Player Matchup

Guan Yu
Guan Yu
Bryandope
Guan Yu
Level 18
God Stats
2W - 0L
1,310 SR
Queue Stats
62W - 29L
1,786 Elo+
Party 1
Ravana
Ravana
DuragDemon
Ravana
Level 25
God Stats
2W - 2L
1,769 SR
Queue Stats
38W - 17L
1,759 Elo+
Party 3
Thanatos
Thanatos
Jaawwn
Thanatos
Level 64
God Stats
4W - 0L
1,672 SR
Queue Stats
72W - 37L
1,675 Elo+
Party 1
Medusa
Medusa
Ventí
Medusa
Level 148
God Stats
16W - 12L
1,649 SR
Queue Stats
517W - 450L
1,682 Elo+
Party 3
Hel
Hel
amenotejiikara
Hel
Level 49
God Stats
1W - 0L
1,782 SR
Queue Stats
27W - 13L
1,806 Elo+
Party 1
Team Averages
Level 61
1,636 SR
1,742 Elo+

VS

Team Averages
Level 57
1,575 SR
1,567 Elo+
Zeus
Zeus
ADRO7O7
Zeus
Level 64
God Stats
10W - 5L
1,398 SR
Queue Stats
236W - 231L
1,550 Elo+
Party 2
Chernobog
Chernobog
DougMcJugs
Chernobog
Level 43
God Stats
2W - 2L
1,500 SR
Queue Stats
40W - 29L
1,495 Elo+
Party 2
Bellona
Bellona
Herecomesvader
Bellona
Level 63
God Stats
4W - 4L
1,601 SR
Queue Stats
140W - 140L
1,605 Elo+
Party 2
Tsukuyomi
Tsukuyomi
JaSmoke38
Tsukuyomi
Level 49
God Stats
38W - 29L
1,637 SR
Queue Stats
137W - 142L
1,589 Elo+
Party 2
Atlas
Atlas
brayden821
Atlas
Level 67
God Stats
7W - 6L
1,738 SR
Queue Stats
249W - 230L
1,596 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
Bryandope
Guan Yu
10
1 / 0 / 6
6,579
548
3,886
8,778
9,294
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ravana
DuragDemon
Ravana
12
0 / 1 / 1
7,209
601
3,358
7,318
4,876
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Thanatos
Jaawwn
Thanatos
12
11 / 1 / 1
7,882
657
12,689
12,256
5,926
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Medusa
Ventí
Medusa
12
3 / 0 / 2
6,868
572
11,850
9,054
3,611
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
0 / 0 / 4
6,998
583
3,294
5,066
1,891
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
ADRO7O7
Zeus
9
1 / 5 / 0
5,714
476
5,181
7,416
1,414
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chernobog
DougMcJugs
Chernobog
9
0 / 4 / 0
5,313
443
5,231
10,514
3,318
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

8
0 / 1 / 0
5,086
424
2,634
10,482
5,585
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Tsukuyomi
JaSmoke38
Tsukuyomi
8
1 / 5 / 0
5,312
443
4,016
10,657
2,308
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Atlas
11
0 / 0 / 1
6,226
519
5,832
5,659
3,440
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
3
15
Kills
2
2
Deaths
15
14
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Zeus
ADRO7O7
Zeus
1
5
0
0.2
W
Guan Yu
Bryandope
Guan Yu
1
0
6
4
L
Chernobog
DougMcJugs
Chernobog
0
4
0
0
W
Ravana
DuragDemon
Ravana
0
1
1
0.5
L
0
1
0
0
L
Tsukuyomi
JaSmoke38
Tsukuyomi
1
5
0
0.2
W
Thanatos
Jaawwn
Thanatos
11
1
1
11.5
W
Medusa
Ventí
Medusa
3
0
2
4
W
0
0
4
2
L
Atlas
0
0
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,077
Damage
22,894
42,472
Taken
44,728
25,598
Mitigated
16,065
29,140
Healing
7,065
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zeus
ADRO7O7
Zeus
5,181
855
0
410
7,416
1,414
0
1,666
5,750
39,231
0
W
Guan Yu
Bryandope
Guan Yu
3,886
577
1,036
3,542
8,778
9,294
0
1,147
7,605
0
31,757
L
Chernobog
DougMcJugs
Chernobog
5,231
3,831
0
2,174
10,514
3,318
0
0
10,514
0
40,225
W
Ravana
DuragDemon
Ravana
3,358
1,107
0
4,291
7,318
4,876
0
4,183
2,745
0
54,153
L
2,634
416
1,138
1,875
10,482
5,585
0
1,166
9,316
0
11,056
L
Tsukuyomi
JaSmoke38
Tsukuyomi
4,016
1,461
0
718
10,657
2,308
0
462
10,195
0
33,331
W
Thanatos
Jaawwn
Thanatos
12,689
4,585
0
12,467
12,256
5,926
0
2,944
9,266
0
52,267
W
Medusa
Ventí
Medusa
11,850
6,536
0
3,511
9,054
3,611
1,236
0
9,054
0
58,676
W
3,294
236
587
3,706
5,066
1,891
0
2,277
2,789
53,036
0
L
Atlas
5,832
2,555
0
750
5,659
3,440
0
0
5,659
42,659
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,536
Gold Earned
27,651
438
Minions Killed
313
0
Camps Cleared
0
1,157,882
Distance Traveled
1,111,403
10
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
5,714
476
79
7
0
203,080
6
W
Guan Yu
6,579
548
37
3
0
247,847
0
L
Chernobog
5,313
443
64
5
0
206,203
3
W
Ravana
7,209
601
124
10
0
194,494
1
L
Bellona
5,086
424
23
2
0
256,043
2
L
Tsukuyomi
5,312
443
60
5
0
233,179
0
W
Thanatos
7,882
657
73
6
0
266,256
4
W
Medusa
6,868
572
92
8
0
217,310
3
W
Hel
6,998
583
112
9
0
231,975
2
L
Atlas
6,226
519
87
7
0
212,898
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role