Player Matchup

Hel
Hel
KoF Fnatic
Hel
Level 148
God Stats
0W - 2L
1,500 SR
Queue Stats
150W - 211L
1,472 Elo+
Party 1
Ganesha
Ganesha
Rodriguez_C1999
Ganesha
Level 143
God Stats
1W - 1L
1,834 SR
Queue Stats
63W - 64L
1,483 Elo+
Solo
Arachne
Arachne
Whysken
Arachne
Level 160
God Stats
60W - 48L
1,665 SR
Queue Stats
634W - 741L
1,384 Elo+
Party 1
Hades
Hades
mandyhell
Hades
Level 160
God Stats
4W - 8L
1,471 SR
Queue Stats
731W - 846L
1,466 Elo+
Party 1
Izanami
Izanami
xxreymundoxx08
Izanami
Level 89
God Stats
44W - 21L
1,670 SR
Queue Stats
303W - 278L
1,510 Elo+
Solo
Team Averages
Level 140
1,628 SR
1,463 Elo+

VS

Team Averages
Level 112
1,529 SR
1,480 Elo+
Lancelot
Lancelot
 
Lancelot
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Neith
Neith
 
Neith
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Anubis
Anubis
ASpaceJamVHS
Anubis
Level 144
God Stats
4W - 1L
1,728 SR
Queue Stats
53W - 52L
1,471 Elo+
Party 3
Tyr
Tyr
SirSnaccPacc
Tyr
Level 120
God Stats
1W - 1L
1,500 SR
Queue Stats
91W - 93L
1,476 Elo+
Party 3
Xing Tian
Xing Tian
gropeiscariot9
Xing Tian
Level 66
God Stats
3W - 3L
1,416 SR
Queue Stats
139W - 157L
1,452 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
4
0 / 1 / 1
3,039
608
641
1,296
221
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

5
0 / 0 / 0
3,366
673
862
2,860
1,249
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Arachne
Whysken
Arachne
3
1 / 1 / 0
3,108
622
1,323
2,217
733
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Hades
mandyhell
Hades
4
0 / 0 / 0
2,821
564
502
1,356
445
Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

5
0 / 0 / 0
3,038
608
2,062
1,847
608
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
 
Lancelot
6
0 / 0 / 0
3,478
696
495
1,427
482
Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Neith
 
Neith
5
0 / 0 / 0
2,965
593
1,850
1,975
485
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Anubis
6
1 / 1 / 1
3,544
709
570
1,914
648
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

5
1 / 0 / 1
3,407
681
788
3,405
1,296
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Xing Tian
gropeiscariot9
Xing Tian
5
0 / 0 / 0
3,178
636
700
3,708
1,546
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
4
1
Kills
2
2
Deaths
1
1
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Lancelot
 
Lancelot
0
0
0
0
W
Neith
 
Neith
0
0
0
0
W
Anubis
1
1
1
1.5
L
0
1
1
0.5
L
0
0
0
0
W
1
0
1
1.5
L
Arachne
Whysken
Arachne
1
1
0
1
W
Xing Tian
gropeiscariot9
Xing Tian
0
0
0
0
L
Hades
mandyhell
Hades
0
0
0
0
L
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

5,390
Damage
4,403
9,576
Taken
12,429
3,256
Mitigated
4,457
4,478
Healing
5,879
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Lancelot
 
Lancelot
495
221
0
478
1,427
482
130
502
925
0
14,112
W
Neith
 
Neith
1,850
805
0
1,365
1,975
485
0
519
1,456
0
14,805
W
Anubis
570
264
0
607
1,914
648
0
458
1,456
12,381
0
L
641
80
174
387
1,296
221
0
356
916
7,720
0
L
862
231
0
1,410
2,860
1,249
0
355
2,505
7,121
0
W
788
409
0
1,956
3,405
1,296
0
183
3,222
0
12,308
L
Arachne
Whysken
Arachne
1,323
1,174
0
495
2,217
733
0
165
2,027
0
5,774
W
Xing Tian
gropeiscariot9
Xing Tian
700
82
194
1,279
3,708
1,546
0
343
3,365
8,183
0
L
Hades
mandyhell
Hades
502
307
0
1,182
1,356
445
0
0
1,356
5,156
0
L
2,062
1,180
0
830
1,847
608
0
345
1,502
0
20,283

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

15,372
Gold Earned
16,572
89
Minions Killed
132
0
Camps Cleared
0
356,315
Distance Traveled
462,819
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Lancelot
3,478
696
26
5
0
108,002
0
W
Neith
2,965
593
24
5
0
83,925
0
W
Anubis
3,544
709
34
7
0
80,198
0
L
Hel
3,039
608
16
3
0
57,406
0
L
Ganesha
3,366
673
0
0
0
89,689
1
W
Tyr
3,407
681
28
6
0
94,220
0
L
Arachne
3,108
622
11
2
0
78,854
0
W
Xing Tian
3,178
636
20
4
0
96,474
1
L
Hades
2,821
564
12
2
0
48,474
0
L
Izanami
3,038
608
50
10
0
81,892
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role