Player Matchup

Odin
Odin
 
Odin
Level 5
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Cabrakan
Cabrakan
Arct1creaper
Cabrakan
Level 85
God Stats
2W - 4L
1,353 SR
Queue Stats
145W - 158L
1,423 Elo+
Party 3
Bakasura
Bakasura
Diamond_Turkey76
Bakasura
Level 3
God Stats
0W - 2L
1,235 SR
Queue Stats
1W - 10L
1,121 Elo+
Party 3
Thor
Thor
Drktimer6
Thor
Level 41
God Stats
1W - 1L
1,501 SR
Queue Stats
31W - 40L
1,360 Elo+
Solo
Artemis
Artemis
RealMadd
Artemis
Level 54
God Stats
93W - 107L
1,395 SR
Queue Stats
93W - 107L
1,395 Elo+
Solo
Team Averages
Level 38
1,397 SR
1,360 Elo+

VS

Team Averages
Level 61
1,610 SR
1,489 Elo+
Lancelot
Lancelot
KStarBloom
Lancelot
Level 138
God Stats
7W - 7L
1,713 SR
Queue Stats
89W - 74L
1,558 Elo+
Party 2
Yu Huang
Yu Huang
MOZ1LOW
Yu Huang
Level 63
God Stats
19W - 22L
1,382 SR
Queue Stats
142W - 155L
1,435 Elo+
Party 1
Bellona
Bellona
Oath27
Bellona
Level 28
God Stats
12W - 4L
1,839 SR
Queue Stats
79W - 69L
1,550 Elo+
Party 2
Nu Wa
Nu Wa
SlumpSoSpade
Nu Wa
Level 30
God Stats
163W - 140L
1,416 SR
Queue Stats
226W - 263L
1,400 Elo+
Party 1
Cerberus
Cerberus
XAlonne-knightX
Cerberus
Level 48
God Stats
1W - 0L
1,699 SR
Queue Stats
4W - 8L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
 
Odin
16
0 / 4 / 3
10,162
924
1,325
13,073
14,360
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Cabrakan
Arct1creaper
Cabrakan
16
3 / 7 / 1
11,640
1,058
25,981
30,445
19,052
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

16
0 / 15 / 2
10,180
925
4,061
27,474
12,698
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Thor
16
1 / 6 / 2
10,403
946
9,782
18,472
7,616
Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Artemis
RealMadd
Artemis
16
1 / 7 / 1
11,178
1,016
13,159
21,585
6,980
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Team 1 Tickets

0

VS

Team 2 Tickets

297

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
KStarBloom
Lancelot
19
11 / 1 / 16
12,875
1,170
24,155
12,181
6,513
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Yu Huang
MOZ1LOW
Yu Huang
19
15 / 1 / 12
13,641
1,240
24,900
8,595
4,185
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Bellona
Oath27
Bellona
19
3 / 0 / 23
11,867
1,079
16,017
12,439
10,004
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

19
2 / 0 / 26
12,555
1,141
22,727
7,481
3,346
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cerberus
19
8 / 3 / 18
13,255
1,205
13,678
20,801
28,261
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
134
5
Kills
39
39
Deaths
5
9
Assists
95
Player
Kills
Deaths
Assists
KDA
L
Odin
 
Odin
0
4
3
0.38
L
Cabrakan
Arct1creaper
Cabrakan
3
7
1
0.5
L
0
15
2
0.07
L
Thor
1
6
2
0.33
W
Lancelot
KStarBloom
Lancelot
11
1
16
19
W
Yu Huang
MOZ1LOW
Yu Huang
15
1
12
21
W
Bellona
Oath27
Bellona
3
0
23
14.5
L
Artemis
RealMadd
Artemis
1
7
1
0.21
W
2
0
26
15
W
Cerberus
8
3
18
5.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,308
Damage
101,477
111,049
Taken
61,497
60,706
Mitigated
52,309
6,441
Healing
9,952
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Odin
 
Odin
1,325
648
0
212
13,073
14,360
0
7,852
5,221
0
6,523
L
Cabrakan
Arct1creaper
Cabrakan
25,981
2,686
0
3,093
30,445
19,052
0
17,910
12,535
54,451
0
L
4,061
1,956
0
947
27,474
12,698
0
14,083
13,391
0
11,585
L
Thor
9,782
2,037
0
0
18,472
7,616
0
9,634
8,838
0
32,571
W
Lancelot
KStarBloom
Lancelot
24,155
6,628
0
187
12,181
6,513
0
6,333
5,747
0
44,856
W
Yu Huang
MOZ1LOW
Yu Huang
24,900
2,020
465
465
8,595
4,185
0
4,118
4,243
37,881
0
W
Bellona
Oath27
Bellona
16,017
7,499
0
548
12,439
10,004
0
4,429
7,897
0
23,480
L
Artemis
RealMadd
Artemis
13,159
6,606
0
2,189
21,585
6,980
0
11,826
9,759
0
59,582
W
22,727
7,620
0
607
7,481
3,346
0
4,386
2,930
54,552
0
W
Cerberus
13,678
1,363
462
7,218
20,801
28,261
0
6,715
13,684
33,313
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,563
Gold Earned
64,193
220
Minions Killed
251
8
Camps Cleared
5
918,597
Distance Traveled
1,084,655
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Odin
10,162
924
10
1
1
171,994
3
L
Cabrakan
11,640
1,058
43
4
1
209,405
0
L
Bakasura
10,180
925
21
2
4
194,493
0
L
Thor
10,403
946
39
4
1
169,449
0
W
Lancelot
12,875
1,170
40
4
3
244,124
1
W
Yu Huang
13,641
1,240
39
4
0
198,928
1
W
Bellona
11,867
1,079
17
2
0
231,799
0
L
Artemis
11,178
1,016
107
10
1
173,256
0
W
Nu Wa
12,555
1,141
80
7
2
199,087
0
W
Cerberus
13,255
1,205
75
7
0
210,717
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role