Player Matchup

Ao Kuang
Ao Kuang
AbroadSneeze899
Ao Kuang
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,625 Elo+
Solo
Cernunnos
Cernunnos
BackwoodsxOni
Cernunnos
Level 81
God Stats
1W - 2L
1,549 SR
Queue Stats
110W - 112L
1,543 Elo+
Party 3
Geb
Geb
DarksideCrow
Geb
Level 28
God Stats
1W - 1L
1,310 SR
Queue Stats
37W - 37L
1,547 Elo+
Party 3
Thoth
Thoth
Mik3H00nt
Thoth
Level 22
God Stats
0W - 2L
1,207 SR
Queue Stats
8W - 8L
1,552 Elo+
Party 1
Osiris
Osiris
ZohanTheNub
Osiris
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 12L
1,211 Elo+
Party 1
Team Averages
Level 36
1,413 SR
1,495 Elo+

VS

Team Averages
Level 35
1,539 SR
1,535 Elo+
Rama
Rama
AutolockAnhur
Rama
Level 53
God Stats
3W - 1L
1,694 SR
Queue Stats
36W - 27L
1,603 Elo+
Party 2
Ymir
Ymir
Crystalgain4eva
Ymir
Level 16
God Stats
1W - 1L
1,500 SR
Queue Stats
16W - 21L
1,475 Elo+
Solo
Camazotz
Camazotz
DojimaPunch
Camazotz
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 39L
1,404 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Nuudal
Ah Muzen Cab
Level 61
God Stats
3W - 0L
1,500 SR
Queue Stats
42W - 28L
1,627 Elo+
Party 2
Scylla
Scylla
OblivionMkII
Scylla
Level 19
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 10L
1,568 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
11
1 / 6 / 3
8,922
496
3,740
12,421
4,958
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Cernunnos
BackwoodsxOni
Cernunnos
20
8 / 6 / 7
14,109
784
27,691
23,011
15,244
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

19
1 / 12 / 8
11,679
649
11,492
36,053
49,917
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Thoth
Mik3H00nt
Thoth
20
9 / 6 / 6
13,361
742
26,838
21,228
11,553
The Alternate Timeline

The Alternate Timeline

+50
Magical Power
+35
Physical Protection
+35
Magical Protections
+10%
Cooldown Reduction

PASSIVE - When you would die you instead find a timeline you are still alive, becoming CC Immune, Damage Immune, and unable to act. After 1.75s you are restored to 40% Health and Mana and can act again. This can only occur once every 6 minutes.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Osiris
18
0 / 8 / 10
10,868
604
4,190
24,762
22,105
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
16 / 4 / 13
14,758
820
28,735
15,644
7,949
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

20
5 / 3 / 21
12,489
694
13,438
24,978
31,594
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Camazotz
DojimaPunch
Camazotz
18
1 / 6 / 21
11,412
634
12,207
20,284
9,330
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heavy Mace

Heavy Mace

+30
Physical Power

Ah Muzen Cab
Nuudal
Ah Muzen Cab
20
8 / 2 / 25
14,023
779
23,359
15,864
8,831
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Scylla
20
8 / 6 / 20
13,483
749
28,293
13,530
6,932
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
138
19
Kills
38
38
Deaths
21
34
Assists
100
Player
Kills
Deaths
Assists
KDA
L
Ao Kuang
1
6
3
0.42
W
16
4
13
5.63
L
Cernunnos
BackwoodsxOni
Cernunnos
8
6
7
1.92
W
5
3
21
5.17
L
1
12
8
0.42
W
Camazotz
DojimaPunch
Camazotz
1
6
21
1.92
L
Thoth
Mik3H00nt
Thoth
9
6
6
2
W
Ah Muzen Cab
Nuudal
Ah Muzen Cab
8
2
25
10.25
W
Scylla
8
6
20
3
L
Osiris
0
8
10
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

73,951
Damage
106,032
117,475
Taken
90,300
103,777
Mitigated
64,636
22,120
Healing
31,467
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ao Kuang
3,740
669
23
1,177
12,421
4,958
0
3,800
8,621
6,311
0
W
28,735
14,675
4,386
3,153
15,644
7,949
3,952
7,116
8,528
0
52,483
L
Cernunnos
BackwoodsxOni
Cernunnos
27,691
13,883
1,669
6,356
23,011
15,244
1,168
7,452
15,559
0
49,206
W
13,438
2,696
3,733
6,850
24,978
31,594
674
11,167
13,811
28,352
0
L
11,492
1,483
978
5,082
36,053
49,917
260
13,841
22,212
20,755
0
W
Camazotz
DojimaPunch
Camazotz
12,207
2,049
2,168
5,377
20,284
9,330
275
10,388
9,896
0
18,692
L
Thoth
Mik3H00nt
Thoth
26,838
831
2,043
3,672
21,228
11,553
0
5,002
16,226
67,335
0
W
Ah Muzen Cab
Nuudal
Ah Muzen Cab
23,359
8,064
1,384
3,659
15,864
8,831
1,444
8,368
7,496
0
62,521
W
Scylla
28,293
4,593
418
339
13,530
6,932
1,335
5,031
8,499
42,035
0
L
Osiris
4,190
843
90
1,030
24,762
22,105
0
11,636
13,126
0
13,810

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,939
Gold Earned
66,165
198
Minions Killed
188
0
Camps Cleared
0
1,372,446
Distance Traveled
1,654,658
2
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ao Kuang
8,922
496
8
0
0
168,127
1
W
Rama
14,758
820
39
2
0
321,775
3
L
Cernunnos
14,109
784
66
4
0
294,788
0
W
Ymir
12,489
694
35
2
0
320,312
1
L
Geb
11,679
649
20
1
0
275,878
1
W
Camazotz
11,412
634
10
1
0
358,007
0
L
Thoth
13,361
742
76
4
0
333,339
0
W
Ah Muzen Cab
14,023
779
65
4
0
361,505
0
W
Scylla
13,483
749
39
2
0
293,059
3
L
Osiris
10,868
604
28
2
0
300,314
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role