Player Matchup

Nu Wa
Nu Wa
 
Nu Wa
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Xing Tian
Xing Tian
ChromioJeweliet
Xing Tian
Level 102
God Stats
32W - 10L
1,780 SR
Queue Stats
316W - 303L
1,582 Elo+
Solo
Neith
Neith
ImCastorTroy586
Neith
Level 94
God Stats
12W - 11L
1,636 SR
Queue Stats
135W - 164L
1,421 Elo+
Party 1
Tsukuyomi
Tsukuyomi
JokersPrime
Tsukuyomi
Level 106
God Stats
52W - 27L
1,572 SR
Queue Stats
252W - 270L
1,451 Elo+
Party 1
Kukulkan
Kukulkan
Jolr
Kukulkan
Level 82
God Stats
23W - 9L
1,697 SR
Queue Stats
116W - 115L
1,445 Elo+
Solo
Team Averages
Level 101
1,637 SR
1,480 Elo+

VS

Team Averages
Level 112
1,639 SR
1,518 Elo+
Sol
Sol
KIIINGDEAD
Sol
Level 59
God Stats
0W - 2L
1,259 SR
Queue Stats
235W - 241L
1,464 Elo+
Solo
Ymir
Ymir
OMNI KAT6211
Ymir
Level 128
God Stats
4W - 8L
1,527 SR
Queue Stats
120W - 113L
1,595 Elo+
Party 2
Ne Zha
Ne Zha
OMNI Whooped
Ne Zha
Level 152
God Stats
12W - 3L
2,022 SR
Queue Stats
67W - 68L
1,485 Elo+
Party 2
Neith
Neith
comixgirl12
Neith
Level 60
God Stats
44W - 31L
1,592 SR
Queue Stats
66W - 67L
1,479 Elo+
Solo
Mulan
Mulan
dice591
Mulan
Level 159
God Stats
13W - 14L
1,797 SR
Queue Stats
250W - 228L
1,568 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
17
3 / 1 / 14
10,919
1,092
20,687
10,056
4,207
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Xing Tian
ChromioJeweliet
Xing Tian
17
5 / 0 / 12
12,702
1,270
12,647
11,466
15,268
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

16
2 / 2 / 12
10,448
1,045
8,261
8,706
3,961
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Tsukuyomi
JokersPrime
Tsukuyomi
17
6 / 2 / 10
11,787
1,179
17,365
13,100
6,444
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Kukulkan
Jolr
Kukulkan
16
1 / 0 / 8
10,316
1,032
7,212
1,668
1,322
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Team 1 Tickets

251

VS

Team 2 Tickets

178

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 2 / 1
10,104
1,010
7,194
9,551
4,175
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

16
1 / 6 / 2
9,781
978
5,000
17,637
18,828
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ne Zha
16
1 / 4 / 4
10,415
1,042
14,470
12,951
8,094
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

16
0 / 3 / 2
9,774
977
5,405
9,544
4,306
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mulan
dice591
Mulan
16
2 / 2 / 3
10,153
1,015
10,833
20,903
23,375
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

73
Kill Participation
17
17
Kills
5
5
Deaths
17
56
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
 
Nu Wa
3
1
14
10
W
Xing Tian
ChromioJeweliet
Xing Tian
5
0
12
11
W
2
2
12
4
W
Tsukuyomi
JokersPrime
Tsukuyomi
6
2
10
5.5
W
Kukulkan
Jolr
Kukulkan
1
0
8
5
L
1
2
1
0.75
L
1
6
2
0.33
L
Ne Zha
1
4
4
0.75
L
0
3
2
0.33
L
Mulan
dice591
Mulan
2
2
3
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,172
Damage
42,902
44,996
Taken
70,586
31,202
Mitigated
58,778
12,527
Healing
5,646
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
 
Nu Wa
20,687
7,506
1,146
2,084
10,056
4,207
0
2,094
7,962
33,960
0
W
Xing Tian
ChromioJeweliet
Xing Tian
12,647
603
0
1,668
11,466
15,268
0
3,458
8,008
22,310
0
W
8,261
4,477
0
2,758
8,706
3,961
0
2,693
6,013
0
26,582
W
Tsukuyomi
JokersPrime
Tsukuyomi
17,365
3,986
0
4,775
13,100
6,444
0
3,049
10,051
0
37,650
W
Kukulkan
Jolr
Kukulkan
7,212
625
96
0
1,668
1,322
0
339
1,329
39,856
0
L
7,194
1,832
0
2,563
9,551
4,175
0
6,913
2,638
40,406
3,019
L
5,000
42
0
0
17,637
18,828
0
10,258
7,379
17,600
0
L
Ne Zha
14,470
1,827
0
1,103
12,951
8,094
0
7,101
5,850
0
39,998
L
5,405
1,764
0
1,286
9,544
4,306
0
4,366
5,178
0
36,387
L
Mulan
dice591
Mulan
10,833
869
0
694
20,903
23,375
0
11,908
8,995
0
15,835

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,172
Gold Earned
50,227
226
Minions Killed
244
10
Camps Cleared
7
974,676
Distance Traveled
935,967
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
10,919
1,092
40
4
1
186,619
3
W
Xing Tian
12,702
1,270
20
2
1
201,085
0
W
Neith
10,448
1,045
46
5
1
168,603
1
W
Tsukuyomi
11,787
1,179
35
4
7
219,271
1
W
Kukulkan
10,316
1,032
85
9
0
199,098
0
L
Sol
10,104
1,010
76
8
2
183,907
0
L
Ymir
9,781
978
30
3
2
172,842
0
L
Ne Zha
10,415
1,042
34
3
1
211,924
0
L
Neith
9,774
977
84
8
2
174,343
1
L
Mulan
10,153
1,015
20
2
0
192,951
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role