Player Matchup

Baron Samedi
Baron Samedi
Masters
DoppelGanger102
Baron Samedi
Masters
Level 95
God Stats
2W - 0L
1,500 SR
Queue Stats
62W - 29L
2,618 MMR
Party 1
Horus
Horus
Masters
Drαx
Horus
Masters
Level 160
God Stats
20W - 2L
1,895 SR
Queue Stats
102W - 45L
2,602 MMR
Party 1
Susano
Susano
Masters
RayoMcFly
Susano
Masters
Level 159
God Stats
13W - 1L
1,690 SR
Queue Stats
68W - 15L
2,653 MMR
Party 1
Team Averages
Masters
Masters
Average Tier
Level 138
1,695 SR
2,624 MMR

VS

Team Averages
Diamond I
Diamond I
Average Tier
Level 155
1,667 SR
2,683 MMR
He Bo
He Bo
Masters
Isaitou
He Bo
Masters
Level 160
God Stats
1W - 4L
1,601 SR
Queue Stats
689W - 452L
2,813 MMR
Solo
Awilix
Awilix
Masters
Lenofian
Awilix
Masters
Level 146
God Stats
18W - 7L
1,844 SR
Queue Stats
224W - 114L
2,850 MMR
Party 2
Khepri
Khepri
Diamond III
LordIsseiHyoudou
Khepri
Diamond III
Level 160
God Stats
14W - 3L
1,556 SR
Queue Stats
154W - 56L
2,386 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
DoppelGanger102
Baron Samedi
20
3 / 1 / 9
15,007
652
23,697
14,614
12,451
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Horus
Drαx
Horus
19
1 / 0 / 11
14,245
619
8,356
27,471
48,500
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Susano
RayoMcFly
Susano
19
8 / 4 / 3
15,072
655
25,475
23,534
13,384
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bans
CabrakanShivaThothAchillesAh Muzen Cab

VS

Bans
AtlasSobekArtemisOdinCupid
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
Isaitou
He Bo
18
1 / 3 / 3
13,246
576
19,280
17,431
7,977
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Awilix
Lenofian
Awilix
18
4 / 6 / 1
13,927
606
25,354
27,192
17,540
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

17
0 / 3 / 5
13,106
570
8,172
19,397
30,509
Spartan Flag

Spartan Flag

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - You gain 8 GP5 if you have the lowest gold on your team. When you damage an enemy god you call down a Spartan Flag at your location, providing 10% increased Power and 15% Attack Speed to allies standing in the radius. Lasts for 10s, can only occur once every 10s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
14
12
Kills
5
5
Deaths
12
23
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
DoppelGanger102
Baron Samedi
3
1
9
7.5
W
Horus
Drαx
Horus
1
0
11
6.5
L
He Bo
Isaitou
He Bo
1
3
3
0.83
L
Awilix
Lenofian
Awilix
4
6
1
0.75
L
0
3
5
0.83
W
Susano
RayoMcFly
Susano
8
4
3
2.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,528
Damage
52,806
65,619
Taken
64,020
74,335
Mitigated
56,026
24,102
Healing
12,573
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
DoppelGanger102
Baron Samedi
23,697
3,190
3,893
5,317
14,614
12,451
1,617
5,802
8,812
94,278
0
W
Horus
Drαx
Horus
8,356
3,902
5,678
7,907
27,471
48,500
246
13,460
14,011
0
20,738
L
He Bo
Isaitou
He Bo
19,280
631
307
3,113
17,431
7,977
456
6,731
10,700
72,153
0
L
Awilix
Lenofian
Awilix
25,354
11,889
0
5,534
27,192
17,540
1,224
8,697
18,495
0
79,381
L
8,172
519
442
3,177
19,397
30,509
320
8,992
10,405
21,162
0
W
Susano
RayoMcFly
Susano
25,475
6,413
0
1,307
23,534
13,384
1,966
9,026
14,508
0
67,209

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,324
Gold Earned
40,279
235
Minions Killed
185
15
Camps Cleared
5
1,305,281
Distance Traveled
1,330,930
10
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
15,007
652
151
7
8
424,123
3
W
Horus
14,245
619
19
1
0
457,497
7
L
He Bo
13,246
576
102
4
2
444,001
3
L
Awilix
13,927
606
68
3
3
456,842
4
L
Khepri
13,106
570
15
1
0
430,087
11
W
Susano
15,072
655
65
3
7
423,661
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role