Player Matchup

Susano
Susano
Knight778540
Susano
Level 120
God Stats
8W - 4L
1,270 SR
Queue Stats
105W - 107L
1,389 Elo+
Party 1
Freya
Freya
Krimson Phoenyx
Freya
Level 124
God Stats
3W - 1L
1,472 SR
Queue Stats
94W - 100L
1,481 Elo+
Party 1
Sol
Sol
LilStabiHana
Sol
Level 106
God Stats
3W - 5L
1,657 SR
Queue Stats
142W - 146L
1,365 Elo+
Party 1
Sylvanus
Sylvanus
Sword Mantis
Sylvanus
Level 40
God Stats
1W - 1L
1,295 SR
Queue Stats
68W - 86L
1,322 Elo+
Party 1
Chaac
Chaac
VacatedLoki5
Chaac
Level 82
God Stats
4W - 0L
1,500 SR
Queue Stats
71W - 62L
1,372 Elo+
Party 1
Team Averages
Level 94
1,439 SR
1,386 Elo+

VS

Team Averages
Level 100
1,390 SR
1,349 Elo+
Danzaburou
Danzaburou
DawnBladeBullet
Danzaburou
Level 117
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 9L
1,455 Elo+
Party 2
Cu Chulainn
Cu Chulainn
DiscoJezus116
Cu Chulainn
Level 107
God Stats
3W - 4L
1,363 SR
Queue Stats
123W - 150L
1,402 Elo+
Solo
The Morrigan
The Morrigan
HXUSEWO1F
The Morrigan
Level 103
God Stats
0W - 2L
1,298 SR
Queue Stats
2W - 4L
1,279 Elo+
Solo
Loki
Loki
SaveSarahConnor
Loki
Level 86
God Stats
2W - 5L
1,288 SR
Queue Stats
199W - 227L
1,369 Elo+
Solo
Terra
Terra
duo-blade_chimp
Terra
Level 86
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,238 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
20
8 / 4 / 22
12,141
759
25,298
15,920
10,302
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

18
9 / 3 / 16
11,614
726
28,043
20,070
11,811
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

20
11 / 1 / 13
13,223
826
25,227
16,722
10,164
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Sylvanus
Sword Mantis
Sylvanus
19
2 / 3 / 18
11,945
747
5,961
22,221
36,997
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

20
8 / 2 / 20
12,263
766
16,787
20,946
17,870
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
DawnBladeBullet
Danzaburou
17
3 / 8 / 2
10,769
673
14,898
18,320
8,719
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Cu Chulainn
DiscoJezus116
Cu Chulainn
20
6 / 4 / 5
12,986
812
23,714
36,998
31,377
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

The Morrigan
HXUSEWO1F
The Morrigan
16
2 / 10 / 4
10,349
647
11,222
19,149
11,943
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
1 / 10 / 4
10,132
633
13,185
15,663
6,528
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

16
1 / 6 / 7
10,084
630
8,732
25,525
31,529
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Match Insights

Player Kills, Deaths, and Assists

127
Kill Participation
35
38
Kills
13
13
Deaths
38
89
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
DawnBladeBullet
Danzaburou
3
8
2
0.5
L
Cu Chulainn
DiscoJezus116
Cu Chulainn
6
4
5
2.13
L
The Morrigan
HXUSEWO1F
The Morrigan
2
10
4
0.4
W
Susano
8
4
22
4.75
W
9
3
16
5.67
W
11
1
13
17.5
L
1
10
4
0.3
W
Sylvanus
Sword Mantis
Sylvanus
2
3
18
3.67
W
8
2
20
9
L
1
6
7
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

101,316
Damage
71,751
95,879
Taken
115,655
87,144
Mitigated
90,096
43,586
Healing
34,879
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
DawnBladeBullet
Danzaburou
14,898
5,464
846
1,833
18,320
8,719
711
7,503
10,653
0
31,135
L
Cu Chulainn
DiscoJezus116
Cu Chulainn
23,714
6,198
1,268
15,725
36,998
31,377
976
19,940
16,431
468
43,649
L
The Morrigan
HXUSEWO1F
The Morrigan
11,222
3,245
1,347
1,747
19,149
11,943
0
10,959
7,857
18,746
7,596
W
Susano
25,298
3,239
1,021
956
15,920
10,302
2,792
2,112
13,808
0
48,771
W
28,043
8,908
4,124
6,647
20,070
11,811
1,877
5,668
14,402
45,304
0
W
25,227
9,809
1,091
5,760
16,722
10,164
2,910
2,070
14,620
67,203
0
L
13,185
1,558
321
0
15,663
6,528
0
8,525
6,922
0
21,695
W
Sylvanus
Sword Mantis
Sylvanus
5,961
1,239
8,572
6,396
22,221
36,997
1,365
3,029
19,157
13,170
0
W
16,787
2,439
1,618
7,401
20,946
17,870
1,013
4,201
16,702
0
27,241
L
8,732
1,363
4,857
6,935
25,525
31,529
128
12,304
13,029
15,131
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,186
Gold Earned
54,320
185
Minions Killed
154
0
Camps Cleared
0
1,522,214
Distance Traveled
1,290,273
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
10,769
673
50
3
0
245,820
0
L
Cu Chulainn
12,986
812
37
2
0
304,514
2
L
The Morrigan
10,349
647
43
3
0
230,834
0
W
Susano
12,141
759
41
3
0
329,845
0
W
Freya
11,614
726
19
1
0
300,525
1
W
Sol
13,223
826
77
5
0
279,028
0
L
Loki
10,132
633
13
1
0
229,476
3
W
Sylvanus
11,945
747
23
1
0
263,346
0
W
Chaac
12,263
766
25
2
0
349,470
0
L
Terra
10,084
630
11
1
0
279,629
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role