Player Matchup

Mercury
Mercury
 
Mercury
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Ra
Ra
 
Ra
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sobek
Sobek
Balzzeta
Sobek
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,736 Elo+
Party 3
Anhur
Anhur
gonk1z
Anhur
Level 28
God Stats
0W - 2L
1,500 SR
Queue Stats
21W - 22L
1,532 Elo+
Party 3
Chaac
Chaac
nixto10
Chaac
Level 120
God Stats
0W - 1L
1,500 SR
Queue Stats
73W - 63L
1,544 Elo+
Party 3
Team Averages
Level 73
1,500 SR
1,562 Elo+

VS

Team Averages
Level 85
1,407 SR
1,480 Elo+
Chang'e
Chang'e
AyaseAyatsuji
Chang'e
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
25W - 6L
1,672 Elo+
Party 2
Guan Yu
Guan Yu
AzaKre
Guan Yu
Level 133
God Stats
2W - 2L
1,744 SR
Queue Stats
23W - 18L
1,610 Elo+
Party 2
Artio
Artio
MRustic
Artio
Level 97
God Stats
6W - 6L
1,319 SR
Queue Stats
209W - 342L
1,364 Elo+
Party 1
Mercury
Mercury
temp-215357
Mercury
Level 121
God Stats
10W - 18L
1,197 SR
Queue Stats
292W - 436L
1,377 Elo+
Party 1
Hachiman
Hachiman
zKrOn1K-
Hachiman
Level 64
God Stats
21W - 40L
1,275 SR
Queue Stats
418W - 564L
1,376 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
 
Mercury
11
1 / 4 / 1
6,394
426
3,092
11,820
4,173
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ra
 
Ra
10
0 / 2 / 1
6,311
421
6,212
6,570
2,360
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sobek
Balzzeta
Sobek
10
0 / 1 / 2
6,395
426
4,204
9,329
8,809
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Anhur
gonk1z
Anhur
13
4 / 2 / 0
7,480
499
8,124
10,704
3,644
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Chaac
nixto10
Chaac
13
2 / 3 / 0
7,490
499
8,101
13,818
8,571
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
14
3 / 0 / 4
8,480
565
9,988
8,500
3,403
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Guan Yu
AzaKre
Guan Yu
15
4 / 0 / 4
9,303
620
13,600
12,211
13,498
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Artio
MRustic
Artio
13
2 / 1 / 4
8,100
540
3,797
14,162
11,528
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Mercury
temp-215357
Mercury
12
2 / 3 / 0
7,309
487
1,460
9,969
4,300
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Hachiman
zKrOn1K-
Hachiman
12
1 / 3 / 0
7,363
491
6,343
10,405
2,995
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
24
7
Kills
12
12
Deaths
7
4
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Mercury
 
Mercury
1
4
1
0.38
L
Ra
 
Ra
0
2
1
0.25
W
Chang'e
3
0
4
5
W
Guan Yu
AzaKre
Guan Yu
4
0
4
6
L
Sobek
Balzzeta
Sobek
0
1
2
1
W
Artio
MRustic
Artio
2
1
4
4
L
Anhur
gonk1z
Anhur
4
2
0
2
L
Chaac
nixto10
Chaac
2
3
0
0.67
W
Mercury
temp-215357
Mercury
2
3
0
0.67
W
Hachiman
zKrOn1K-
Hachiman
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,733
Damage
35,188
52,241
Taken
55,247
27,557
Mitigated
35,724
14,668
Healing
22,174
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mercury
 
Mercury
3,092
547
0
947
11,820
4,173
0
3,528
8,292
0
38,061
L
Ra
 
Ra
6,212
1,193
203
1,605
6,570
2,360
0
3,162
3,408
46,528
0
W
Chang'e
9,988
1,440
1,396
3,858
8,500
3,403
1,024
1,881
6,619
78,958
0
W
Guan Yu
AzaKre
Guan Yu
13,600
3,276
408
4,326
12,211
13,498
214
1,259
10,241
0
78,993
L
Sobek
Balzzeta
Sobek
4,204
1,162
0
2,281
9,329
8,809
27
2,171
7,158
16,400
0
W
Artio
MRustic
Artio
3,797
274
3,805
5,695
14,162
11,528
29
3,685
10,441
15,731
0
L
Anhur
gonk1z
Anhur
8,124
5,043
0
3,278
10,704
3,644
0
2,294
8,410
0
51,735
L
Chaac
nixto10
Chaac
8,101
2,321
0
6,354
13,818
8,571
218
2,630
11,188
0
60,832
W
Mercury
temp-215357
Mercury
1,460
720
0
0
9,969
4,300
0
2,119
7,850
0
53,735
W
Hachiman
zKrOn1K-
Hachiman
6,343
2,537
0
2,686
10,405
2,995
0
1,472
8,933
0
54,149

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,070
Gold Earned
40,555
368
Minions Killed
483
0
Camps Cleared
0
1,359,758
Distance Traveled
1,478,114
16
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mercury
6,394
426
57
4
0
303,664
6
L
Ra
6,311
421
86
6
0
247,874
2
W
Chang'e
8,480
565
136
9
0
307,252
5
W
Guan Yu
9,303
620
142
9
0
320,749
2
L
Sobek
6,395
426
21
1
0
289,539
2
W
Artio
8,100
540
22
1
0
308,684
2
L
Anhur
7,480
499
88
6
0
249,362
1
L
Chaac
7,490
499
116
8
0
269,319
5
W
Mercury
7,309
487
94
6
0
293,457
2
W
Hachiman
7,363
491
89
6
0
247,972
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role