Player Matchup

Guan Yu
Guan Yu
ONIGIRI4961
Guan Yu
Level 107
God Stats
7W - 0L
1,500 SR
Queue Stats
195W - 117L
1,662 Elo+
Party 2
Bakasura
Bakasura
SALMONWARRIOR1
Bakasura
Level 153
God Stats
2W - 0L
1,806 SR
Queue Stats
165W - 89L
1,695 Elo+
Party 2
Sol
Sol
Warbasher55
Sol
Level 125
God Stats
4W - 2L
1,827 SR
Queue Stats
220W - 113L
1,733 Elo+
Party 2
Team Averages
Level 128
1,711 SR
1,696 Elo+

VS

Team Averages
Level 124
1,620 SR
1,473 Elo+
Sobek
Sobek
THICKWAFFLE666
Sobek
Level 133
God Stats
4W - 5L
1,608 SR
Queue Stats
201W - 194L
1,541 Elo+
Party 1
Cernunnos
Cernunnos
TampaXXtimmy
Cernunnos
Level 87
God Stats
27W - 34L
1,526 SR
Queue Stats
54W - 77L
1,452 Elo+
Party 1
Vulcan
Vulcan
U532332140
Vulcan
Level 151
God Stats
11W - 8L
1,724 SR
Queue Stats
377W - 406L
1,428 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
ONIGIRI4961
Guan Yu
15
3 / 1 / 15
10,734
767
9,780
16,455
13,857
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Talisman

Talisman

+75
Health
+15
Magical Protection

Bakasura
16
9 / 5 / 7
11,443
817
15,757
17,269
8,124
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

16
7 / 1 / 10
11,482
820
18,670
14,252
5,593
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 4 / 2
10,786
770
7,301
23,231
30,281
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Cernunnos
TampaXXtimmy
Cernunnos
14
1 / 7 / 4
9,316
665
10,520
14,625
5,733
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Vulcan
U532332140
Vulcan
13
1 / 8 / 4
9,232
659
11,214
11,520
4,911
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
15
19
Kills
5
7
Deaths
19
32
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Guan Yu
ONIGIRI4961
Guan Yu
3
1
15
10.5
W
Bakasura
9
5
7
2.5
L
3
4
2
1
L
Cernunnos
TampaXXtimmy
Cernunnos
1
7
4
0.43
L
Vulcan
U532332140
Vulcan
1
8
4
0.38
W
7
1
10
12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,207
Damage
29,035
47,976
Taken
49,376
27,574
Mitigated
40,925
14,541
Healing
9,237
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Guan Yu
ONIGIRI4961
Guan Yu
9,780
1,294
3,531
4,187
16,455
13,857
0
5,783
10,672
0
19,186
W
Bakasura
15,757
11,753
0
2,916
17,269
8,124
739
6,119
9,826
0
42,230
L
7,301
863
0
7,583
23,231
30,281
0
7,543
15,125
27,020
0
L
Cernunnos
TampaXXtimmy
Cernunnos
10,520
5,025
0
1,404
14,625
5,733
0
4,645
9,524
0
28,496
L
Vulcan
U532332140
Vulcan
11,214
5,140
0
250
11,520
4,911
0
4,838
6,602
34,750
0
W
18,670
7,160
0
3,907
14,252
5,593
2,237
7,387
6,865
64,435
5,295

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,659
Gold Earned
29,334
172
Minions Killed
125
13
Camps Cleared
0
829,930
Distance Traveled
741,281
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Guan Yu
10,734
767
19
1
2
293,717
0
W
Bakasura
11,443
817
66
5
6
270,804
4
L
Sobek
10,786
770
36
3
0
265,981
3
L
Cernunnos
9,316
665
46
3
0
227,687
2
L
Vulcan
9,232
659
43
3
0
247,613
2
W
Sol
11,482
820
87
6
5
265,409
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role