Player Matchup

Ganesha
Ganesha
Da-Bogey
Ganesha
Level 25
God Stats
37W - 12L
1,839 SR
Queue Stats
38W - 14L
1,749 Elo+
Party 1
Nu Wa
Nu Wa
PlayboyRaggy
Nu Wa
Level 108
God Stats
4W - 2L
1,552 SR
Queue Stats
158W - 127L
1,552 Elo+
Party 1
Nemesis
Nemesis
ThatKidCroce
Nemesis
Level 158
God Stats
8W - 15L
1,603 SR
Queue Stats
566W - 494L
1,622 Elo+
Party 1
Danzaburou
Danzaburou
backtonovember
Danzaburou
Level 24
God Stats
10W - 3L
1,617 SR
Queue Stats
14W - 6L
1,631 Elo+
Party 1
Guan Yu
Guan Yu
temp-301453
Guan Yu
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
57W - 40L
1,572 Elo+
Party 1
Team Averages
Level 69
1,622 SR
1,625 Elo+

VS

Team Averages
Level 101
1,610 SR
1,448 Elo+
Neith
Neith
A ShwiftySOB
Neith
Level 127
God Stats
32W - 21L
1,608 SR
Queue Stats
901W - 962L
1,355 Elo+
Solo
Anhur
Anhur
BabyWJohn
Anhur
Level 89
God Stats
3W - 7L
1,484 SR
Queue Stats
104W - 103L
1,463 Elo+
Party 2
Cabrakan
Cabrakan
Danleiva07
Cabrakan
Level 108
God Stats
1W - 2L
1,587 SR
Queue Stats
138W - 136L
1,464 Elo+
Party 2
Cliodhna
Cliodhna
YChristianZ
Cliodhna
Level 139
God Stats
4W - 2L
1,885 SR
Queue Stats
91W - 93L
1,512 Elo+
Party 2
Zeus
Zeus
aarias12_
Zeus
Level 42
God Stats
5W - 14L
1,486 SR
Queue Stats
50W - 69L
1,447 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
Da-Bogey
Ganesha
9
0 / 0 / 4
5,677
568
2,621
6,705
3,952
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

10
2 / 0 / 2
5,876
588
4,145
3,742
1,208
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Nemesis
ThatKidCroce
Nemesis
10
1 / 1 / 0
5,668
567
3,966
7,778
2,479
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Danzaburou
backtonovember
Danzaburou
11
4 / 0 / 1
6,633
663
5,451
5,727
1,740
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Guan Yu
temp-301453
Guan Yu
10
0 / 0 / 0
5,730
573
2,109
6,966
5,046

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 0 / 0
6,184
618
3,600
4,127
1,632
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Anhur
BabyWJohn
Anhur
8
0 / 2 / 1
5,120
512
3,766
6,988
2,030
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Cabrakan
Danleiva07
Cabrakan
8
0 / 2 / 1
5,192
519
2,531
8,545
4,602
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Cliodhna
YChristianZ
Cliodhna
9
1 / 1 / 0
5,282
528
4,096
8,621
3,003
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Zeus
8
0 / 2 / 0
4,905
491
3,295
4,476
1,154
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
3
7
Kills
1
1
Deaths
7
7
Assists
2
Player
Kills
Deaths
Assists
KDA
L
0
0
0
0
L
Anhur
BabyWJohn
Anhur
0
2
1
0.25
W
Ganesha
Da-Bogey
Ganesha
0
0
4
2
L
Cabrakan
Danleiva07
Cabrakan
0
2
1
0.25
W
2
0
2
3
W
Nemesis
ThatKidCroce
Nemesis
1
1
0
1
L
Cliodhna
YChristianZ
Cliodhna
1
1
0
1
L
Zeus
0
2
0
0
W
Danzaburou
backtonovember
Danzaburou
4
0
1
4.5
W
Guan Yu
temp-301453
Guan Yu
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,292
Damage
17,288
30,918
Taken
32,757
14,425
Mitigated
12,421
9,446
Healing
11,931
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,600
2,051
0
2,377
4,127
1,632
0
347
3,780
0
45,931
L
Anhur
BabyWJohn
Anhur
3,766
1,471
0
2,539
6,988
2,030
0
986
6,002
0
30,041
W
Ganesha
Da-Bogey
Ganesha
2,621
411
0
2,382
6,705
3,952
0
2,693
4,012
13,765
0
L
Cabrakan
Danleiva07
Cabrakan
2,531
436
1,174
2,120
8,545
4,602
0
2,562
5,983
15,492
0
W
4,145
799
0
750
3,742
1,208
0
1,306
2,436
38,598
0
W
Nemesis
ThatKidCroce
Nemesis
3,966
1,983
0
1,270
7,778
2,479
0
1,141
6,637
0
44,033
L
Cliodhna
YChristianZ
Cliodhna
4,096
852
0
3,226
8,621
3,003
0
2,123
6,498
0
37,292
L
Zeus
3,295
316
0
495
4,476
1,154
0
748
3,728
30,604
0
W
Danzaburou
backtonovember
Danzaburou
5,451
2,866
0
2,941
5,727
1,740
1,281
686
5,041
0
41,291
W
Guan Yu
temp-301453
Guan Yu
2,109
371
0
2,103
6,966
5,046
0
0
6,966
0
33,883

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,584
Gold Earned
26,683
312
Minions Killed
295
0
Camps Cleared
0
1,062,511
Distance Traveled
956,480
6
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
6,184
618
85
9
0
170,097
2
L
Anhur
5,120
512
53
5
0
180,444
4
W
Ganesha
5,677
568
4
0
0
207,976
1
L
Cabrakan
5,192
519
31
3
0
197,020
4
W
Nu Wa
5,876
588
62
6
0
187,986
2
W
Nemesis
5,668
567
89
9
0
256,362
2
L
Cliodhna
5,282
528
66
7
0
231,734
3
L
Zeus
4,905
491
60
6
0
177,185
3
W
Danzaburou
6,633
663
91
9
0
196,266
0
W
Guan Yu
5,730
573
66
7
0
213,921
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role