Player Matchup

Odin
Odin
Beastwood2000
Odin
Level 27
God Stats
1W - 1L
1,724 SR
Queue Stats
6W - 6L
1,484 Elo+
Party 3
Raijin
Raijin
Fairyblue953
Raijin
Level 68
God Stats
0W - 2L
1,314 SR
Queue Stats
65W - 48L
1,502 Elo+
Party 3
Aphrodite
Aphrodite
Invictaus
Aphrodite
Level 60
God Stats
18W - 11L
1,679 SR
Queue Stats
292W - 219L
1,571 Elo+
Party 4
Ullr
Ullr
ShishouJorge
Ullr
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
276W - 217L
1,548 Elo+
Party 4
Nemesis
Nemesis
jxllenx
Nemesis
Level 48
God Stats
10W - 8L
1,610 SR
Queue Stats
190W - 152L
1,556 Elo+
Party 4
Team Averages
Level 54
1,566 SR
1,532 Elo+

VS

Team Averages
Level 55
1,703 SR
1,573 Elo+
Neith
Neith
Arealz
Neith
Level 37
God Stats
5W - 1L
1,832 SR
Queue Stats
139W - 44L
1,758 Elo+
Party 2
Yemoja
Yemoja
BurmeseDoll
Yemoja
Level 87
God Stats
1W - 0L
1,500 SR
Queue Stats
108W - 116L
1,396 Elo+
Party 1
Mulan
Mulan
Philipino345
Mulan
Level 59
God Stats
12W - 5L
1,759 SR
Queue Stats
280W - 148L
1,637 Elo+
Party 2
Loki
Loki
dolosplayground
Loki
Level 29
God Stats
3W - 5L
1,500 SR
Queue Stats
108W - 119L
1,390 Elo+
Party 1
Freya
Freya
smaqt
Freya
Level 61
God Stats
12W - 4L
1,925 SR
Queue Stats
302W - 164L
1,685 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 8 / 3
8,935
406
11,444
20,359
16,379
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Raijin
18
6 / 7 / 2
11,853
539
14,010
15,760
7,338
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Aphrodite
Invictaus
Aphrodite
14
1 / 3 / 4
8,421
383
8,071
18,133
16,461
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

15
3 / 8 / 4
9,114
414
14,145
22,877
9,609
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Nemesis
jxllenx
Nemesis
17
5 / 5 / 3
10,663
485
13,717
23,660
11,872
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Arealz
Neith
18
7 / 1 / 12
12,023
547
24,533
22,200
10,944
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Yemoja
15
0 / 3 / 15
11,248
511
6,796
17,497
17,366
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

20
6 / 2 / 11
13,386
608
18,763
26,399
27,080
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

15
1 / 8 / 10
10,609
482
4,383
17,598
7,138
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Hidden Dagger

Hidden Dagger

+15
Physical Power

Freya
smaqt
Freya
20
17 / 3 / 3
14,422
656
21,578
20,249
10,534
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
82
17
Kills
31
31
Deaths
17
16
Assists
51
Player
Kills
Deaths
Assists
KDA
W
Neith
Arealz
Neith
7
1
12
13
L
2
8
3
0.44
W
Yemoja
0
3
15
2.5
L
Raijin
6
7
2
1
L
Aphrodite
Invictaus
Aphrodite
1
3
4
1
W
6
2
11
5.75
L
3
8
4
0.63
W
1
8
10
0.75
L
Nemesis
jxllenx
Nemesis
5
5
3
1.3
W
Freya
smaqt
Freya
17
3
3
6.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,387
Damage
76,053
100,789
Taken
103,943
61,659
Mitigated
73,062
19,142
Healing
47,679
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
Arealz
Neith
24,533
7,927
0
8,023
22,200
10,944
2,372
5,379
16,781
0
108,885
L
11,444
4,404
0
1,972
20,359
16,379
0
3,941
16,306
0
42,236
W
Yemoja
6,796
2,230
6,405
3,139
17,497
17,366
511
5,093
12,286
32,743
0
L
Raijin
14,010
766
0
180
15,760
7,338
0
5,332
10,152
93,082
0
L
Aphrodite
Invictaus
Aphrodite
8,071
2,102
5,261
7,092
18,133
16,461
27
5,027
13,032
52,765
0
W
18,763
2,084
2
13,106
26,399
27,080
468
1,542
24,208
0
111,725
L
14,145
5,510
0
965
22,877
9,609
336
6,249
16,568
0
64,862
W
4,383
1,386
0
3,716
17,598
7,138
2,889
4,754
12,715
48
45,396
L
Nemesis
jxllenx
Nemesis
13,717
7,144
0
3,672
23,660
11,872
0
7,197
16,309
0
101,250
W
Freya
smaqt
Freya
21,578
6,990
0
13,288
20,249
10,534
2,200
5,784
14,427
126,061
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,986
Gold Earned
61,688
502
Minions Killed
629
0
Camps Cleared
0
1,905,193
Distance Traveled
2,012,849
14
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
12,023
547
162
7
0
426,260
6
L
Odin
8,935
406
64
3
0
363,523
2
W
Yemoja
11,248
511
33
2
0
387,573
0
L
Raijin
11,853
539
142
6
0
363,553
1
L
Aphrodite
8,421
383
77
4
0
364,835
4
W
Mulan
13,386
608
197
9
0
379,401
11
L
Ullr
9,114
414
80
4
0
369,813
2
W
Loki
10,609
482
66
3
0
411,472
0
L
Nemesis
10,663
485
139
6
0
443,469
5
W
Freya
14,422
656
171
8
0
408,143
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role