Player Matchup

Zhong Kui
Zhong Kui
 
Zhong Kui
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Geb
Geb
CruelEagle73222
Geb
Level 89
God Stats
28W - 27L
1,496 SR
Queue Stats
144W - 148L
1,383 Elo+
Party 3
Awilix
Awilix
JavibChiet
Awilix
Level 101
God Stats
35W - 33L
1,541 SR
Queue Stats
163W - 169L
1,460 Elo+
Party 2
Jing Wei
Jing Wei
Spyro29000
Jing Wei
Level 87
God Stats
1W - 0L
1,500 SR
Queue Stats
50W - 60L
1,344 Elo+
Party 3
Nike
Nike
xeloHD15
Nike
Level 149
God Stats
3W - 3L
1,500 SR
Queue Stats
227W - 217L
1,528 Elo+
Party 2
Team Averages
Level 117
1,507 SR
1,443 Elo+

VS

Team Averages
Level 83
1,532 SR
1,459 Elo+
Heimdallr
Heimdallr
Barrkaye36
Heimdallr
Level 63
God Stats
0W - 1L
1,673 SR
Queue Stats
12W - 14L
1,392 Elo+
Party 1
Cu Chulainn
Cu Chulainn
COOH189
Cu Chulainn
Level 105
God Stats
19W - 18L
1,517 SR
Queue Stats
132W - 108L
1,508 Elo+
Solo
Guan Yu
Guan Yu
DASG0NZ0
Guan Yu
Level 86
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 5L
1,533 Elo+
Party 1
Nu Wa
Nu Wa
RAPAZ20
Nu Wa
Level 62
God Stats
21W - 27L
1,468 SR
Queue Stats
246W - 291L
1,409 Elo+
Solo
Loki
Loki
ToxicRain214
Loki
Level 100
God Stats
6W - 4L
1,500 SR
Queue Stats
268W - 134L
1,451 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
 
Zhong Kui
20
6 / 4 / 0
13,153
572
12,687
15,749
11,849
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

17
1 / 1 / 11
11,251
489
11,641
16,122
16,715
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Awilix
JavibChiet
Awilix
19
10 / 1 / 7
12,533
545
17,231
20,310
10,144
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Jing Wei
Spyro29000
Jing Wei
17
0 / 4 / 5
10,244
445
8,888
18,805
7,617
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Nike
20
10 / 0 / 4
14,352
624
23,144
19,149
25,020
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Barrkaye36
Heimdallr
14
4 / 7 / 2
9,049
393
18,808
18,204
7,856
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Cu Chulainn
COOH189
Cu Chulainn
15
0 / 7 / 0
9,101
396
9,149
23,172
21,633
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Guan Yu
DASG0NZ0
Guan Yu
13
1 / 5 / 5
8,105
352
10,104
19,154
16,043
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Nu Wa
RAPAZ20
Nu Wa
15
0 / 6 / 3
9,438
410
10,792
16,408
5,395
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

17
5 / 3 / 1
10,452
454
7,203
20,527
8,148
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
21
27
Kills
10
10
Deaths
28
27
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Zhong Kui
 
Zhong Kui
6
4
0
1.5
L
Heimdallr
Barrkaye36
Heimdallr
4
7
2
0.71
L
Cu Chulainn
COOH189
Cu Chulainn
0
7
0
0
W
1
1
11
6.5
L
Guan Yu
DASG0NZ0
Guan Yu
1
5
5
0.7
W
Awilix
JavibChiet
Awilix
10
1
7
13.5
L
Nu Wa
RAPAZ20
Nu Wa
0
6
3
0.25
W
Jing Wei
Spyro29000
Jing Wei
0
4
5
0.63
L
5
3
1
1.83
W
Nike
10
0
4
12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

73,591
Damage
56,056
90,135
Taken
97,465
71,345
Mitigated
59,075
26,779
Healing
20,400
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zhong Kui
 
Zhong Kui
12,687
1,601
0
8,323
15,749
11,849
2,212
4,830
10,919
127,847
0
L
Heimdallr
Barrkaye36
Heimdallr
18,808
8,097
0
1,564
18,204
7,856
352
4,718
13,486
0
66,659
L
Cu Chulainn
COOH189
Cu Chulainn
9,149
1,367
157
5,524
23,172
21,633
0
297
22,875
10,816
58,644
W
11,641
565
1,262
5,033
16,122
16,715
0
1,112
15,010
61,221
0
L
Guan Yu
DASG0NZ0
Guan Yu
10,104
1,155
1,802
2,814
19,154
16,043
0
6,601
12,491
0
34,888
W
Awilix
JavibChiet
Awilix
17,231
4,482
0
5,733
20,310
10,144
52
2,422
17,888
0
110,928
L
Nu Wa
RAPAZ20
Nu Wa
10,792
2,809
0
1,727
16,408
5,395
234
8,236
6,953
79,226
0
W
Jing Wei
Spyro29000
Jing Wei
8,888
4,932
0
5,602
18,805
7,617
2,702
1,268
17,533
0
81,606
L
7,203
1,334
0
6,812
20,527
8,148
0
3,017
17,332
0
82,811
W
Nike
23,144
3,663
0
826
19,149
25,020
0
2,925
16,224
0
123,585

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,533
Gold Earned
46,145
760
Minions Killed
482
0
Camps Cleared
0
2,541,027
Distance Traveled
2,050,866
14
Wards Purchased
33
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zhong Kui
13,153
572
218
9
0
405,382
6
L
Heimdallr
9,049
393
75
3
0
373,801
2
L
Cu Chulainn
9,101
396
119
5
0
440,821
6
W
Geb
11,251
489
88
4
0
544,123
2
L
Guan Yu
8,105
352
37
2
0
404,296
6
W
Awilix
12,533
545
132
6
0
578,346
3
L
Nu Wa
9,438
410
127
6
0
376,292
10
W
Jing Wei
10,244
445
118
5
0
547,524
0
L
Loki
10,452
454
124
5
0
455,656
9
W
Nike
14,352
624
204
9
0
465,652
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role