
5,372
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
13
3 / 7 / 7
9,045
754
7,894
15,959
11,998
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Lancelot
13
3 / 4 / 5
8,436
703
10,294
14,323
15,469
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

12
6 / 11 / 2
9,327
777
10,430
15,843
6,637
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
26
22
Kills
12
12
Deaths
22
32
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
Atriox Sol
Cthulhu
5
5
13
2.3
W
Baron Samedi
GG Nagasaki
Baron Samedi
10
3
11
5.17
L
Hades
3
7
7
0.93
W
Danzaburou
SouthANTANUCH
Danzaburou
7
4
8
2.75
L
Lancelot
3
4
5
1.38
L
6
11
2
0.64

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,269
Damage
28,618
38,591
Taken
46,125
26,875
Mitigated
34,104
15,767
Healing
3,385
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
Atriox Sol
Cthulhu
7,930
1,746
727
1,803
13,402
13,321
231
2,879
10,523
17,316
0
W
Baron Samedi
GG Nagasaki
Baron Samedi
17,629
2,205
3,874
7,192
13,169
8,182
525
2,009
11,160
37,622
0
L
Hades
7,894
1,217
410
2,257
15,959
11,998
0
10,347
5,612
16,935
0
W
Danzaburou
SouthANTANUCH
Danzaburou
12,710
8,467
0
2,171
12,020
5,372
1,644
3,355
8,665
0
24,504
L
Lancelot
10,294
1,486
0
548
14,323
15,469
0
5,948
8,375
0
26,863
L
10,430
3,296
0
170
15,843
6,637
0
9,694
6,149
90
24,379

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,686
Gold Earned
26,808
106
Minions Killed
77
5
Camps Cleared
3
552,819
Distance Traveled
578,477
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
9,441
787
20
2
1
167,787
0
W
Baron Samedi
10,499
875
51
4
3
193,374
1
L
Hades
9,045
754
21
2
1
184,833
3
W
Danzaburou
9,746
812
35
3
1
191,658
1
L
Lancelot
8,436
703
39
3
1
234,875
1
L
Da Ji
9,327
777
17
1
1
158,769
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role