Player Matchup

Raijin
Raijin
Gold V
 
Raijin
Gold V
Level 141
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ao Kuang
Ao Kuang
Silver I
MOB1567
Ao Kuang
Silver I
Level 106
God Stats
16W - 20L
1,505 SR
Queue Stats
536W - 565L
1,288 MMR
Solo
Kali
Kali
Gold V
Santxn-Dave
Kali
Gold V
Level 126
God Stats
11W - 11L
1,529 SR
Queue Stats
216W - 223L
1,282 MMR
Solo
Neith
Neith
Silver IV
SenpaiRtaylr
Neith
Silver IV
Level 126
God Stats
6W - 7L
1,610 SR
Queue Stats
34W - 40L
1,275 MMR
Solo
Ares
Ares
Silver II
knock B6
Ares
Silver II
Level 125
God Stats
2W - 2L
1,601 SR
Queue Stats
119W - 119L
1,281 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 125
1,549 SR
1,325 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 122
1,516 SR
1,277 MMR
Jormungandr
Jormungandr
Gold IV
GoodCaptain7
Jormungandr
Gold IV
Level 160
God Stats
48W - 22L
1,727 SR
Queue Stats
289W - 273L
1,297 MMR
Solo
Thor
Thor
Bronze V
Khulil
Thor
Bronze V
Level 97
God Stats
2W - 0L
1,500 SR
Queue Stats
2W - 1L
1,453 MMR
Party 2
Medusa
Medusa
Gold V
Pope88
Medusa
Gold V
Level 155
God Stats
21W - 16L
1,550 SR
Queue Stats
245W - 267L
1,251 MMR
Party 1
Eset
Eset
Silver I
Reynd
Eset
Silver I
Level 90
God Stats
18W - 14L
1,556 SR
Queue Stats
376W - 378L
1,207 MMR
Party 1
Ymir
Ymir
Silver V
Wtue
Ymir
Silver V
Level 108
God Stats
1W - 1L
1,245 SR
Queue Stats
7W - 11L
1,178 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
 
Raijin
8
0 / 1 / 0
6,697
352
2,531
3,853
1,440
Ao Kuang
MOB1567
Ao Kuang
11
0 / 3 / 1
7,268
383
1,911
16,050
6,275
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

14
1 / 4 / 0
8,431
444
5,747
15,463
9,141
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
1 / 4 / 1
7,329
386
8,660
8,637
3,555
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ares
14
1 / 2 / 0
8,401
442
4,650
16,216
13,047
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Bans
MercuryAthenaPoseidonCthulhu

VS

Bans
ArachneAtlasIzanamiKing Arthur
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
GoodCaptain7
Jormungandr
16
2 / 0 / 1
10,238
539
9,084
12,348
13,625
Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Thor
Khulil
Thor
14
2 / 1 / 5
9,109
479
4,110
13,632
6,284
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Medusa
Pope88
Medusa
18
2 / 1 / 4
10,756
566
6,054
11,865
5,448
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Eset
Reynd
Eset
16
6 / 0 / 1
10,231
538
14,240
10,505
4,944
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ymir
Wtue
Ymir
14
2 / 1 / 6
9,508
500
5,680
14,609
14,979
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
31
3
Kills
14
14
Deaths
3
2
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Raijin
 
Raijin
0
1
0
0
W
Jormungandr
GoodCaptain7
Jormungandr
2
0
1
2.5
W
Thor
Khulil
Thor
2
1
5
4.5
L
Ao Kuang
MOB1567
Ao Kuang
0
3
1
0.17
W
Medusa
Pope88
Medusa
2
1
4
4
W
Eset
Reynd
Eset
6
0
1
6.5
L
1
4
0
0.25
L
1
4
1
0.38
W
Ymir
Wtue
Ymir
2
1
6
5
L
Ares
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,499
Damage
39,168
60,219
Taken
62,959
33,458
Mitigated
45,280
14,877
Healing
23,439
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Raijin
 
Raijin
2,531
226
0
586
3,853
1,440
48
2,743
1,110
32,578
0
W
Jormungandr
GoodCaptain7
Jormungandr
9,084
2,412
368
4,199
12,348
13,625
19
1,516
10,832
81,182
0
W
Thor
Khulil
Thor
4,110
1,098
0
5,768
13,632
6,284
837
2,801
10,831
0
56,778
L
Ao Kuang
MOB1567
Ao Kuang
1,911
577
0
3,457
16,050
6,275
0
2,641
13,409
55,617
0
W
Medusa
Pope88
Medusa
6,054
2,323
0
4,516
11,865
5,448
2,988
999
10,866
0
97,546
W
Eset
Reynd
Eset
14,240
299
1,333
2,693
10,505
4,944
1,135
2,192
8,313
85,629
0
L
5,747
2,890
0
4,268
15,463
9,141
0
10,771
4,692
0
60,282
L
8,660
2,189
0
1,541
8,637
3,555
0
5,138
3,499
0
47,597
W
Ymir
Wtue
Ymir
5,680
1,554
157
4,405
14,609
14,979
599
2,076
12,533
29,061
0
L
Ares
4,650
346
0
5,025
16,216
13,047
0
7,711
8,505
44,363
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,126
Gold Earned
49,842
384
Minions Killed
593
0
Camps Cleared
0
1,385,309
Distance Traveled
1,829,940
15
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Raijin
6,697
352
59
3
0
143,391
4
W
Jormungandr
10,238
539
162
9
0
365,966
5
W
Thor
9,109
479
95
5
0
393,200
6
L
Ao Kuang
7,268
383
86
5
0
263,824
1
W
Medusa
10,756
566
164
9
0
321,789
4
W
Eset
10,231
538
125
7
0
399,205
7
L
Kali
8,431
444
105
6
0
366,428
8
L
Neith
7,329
386
70
4
0
268,665
0
W
Ymir
9,508
500
47
2
0
349,780
0
L
Ares
8,401
442
64
3
0
343,001
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role