Player Matchup

Hou Yi
Hou Yi
Domerman56
Hou Yi
Level 3
God Stats
4W - 1L
1,500 SR
Queue Stats
4W - 1L
1,500 Elo+
Party 1
Bacchus
Bacchus
Dragonbreath2468
Bacchus
Level 36
God Stats
37W - 25L
1,571 SR
Queue Stats
188W - 188L
1,414 Elo+
Solo
Aphrodite
Aphrodite
ItBeKIK
Aphrodite
Level 21
God Stats
2W - 1L
1,657 SR
Queue Stats
7W - 3L
1,491 Elo+
Party 1
Lancelot
Lancelot
Maccxs
Lancelot
Level 77
God Stats
2W - 0L
1,624 SR
Queue Stats
6W - 2L
1,254 Elo+
Party 1
Zhong Kui
Zhong Kui
gmoonin
Zhong Kui
Level 103
God Stats
3W - 0L
1,778 SR
Queue Stats
5W - 3L
1,498 Elo+
Party 1
Team Averages
Level 48
1,626 SR
1,431 Elo+

VS

Team Averages
Level 45
1,428 SR
1,303 Elo+
Thanatos
Thanatos
KoulAed
Thanatos
Level 24
God Stats
0W - 2L
1,270 SR
Queue Stats
10W - 24L
1,217 Elo+
Party 2
Cupid
Cupid
Pekashu
Cupid
Level 27
God Stats
2W - 1L
1,500 SR
Queue Stats
14W - 23L
1,414 Elo+
Party 3
Bellona
Bellona
Wuzten
Bellona
Level 121
God Stats
1W - 2L
1,718 SR
Queue Stats
67W - 62L
1,563 Elo+
Party 3
Merlin
Merlin
Zaroshi
Merlin
Level 48
God Stats
5W - 5L
1,153 SR
Queue Stats
16W - 30L
1,243 Elo+
Party 2
Hel
Hel
twigtera
Hel
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 6L
1,077 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
Domerman56
Hou Yi
11
1 / 0 / 3
5,918
1,184
1,351
1,647
701
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

11
0 / 1 / 7
6,223
1,245
3,183
6,227
5,475
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Aphrodite
ItBeKIK
Aphrodite
11
1 / 0 / 5
6,292
1,258
2,312
3,281
3,125
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Lancelot
Maccxs
Lancelot
11
5 / 0 / 4
6,846
1,369
8,462
4,291
2,698
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Zhong Kui
gmoonin
Zhong Kui
11
3 / 0 / 3
6,648
1,330
7,079
4,863
3,395
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Team 1 Tickets

426

VS

Team 2 Tickets

306

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
KoulAed
Thanatos
9
0 / 3 / 0
5,135
1,027
2,198
5,679
2,722
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cupid
Pekashu
Cupid
10
0 / 1 / 1
5,545
1,109
4,127
4,723
1,895
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Bellona
Wuzten
Bellona
9
0 / 0 / 0
4,954
991
0
0
0
Merlin
Zaroshi
Merlin
10
1 / 3 / 0
5,815
1,163
5,624
7,807
3,252
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

10
0 / 3 / 0
5,286
1,057
2,974
6,410
2,775
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
2
10
Kills
1
1
Deaths
10
22
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Hou Yi
Domerman56
Hou Yi
1
0
3
2.5
W
0
1
7
3.5
W
Aphrodite
ItBeKIK
Aphrodite
1
0
5
3.5
L
Thanatos
KoulAed
Thanatos
0
3
0
0
W
Lancelot
Maccxs
Lancelot
5
0
4
7
L
Cupid
Pekashu
Cupid
0
1
1
0.5
L
Bellona
Wuzten
Bellona
0
0
0
0
L
Merlin
Zaroshi
Merlin
1
3
0
0.33
W
Zhong Kui
gmoonin
Zhong Kui
3
0
3
4.5
L
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,387
Damage
14,923
20,309
Taken
24,619
15,394
Mitigated
10,644
8,618
Healing
1,780
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hou Yi
Domerman56
Hou Yi
1,351
801
0
0
1,647
701
0
668
979
0
10,075
W
3,183
591
0
1,530
6,227
5,475
0
3,398
2,829
5,292
0
W
Aphrodite
ItBeKIK
Aphrodite
2,312
820
1,769
1,753
3,281
3,125
0
1,689
1,592
6,463
0
L
Thanatos
KoulAed
Thanatos
2,198
362
0
753
5,679
2,722
0
2,612
3,067
0
6,519
W
Lancelot
Maccxs
Lancelot
8,462
1,653
0
391
4,291
2,698
0
983
3,308
0
12,800
L
Cupid
Pekashu
Cupid
4,127
2,095
40
354
4,723
1,895
0
2,126
2,597
0
8,192
L
Bellona
Wuzten
Bellona
0
0
0
0
0
0
0
0
0
0
0
L
Merlin
Zaroshi
Merlin
5,624
391
0
0
7,807
3,252
0
4,318
3,489
23,741
0
W
Zhong Kui
gmoonin
Zhong Kui
7,079
2,230
0
3,175
4,863
3,395
0
1,860
3,003
27,868
0
L
2,974
771
249
384
6,410
2,775
0
3,518
2,892
4,913
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,927
Gold Earned
26,735
103
Minions Killed
60
3
Camps Cleared
3
480,666
Distance Traveled
355,809
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hou Yi
5,918
1,184
22
4
2
77,090
0
W
Bacchus
6,223
1,245
3
1
0
96,388
0
W
Aphrodite
6,292
1,258
18
4
0
77,358
1
L
Thanatos
5,135
1,027
8
2
1
88,945
0
W
Lancelot
6,846
1,369
8
2
1
125,437
0
L
Cupid
5,545
1,109
8
2
1
91,009
0
L
Bellona
4,954
991
0
0
0
0
0
L
Merlin
5,815
1,163
35
7
1
92,094
1
W
Zhong Kui
6,648
1,330
52
10
0
104,393
0
L
Hel
5,286
1,057
9
2
0
83,761
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role