Player Matchup

Tiamat
Tiamat
 
Tiamat
Level 37
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hercules
Hercules
BOUGIEBISCUITZ
Hercules
Level 24
God Stats
2W - 3L
1,800 SR
Queue Stats
55W - 45L
1,492 Elo+
Party 1
Chaac
Chaac
CCMATT
Chaac
Level 87
God Stats
11W - 12L
1,497 SR
Queue Stats
246W - 269L
1,488 Elo+
Party 1
Scylla
Scylla
TEAMxREALTREE94
Scylla
Level 103
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 6L
1,543 Elo+
Party 1
Charybdis
Charybdis
ToxicTatorTot
Charybdis
Level 89
God Stats
4W - 5L
1,539 SR
Queue Stats
455W - 457L
1,500 Elo+
Party 1
Team Averages
Level 68
1,567 SR
1,505 Elo+

VS

Team Averages
Level 94
1,415 SR
1,486 Elo+
Zeus
Zeus
ALightMeLord
Zeus
Level 29
God Stats
13W - 8L
1,453 SR
Queue Stats
13W - 8L
1,496 Elo+
Party 3
King Arthur
King Arthur
Monarch Rage
King Arthur
Level 135
God Stats
12W - 13L
1,388 SR
Queue Stats
153W - 135L
1,484 Elo+
Party 2
Bacchus
Bacchus
SpArTaCuS CuS 2
Bacchus
Level 121
God Stats
1W - 1L
1,233 SR
Queue Stats
121W - 112L
1,493 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
UnsafestEwe152
Ah Muzen Cab
Level 127
God Stats
1W - 0L
1,500 SR
Queue Stats
138W - 117L
1,493 Elo+
Party 2
Freya
Freya
chiefsensei96
Freya
Level 59
God Stats
11W - 9L
1,499 SR
Queue Stats
60W - 49L
1,464 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
 
Tiamat
14
1 / 11 / 1
9,221
922
11,141
22,295
14,404
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Hercules
14
0 / 15 / 2
8,851
885
2,881
36,759
29,869
Chaac
CCMATT
Chaac
14
0 / 6 / 2
8,859
886
11,457
23,937
22,586
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

14
0 / 3 / 1
8,630
863
7,698
17,382
7,543
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Charybdis
ToxicTatorTot
Charybdis
14
1 / 7 / 1
9,255
926
9,295
19,690
9,008
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Team 1 Tickets

0

VS

Team 2 Tickets

343

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
14 / 0 / 20
12,357
1,236
34,283
7,454
3,340
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

King Arthur
Monarch Rage
King Arthur
18
3 / 0 / 28
11,434
1,143
15,743
12,026
14,821
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

18
6 / 1 / 24
12,019
1,202
12,191
12,358
15,069
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Ah Muzen Cab
UnsafestEwe152
Ah Muzen Cab
19
12 / 1 / 23
12,542
1,254
28,878
8,025
3,838
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

18
7 / 0 / 27
11,187
1,119
24,896
8,664
4,251
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
164
2
Kills
42
42
Deaths
2
7
Assists
122
Player
Kills
Deaths
Assists
KDA
L
Tiamat
 
Tiamat
1
11
1
0.14
W
14
0
20
24
L
Hercules
0
15
2
0.07
L
Chaac
CCMATT
Chaac
0
6
2
0.17
W
King Arthur
Monarch Rage
King Arthur
3
0
28
17
W
6
1
24
18
L
0
3
1
0.17
L
Charybdis
ToxicTatorTot
Charybdis
1
7
1
0.21
W
Ah Muzen Cab
UnsafestEwe152
Ah Muzen Cab
12
1
23
23.5
W
7
0
27
20.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,472
Damage
115,991
120,063
Taken
48,527
83,410
Mitigated
41,319
8,930
Healing
15,250
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
 
Tiamat
11,141
810
0
906
22,295
14,404
0
16,469
5,826
21,410
0
W
34,283
4,498
312
2,884
7,454
3,340
0
3,303
4,151
50,532
0
L
Hercules
2,881
1,238
246
2,661
36,759
29,869
0
20,765
15,994
0
10,400
L
Chaac
CCMATT
Chaac
11,457
2,137
0
4,221
23,937
22,586
0
12,952
10,985
0
19,817
W
King Arthur
Monarch Rage
King Arthur
15,743
1,948
598
1,467
12,026
14,821
0
4,194
7,128
73
22,797
W
12,191
1,422
119
1,302
12,358
15,069
0
4,034
8,324
20,201
0
L
7,698
1,332
0
0
17,382
7,543
0
11,032
6,350
16,416
0
L
Charybdis
ToxicTatorTot
Charybdis
9,295
5,415
0
896
19,690
9,008
0
10,225
9,465
0
33,096
W
Ah Muzen Cab
UnsafestEwe152
Ah Muzen Cab
28,878
20,167
686
4,032
8,025
3,838
0
3,573
4,452
0
65,313
W
24,896
8,356
0
3,850
8,664
4,251
0
3,735
4,929
33,400
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,816
Gold Earned
59,539
140
Minions Killed
190
3
Camps Cleared
8
754,090
Distance Traveled
988,727
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
9,221
922
34
3
1
164,656
0
W
Zeus
12,357
1,236
50
5
1
197,235
2
L
Hercules
8,851
885
16
2
0
135,980
0
L
Chaac
8,859
886
25
3
0
165,877
0
W
King Arthur
11,434
1,143
13
1
0
200,186
0
W
Bacchus
12,019
1,202
11
1
0
198,827
0
L
Scylla
8,630
863
20
2
0
168,015
0
L
Charybdis
9,255
926
45
5
2
119,562
0
W
Ah Muzen Cab
12,542
1,254
94
9
5
185,290
0
W
Freya
11,187
1,119
22
2
2
207,189
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role