Player Matchup

Nox
Nox
 
Nox
Level 84
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Loki
Loki
 
Loki
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cthulhu
Cthulhu
jsaboe81
Cthulhu
Level 88
God Stats
2W - 1L
1,571 SR
Queue Stats
32W - 21L
1,604 Elo+
Party 1
Team Averages
Level 92
1,524 SR
1,535 Elo+

VS

Team Averages
Level 94
1,633 SR
1,614 Elo+
Ah Muzen Cab
Ah Muzen Cab
FilthyCasual778
Ah Muzen Cab
Level 106
God Stats
2W - 8L
1,378 SR
Queue Stats
95W - 112L
1,488 Elo+
Solo
King Arthur
King Arthur
Nugbunny
King Arthur
Level 108
God Stats
31W - 23L
1,564 SR
Queue Stats
207W - 125L
1,681 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
sfreguis
Morgan Le Fay
Level 69
God Stats
0W - 2L
1,957 SR
Queue Stats
109W - 67L
1,672 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nox
 
Nox
13
4 / 0 / 8
8,595
716
7,668
6,534
3,272
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Loki
 
Loki
12
3 / 4 / 8
8,220
685
10,364
9,203
3,772
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Cthulhu
jsaboe81
Cthulhu
14
6 / 0 / 6
9,419
785
11,319
15,708
15,416
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
FilthyCasual778
Ah Muzen Cab
12
1 / 3 / 1
7,548
629
7,886
8,983
3,899
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

King Arthur
Nugbunny
King Arthur
12
2 / 4 / 2
7,650
638
9,748
15,139
12,577
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Morgan Le Fay
sfreguis
Morgan Le Fay
9
1 / 6 / 2
7,024
585
7,214
10,079
4,444
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
9
13
Kills
4
4
Deaths
13
22
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Nox
 
Nox
4
0
8
8
W
Loki
 
Loki
3
4
8
1.75
L
Ah Muzen Cab
FilthyCasual778
Ah Muzen Cab
1
3
1
0.5
L
King Arthur
Nugbunny
King Arthur
2
4
2
0.75
W
Cthulhu
jsaboe81
Cthulhu
6
0
6
9
L
Morgan Le Fay
sfreguis
Morgan Le Fay
1
6
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,351
Damage
24,848
31,445
Taken
34,201
22,460
Mitigated
20,920
7,703
Healing
5,437
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nox
 
Nox
7,668
608
0
0
6,534
3,272
69
1,622
4,912
20,876
0
W
Loki
 
Loki
10,364
1,955
0
501
9,203
3,772
0
2,689
6,514
0
28,860
L
Ah Muzen Cab
FilthyCasual778
Ah Muzen Cab
7,886
2,857
0
1,114
8,983
3,899
0
3,537
5,446
0
31,893
L
King Arthur
Nugbunny
King Arthur
9,748
1,432
548
3,042
15,139
12,577
0
9,963
5,176
0
21,102
W
Cthulhu
jsaboe81
Cthulhu
11,319
1,141
369
6,833
15,708
15,416
28
3,475
12,233
31,953
0
L
Morgan Le Fay
sfreguis
Morgan Le Fay
7,214
293
0
733
10,079
4,444
0
5,575
4,504
15,695
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,234
Gold Earned
22,222
144
Minions Killed
105
8
Camps Cleared
2
687,844
Distance Traveled
635,335
12
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nox
8,595
716
53
4
2
230,526
4
W
Loki
8,220
685
36
3
5
221,319
4
L
Ah Muzen Cab
7,548
629
72
6
0
210,009
0
L
King Arthur
7,650
638
19
2
1
228,225
2
W
Cthulhu
9,419
785
55
5
1
235,999
4
L
Morgan Le Fay
7,024
585
14
1
1
197,101
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role