Player Matchup

Baron Samedi
Baron Samedi
OrangeZucchini
Baron Samedi
Level 66
God Stats
12W - 7L
1,603 SR
Queue Stats
55W - 54L
1,562 Elo+
Party 2
Sun Wukong
Sun Wukong
fbroadus351
Sun Wukong
Level 67
God Stats
3W - 6L
1,461 SR
Queue Stats
146W - 144L
1,464 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
mantyship66
Ah Muzen Cab
Level 121
God Stats
0W - 1L
1,552 SR
Queue Stats
77W - 64L
1,586 Elo+
Party 2
Team Averages
Level 85
1,539 SR
1,537 Elo+

VS

Team Averages
Level 81
1,483 SR
1,442 Elo+
Fafnir
Fafnir
BIGBLACK_22s
Fafnir
Level 149
God Stats
7W - 7L
1,336 SR
Queue Stats
569W - 536L
1,477 Elo+
Party 1
Lancelot
Lancelot
Dreology
Lancelot
Level 64
God Stats
22W - 22L
1,551 SR
Queue Stats
43W - 59L
1,339 Elo+
Solo
Chang'e
Chang'e
GrizzGrimTTV
Chang'e
Level 29
God Stats
36W - 18L
1,562 SR
Queue Stats
300W - 241L
1,509 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
OrangeZucchini
Baron Samedi
6
0 / 1 / 2
13,083
436
1,107
1,350
515
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Sun Wukong
fbroadus351
Sun Wukong
20
3 / 6 / 6
17,968
599
32,601
47,769
56,111
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ah Muzen Cab
mantyship66
Ah Muzen Cab
20
6 / 4 / 3
20,636
688
57,098
32,467
16,817
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
20
2 / 2 / 7
19,259
642
23,374
41,694
80,739
Tainted Amulet

Tainted Amulet

+20
Physical Power
+35
Magical Power
+25
Physical Protection
+75
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 30% for 5s. You are healed for 120% of the healing reduced.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Lancelot
Dreology
Lancelot
20
5 / 2 / 4
18,422
614
29,324
56,126
70,551
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Chang'e
GrizzGrimTTV
Chang'e
20
4 / 6 / 4
19,206
640
18,232
26,627
11,943
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
26
9
Kills
11
11
Deaths
10
11
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Fafnir
2
2
7
2.75
W
Lancelot
Dreology
Lancelot
5
2
4
3.5
W
Chang'e
GrizzGrimTTV
Chang'e
4
6
4
1
L
Baron Samedi
OrangeZucchini
Baron Samedi
0
1
2
1
L
Sun Wukong
fbroadus351
Sun Wukong
3
6
6
1
L
Ah Muzen Cab
mantyship66
Ah Muzen Cab
6
4
3
1.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

90,806
Damage
70,930
81,586
Taken
124,447
73,443
Mitigated
163,233
27,522
Healing
53,636
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fafnir
23,374
7,761
580
19,782
41,694
80,739
520
523
41,171
85,827
0
W
Lancelot
Dreology
Lancelot
29,324
5,214
0
17,080
56,126
70,551
1,428
3,402
52,724
0
111,917
W
Chang'e
GrizzGrimTTV
Chang'e
18,232
1,066
5,822
10,372
26,627
11,943
1,612
1,231
25,396
82,932
0
L
Baron Samedi
OrangeZucchini
Baron Samedi
1,107
354
315
271
1,350
515
0
355
945
4,463
0
L
Sun Wukong
fbroadus351
Sun Wukong
32,601
6,042
0
11,743
47,769
56,111
1,305
21,388
25,779
0
83,915
L
Ah Muzen Cab
mantyship66
Ah Muzen Cab
57,098
25,332
535
14,658
32,467
16,817
997
19,555
12,570
201
154,245

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,687
Gold Earned
56,887
254
Minions Killed
361
5
Camps Cleared
20
1,099,794
Distance Traveled
1,566,023
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fafnir
19,259
642
107
4
6
508,528
0
W
Lancelot
18,422
614
97
3
2
577,789
0
W
Chang'e
19,206
640
157
5
12
479,706
3
L
Baron Samedi
13,083
436
9
0
0
45,609
0
L
Sun Wukong
17,968
599
65
2
2
551,113
4
L
Ah Muzen Cab
20,636
688
180
6
3
503,072
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role