Player Matchup

Ah Puch
Ah Puch
Foxryder906
Ah Puch
Level 101
God Stats
103W - 47L
1,769 SR
Queue Stats
179W - 106L
1,681 Elo+
Party 1
Artemis
Artemis
LbotomzdMky0
Artemis
Level 64
God Stats
4W - 2L
1,536 SR
Queue Stats
116W - 66L
1,655 Elo+
Party 1
Da Ji
Da Ji
Moveablesplash
Da Ji
Level 141
God Stats
11W - 5L
1,828 SR
Queue Stats
157W - 103L
1,669 Elo+
Party 1
Xing Tian
Xing Tian
WardenoFlanders
Xing Tian
Level 145
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 7L
1,560 Elo+
Party 1
Shiva
Shiva
zorgot13
Shiva
Level 150
God Stats
15W - 18L
1,506 SR
Queue Stats
98W - 81L
1,518 Elo+
Party 1
Team Averages
Level 120
1,628 SR
1,617 Elo+

VS

Team Averages
Level 126
1,605 SR
1,564 Elo+
Lancelot
Lancelot
Captain_Cheify
Lancelot
Level 125
God Stats
8W - 4L
1,695 SR
Queue Stats
188W - 192L
1,551 Elo+
Solo
Awilix
Awilix
JackHunter117
Awilix
Level 128
God Stats
37W - 31L
1,581 SR
Queue Stats
223W - 235L
1,609 Elo+
Party 2
Eset
Eset
MrJohanCrow
Eset
Level 142
God Stats
6W - 4L
1,715 SR
Queue Stats
265W - 286L
1,595 Elo+
Party 2
Poseidon
Poseidon
ShifuWu
Poseidon
Level 105
God Stats
130W - 119L
1,569 SR
Queue Stats
295W - 315L
1,601 Elo+
Solo
Danzaburou
Danzaburou
the Lazy toon
Danzaburou
Level 128
God Stats
4W - 8L
1,463 SR
Queue Stats
160W - 138L
1,466 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
Foxryder906
Ah Puch
17
2 / 0 / 10
10,827
984
15,301
5,418
2,963
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Artemis
LbotomzdMky0
Artemis
17
3 / 0 / 9
11,654
1,059
14,161
5,838
3,245
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

16
5 / 1 / 4
11,303
1,028
8,395
7,204
4,844
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Xing Tian
WardenoFlanders
Xing Tian
17
0 / 4 / 10
11,174
1,016
6,435
20,572
26,394
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Shiva
zorgot13
Shiva
17
5 / 2 / 7
11,247
1,022
16,791
20,159
21,588
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Team 1 Tickets

236

VS

Team 2 Tickets

171

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
16
2 / 4 / 4
10,481
953
14,979
19,163
17,823
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

16
4 / 2 / 1
10,964
997
8,462
11,636
5,225
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

16
1 / 1 / 4
10,102
918
6,798
9,775
4,193
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Poseidon
ShifuWu
Poseidon
16
0 / 3 / 6
10,363
942
10,752
10,465
4,368
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Danzaburou
the Lazy toon
Danzaburou
16
0 / 5 / 7
10,750
977
12,377
13,604
6,370
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
29
15
Kills
7
7
Deaths
15
40
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Lancelot
2
4
4
1
W
Ah Puch
Foxryder906
Ah Puch
2
0
10
7
L
4
2
1
2.25
W
Artemis
LbotomzdMky0
Artemis
3
0
9
7.5
W
5
1
4
7
L
1
1
4
3
L
Poseidon
ShifuWu
Poseidon
0
3
6
1
W
Xing Tian
WardenoFlanders
Xing Tian
0
4
10
1.25
L
Danzaburou
the Lazy toon
Danzaburou
0
5
7
0.7
W
Shiva
zorgot13
Shiva
5
2
7
4.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,083
Damage
53,368
59,191
Taken
64,643
59,034
Mitigated
37,979
11,555
Healing
1,250
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Lancelot
14,979
1,310
0
0
19,163
17,823
0
5,877
12,911
0
22,349
W
Ah Puch
Foxryder906
Ah Puch
15,301
440
94
1,578
5,418
2,963
0
1,517
3,763
41,631
0
L
8,462
2,988
0
0
11,636
5,225
0
3,784
7,673
0
21,402
W
Artemis
LbotomzdMky0
Artemis
14,161
6,253
0
772
5,838
3,245
0
1,414
4,326
0
48,455
W
8,395
2,868
0
231
7,204
4,844
0
1,991
5,112
0
18,998
L
6,798
246
153
298
9,775
4,193
0
3,393
6,227
18,198
0
L
Poseidon
ShifuWu
Poseidon
10,752
898
0
0
10,465
4,368
0
3,925
6,306
39,747
0
W
Xing Tian
WardenoFlanders
Xing Tian
6,435
386
0
1,408
20,572
26,394
0
5,863
12,328
13,002
0
L
Danzaburou
the Lazy toon
Danzaburou
12,377
4,364
0
799
13,604
6,370
0
4,757
8,668
0
42,555
W
Shiva
zorgot13
Shiva
16,791
2,549
763
6,709
20,159
21,588
0
5,720
14,155
0
26,126

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,205
Gold Earned
52,660
220
Minions Killed
249
9
Camps Cleared
9
1,102,176
Distance Traveled
1,098,295
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Lancelot
10,481
953
22
2
1
242,416
0
W
Ah Puch
10,827
984
61
6
0
222,119
0
L
Awilix
10,964
997
21
2
7
222,219
0
W
Artemis
11,654
1,059
90
8
0
211,581
0
W
Da Ji
11,303
1,028
27
2
8
226,018
1
L
Eset
10,102
918
32
3
0
216,385
0
L
Poseidon
10,363
942
78
7
1
224,173
0
W
Xing Tian
11,174
1,016
14
1
0
216,259
0
L
Danzaburou
10,750
977
96
9
0
193,102
0
W
Shiva
11,247
1,022
28
3
1
226,199
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role