Player Matchup

Morgan Le Fay
Morgan Le Fay
FattedParrot
Morgan Le Fay
Level 60
God Stats
28W - 40L
1,399 SR
Queue Stats
114W - 124L
1,473 Elo+
Solo
Cthulhu
Cthulhu
GODEVILLL5862
Cthulhu
Level 122
God Stats
7W - 16L
1,515 SR
Queue Stats
131W - 156L
1,439 Elo+
Solo
Nemesis
Nemesis
GodlyDSheepie777
Nemesis
Level 16
God Stats
5W - 8L
1,242 SR
Queue Stats
10W - 25L
1,255 Elo+
Solo
Horus
Horus
m1s3ry13
Horus
Level 64
God Stats
2W - 1L
1,757 SR
Queue Stats
15W - 32L
1,335 Elo+
Party 1
Izanami
Izanami
pascalb96
Izanami
Level 66
God Stats
2W - 3L
1,234 SR
Queue Stats
100W - 117L
1,384 Elo+
Party 1
Team Averages
Level 66
1,429 SR
1,377 Elo+

VS

Team Averages
Level 51
1,641 SR
1,413 Elo+
Medusa
Medusa
SantaRua
Medusa
Level 7
God Stats
1W - 2L
1,500 SR
Queue Stats
1W - 3L
1,500 Elo+
Solo
Vulcan
Vulcan
ScrapYardDog420
Vulcan
Level 69
God Stats
3W - 2L
1,845 SR
Queue Stats
76W - 74L
1,398 Elo+
Solo
Ullr
Ullr
Zenvue
Ullr
Level 30
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 30L
1,467 Elo+
Solo
Nox
Nox
darkone42096
Nox
Level 123
God Stats
0W - 1L
1,860 SR
Queue Stats
60W - 60L
1,421 Elo+
Solo
Zeus
Zeus
xHavikousx
Zeus
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 10L
1,278 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
FattedParrot
Morgan Le Fay
17
3 / 2 / 6
10,125
675
11,592
12,352
5,934
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cthulhu
16
1 / 4 / 7
9,776
652
9,068
19,986
16,811
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

17
7 / 1 / 7
10,764
718
12,775
14,564
6,544
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Horus
m1s3ry13
Horus
17
5 / 3 / 8
10,369
691
10,309
19,275
17,374
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Izanami
pascalb96
Izanami
18
3 / 0 / 6
10,788
719
10,961
10,254
4,606
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
SantaRua
Medusa
15
0 / 3 / 2
9,010
601
7,223
11,697
5,118
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

16
1 / 1 / 3
9,584
639
6,791
5,043
2,345
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Ullr
Zenvue
Ullr
16
4 / 6 / 3
9,719
648
14,280
19,137
8,693
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

15
0 / 5 / 3
8,977
598
5,612
14,371
6,723
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

17
5 / 4 / 1
10,421
695
20,369
12,551
5,246
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
22
19
Kills
10
10
Deaths
19
34
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Morgan Le Fay
FattedParrot
Morgan Le Fay
3
2
6
3
W
Cthulhu
1
4
7
1.13
W
7
1
7
10.5
L
Medusa
SantaRua
Medusa
0
3
2
0.33
L
1
1
3
2.5
L
Ullr
Zenvue
Ullr
4
6
3
0.92
L
0
5
3
0.3
W
Horus
m1s3ry13
Horus
5
3
8
3
W
Izanami
pascalb96
Izanami
3
0
6
6
L
5
4
1
1.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,705
Damage
54,275
76,431
Taken
62,799
51,269
Mitigated
28,125
25,558
Healing
8,658
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Morgan Le Fay
FattedParrot
Morgan Le Fay
11,592
1,038
104
3,419
12,352
5,934
544
3,950
8,402
34,086
0
W
Cthulhu
9,068
262
1,642
5,255
19,986
16,811
0
7,792
12,194
32,063
0
W
12,775
5,621
576
2,901
14,564
6,544
416
8,246
6,318
0
29,643
L
Medusa
SantaRua
Medusa
7,223
4,395
0
1,917
11,697
5,118
1,200
4,096
7,497
0
25,471
L
6,791
1,872
0
100
5,043
2,345
0
1,891
3,085
28,888
0
L
Ullr
Zenvue
Ullr
14,280
7,201
0
1,479
19,137
8,693
0
6,384
12,587
0
28,355
L
5,612
852
283
3,324
14,371
6,723
0
4,477
9,673
21,664
0
W
Horus
m1s3ry13
Horus
10,309
5,066
3,387
5,251
19,275
17,374
154
8,364
10,911
0
14,995
W
Izanami
pascalb96
Izanami
10,961
6,823
0
3,023
10,254
4,606
1,618
4,420
5,834
0
53,502
L
20,369
2,869
0
1,555
12,551
5,246
0
3,812
8,563
51,413
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,822
Gold Earned
47,711
227
Minions Killed
198
0
Camps Cleared
0
1,513,225
Distance Traveled
1,258,108
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Morgan Le Fay
10,125
675
47
3
0
292,601
1
W
Cthulhu
9,776
652
39
3
0
285,610
0
W
Nemesis
10,764
718
37
2
0
356,159
0
L
Medusa
9,010
601
35
2
0
259,222
3
L
Vulcan
9,584
639
47
3
0
271,201
0
L
Ullr
9,719
648
26
2
0
273,551
1
L
Nox
8,977
598
32
2
0
200,511
0
W
Horus
10,369
691
17
1
0
306,524
1
W
Izanami
10,788
719
87
6
0
272,331
2
L
Zeus
10,421
695
58
4
0
253,623
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role