Player Matchup

Ymir
Ymir
Cptcolonel
Ymir
Level 108
God Stats
12W - 2L
1,816 SR
Queue Stats
130W - 95L
1,607 Elo+
Party 1
Thor
Thor
Divioz
Thor
Level 147
God Stats
5W - 3L
1,585 SR
Queue Stats
392W - 306L
1,658 Elo+
Party 1
Zeus
Zeus
DoctorMarioMD
Zeus
Level 121
God Stats
15W - 5L
1,915 SR
Queue Stats
263W - 188L
1,630 Elo+
Party 1
Vamana
Vamana
Mehji
Vamana
Level 59
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 9L
1,514 Elo+
Party 1
Artemis
Artemis
Serbedemer
Artemis
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 3L
1,810 Elo+
Party 1
Team Averages
Level 90
1,663 SR
1,644 Elo+

VS

Team Averages
Level 41
1,500 SR
1,574 Elo+
Ao Kuang
Ao Kuang
DrWastedED
Ao Kuang
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,500 Elo+
Party 3
Sun Wukong
Sun Wukong
ItsBearded
Sun Wukong
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,384 Elo+
Party 2
Charybdis
Charybdis
Ummfantasy
Charybdis
Level 47
God Stats
3W - 5L
1,500 SR
Queue Stats
26W - 22L
1,792 Elo+
Party 3
Loki
Loki
Zanathblightbane
Loki
Level 26
God Stats
4W - 7L
1,500 SR
Queue Stats
6W - 13L
1,500 Elo+
Party 3
Ra
Ra
sneedthebeast
Ra
Level 110
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,693 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
5 / 2 / 31
12,526
1,253
9,294
15,123
18,733
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Thor
Divioz
Thor
20
25 / 2 / 20
15,229
1,523
31,193
7,016
3,848
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

20
16 / 1 / 24
13,843
1,384
29,071
6,603
3,009
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Vamana
Mehji
Vamana
18
2 / 1 / 28
11,333
1,133
11,946
11,220
10,877
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Artemis
Serbedemer
Artemis
18
3 / 3 / 23
10,744
1,074
13,512
9,949
4,672
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Team 1 Tickets

293

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
DrWastedED
Ao Kuang
16
0 / 11 / 5
9,394
939
4,611
19,536
6,342
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Sun Wukong
ItsBearded
Sun Wukong
16
0 / 8 / 3
9,313
931
3,497
22,215
14,800
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Charybdis
Ummfantasy
Charybdis
16
1 / 10 / 5
10,503
1,050
11,108
23,874
7,830
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

16
8 / 11 / 1
12,414
1,241
13,146
17,861
5,747
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

16
0 / 11 / 5
10,148
1,015
6,684
18,065
5,965
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

177
Kill Participation
28
51
Kills
9
9
Deaths
51
126
Assists
19
Player
Kills
Deaths
Assists
KDA
W
5
2
31
10.25
W
Thor
Divioz
Thor
25
2
20
17.5
W
16
1
24
28
L
Ao Kuang
DrWastedED
Ao Kuang
0
11
5
0.23
L
Sun Wukong
ItsBearded
Sun Wukong
0
8
3
0.19
W
Vamana
Mehji
Vamana
2
1
28
16
W
Artemis
Serbedemer
Artemis
3
3
23
4.83
L
Charybdis
Ummfantasy
Charybdis
1
10
5
0.35
L
8
11
1
0.77
L
0
11
5
0.23

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

95,016
Damage
39,046
49,911
Taken
101,551
41,139
Mitigated
40,684
5,564
Healing
5,123
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,294
1,923
0
1,935
15,123
18,733
0
3,196
11,927
18,339
0
W
Thor
Divioz
Thor
31,193
5,675
0
195
7,016
3,848
0
1,140
5,876
0
44,372
W
29,071
5,790
0
250
6,603
3,009
0
2,429
4,174
59,519
0
L
Ao Kuang
DrWastedED
Ao Kuang
4,611
1,037
0
1,439
19,536
6,342
0
6,127
13,249
9,344
0
L
Sun Wukong
ItsBearded
Sun Wukong
3,497
414
0
514
22,215
14,800
0
9,832
12,383
0
8,716
W
Vamana
Mehji
Vamana
11,946
6,059
0
3,184
11,220
10,877
0
2,566
8,468
0
29,763
W
Artemis
Serbedemer
Artemis
13,512
4,004
0
0
9,949
4,672
0
1,964
7,985
0
21,643
L
Charybdis
Ummfantasy
Charybdis
11,108
5,614
0
1,949
23,874
7,830
0
8,138
15,736
0
35,387
L
13,146
3,780
0
0
17,861
5,747
0
7,438
10,423
0
24,334
L
6,684
248
861
360
18,065
5,965
0
6,670
11,395
35,754
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,675
Gold Earned
51,772
180
Minions Killed
147
11
Camps Cleared
3
942,945
Distance Traveled
846,926
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
12,526
1,253
19
2
0
164,609
3
W
Thor
15,229
1,523
28
3
4
217,101
1
W
Zeus
13,843
1,384
77
8
6
186,098
1
L
Ao Kuang
9,394
939
11
1
0
135,495
1
L
Sun Wukong
9,313
931
12
1
0
188,034
0
W
Vamana
11,333
1,133
38
4
0
212,285
0
W
Artemis
10,744
1,074
18
2
1
162,852
1
L
Charybdis
10,503
1,050
46
5
1
154,533
0
L
Loki
12,414
1,241
17
2
1
191,364
1
L
Ra
10,148
1,015
61
6
1
177,500
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role