Player Matchup

Lancelot
Lancelot
GCutti
Lancelot
Level 88
God Stats
10W - 5L
1,644 SR
Queue Stats
31W - 16L
1,658 Elo+
Party 1
Cupid
Cupid
HistoricTube70
Cupid
Level 51
God Stats
8W - 6L
1,599 SR
Queue Stats
168W - 153L
1,638 Elo+
Party 1
Ra
Ra
LenTiko
Ra
Level 107
God Stats
6W - 3L
1,821 SR
Queue Stats
86W - 47L
1,634 Elo+
Party 1
Cthulhu
Cthulhu
NameChanged138
Cthulhu
Level 28
God Stats
1W - 1L
1,930 SR
Queue Stats
35W - 25L
1,555 Elo+
Party 1
Hun Batz
Hun Batz
ThePope103
Hun Batz
Level 97
God Stats
3W - 3L
1,500 SR
Queue Stats
51W - 30L
1,565 Elo+
Party 1
Team Averages
Level 74
1,699 SR
1,610 Elo+

VS

Team Averages
Level 55
1,489 SR
1,439 Elo+
Zeus
Zeus
ACuriousWeiner
Zeus
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,259 Elo+
Party 2
Erlang Shen
Erlang Shen
Acadie04
Erlang Shen
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Party 3
Cthulhu
Cthulhu
LaMuerte222
Cthulhu
Level 62
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 18L
1,500 Elo+
Party 3
Horus
Horus
MoBaMoProblems
Horus
Level 78
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,480 Elo+
Party 2
Izanami
Izanami
froggoblin
Izanami
Level 69
God Stats
18W - 14L
1,444 SR
Queue Stats
38W - 39L
1,454 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
GCutti
Lancelot
14
1 / 0 / 2
8,079
673
6,426
7,173
3,768
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

12
3 / 1 / 5
7,294
608
6,058
5,809
1,787
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

13
2 / 0 / 3
7,654
638
3,609
2,910
1,203
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

11
4 / 2 / 4
6,562
547
7,628
12,781
8,915
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Hun Batz
ThePope103
Hun Batz
12
6 / 0 / 2
7,484
624
5,848
8,702
3,401
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 4 / 0
5,525
460
4,199
8,435
3,017
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Erlang Shen
Acadie04
Erlang Shen
9
0 / 2 / 1
5,562
464
2,703
9,963
5,249
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Cthulhu
LaMuerte222
Cthulhu
10
0 / 2 / 0
5,875
490
2,315
7,815
8,218
Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

9
0 / 4 / 1
5,400
450
1,943
10,006
6,330
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Izanami
froggoblin
Izanami
7
0 / 4 / 2
4,993
416
2,845
7,065
2,042
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
5
16
Kills
1
3
Deaths
16
16
Assists
4
Player
Kills
Deaths
Assists
KDA
L
1
4
0
0.25
L
Erlang Shen
Acadie04
Erlang Shen
0
2
1
0.25
W
Lancelot
GCutti
Lancelot
1
0
2
2
W
3
1
5
5.5
L
Cthulhu
LaMuerte222
Cthulhu
0
2
0
0
W
2
0
3
3.5
L
0
4
1
0.13
W
4
2
4
3
W
Hun Batz
ThePope103
Hun Batz
6
0
2
7
L
Izanami
froggoblin
Izanami
0
4
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,569
Damage
14,005
37,375
Taken
43,284
19,074
Mitigated
24,856
19,341
Healing
8,087
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,199
1,218
0
478
8,435
3,017
0
2,430
5,853
32,876
0
L
Erlang Shen
Acadie04
Erlang Shen
2,703
751
0
1,835
9,963
5,249
0
2,561
7,194
0
35,474
W
Lancelot
GCutti
Lancelot
6,426
795
0
4,296
7,173
3,768
0
3,099
4,074
0
57,193
W
6,058
3,133
455
3,408
5,809
1,787
437
0
5,809
0
44,193
L
Cthulhu
LaMuerte222
Cthulhu
2,315
386
90
1,466
7,815
8,218
0
102
7,713
34,879
0
W
3,609
400
1,613
1,143
2,910
1,203
204
198
2,712
56,725
0
L
1,943
1,215
472
2,017
10,006
6,330
0
4,016
5,968
0
16,281
W
7,628
1,208
420
3,818
12,781
8,915
0
1,669
11,112
37,142
0
W
Hun Batz
ThePope103
Hun Batz
5,848
2,215
0
4,188
8,702
3,401
0
1,548
7,154
0
45,504
L
Izanami
froggoblin
Izanami
2,845
2,315
0
1,729
7,065
2,042
0
1,746
5,319
0
27,964

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,073
Gold Earned
27,355
426
Minions Killed
262
0
Camps Cleared
0
1,367,455
Distance Traveled
1,104,298
20
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
5,525
460
58
5
0
213,176
1
L
Erlang Shen
5,562
464
65
5
0
229,070
1
W
Lancelot
8,079
673
120
10
0
293,446
3
W
Cupid
7,294
608
83
7
0
236,187
2
L
Cthulhu
5,875
490
73
6
0
244,512
2
W
Ra
7,654
638
112
9
0
272,492
5
L
Horus
5,400
450
22
2
0
241,843
1
W
Cthulhu
6,562
547
40
3
0
266,546
6
W
Hun Batz
7,484
624
71
6
0
298,784
4
L
Izanami
4,993
416
44
4
0
175,697
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role