Player Matchup

Poseidon
Poseidon
Silver III
 
Poseidon
Silver III
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Anhur
Anhur
Silver I
 
Anhur
Silver I
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Thanatos
Thanatos
Silver I
 
Thanatos
Silver I
Level 140
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ravana
Ravana
Gold V
FillOrTroll
Ravana
Gold V
Level 103
God Stats
3W - 4L
1,502 SR
Queue Stats
115W - 119L
1,244 MMR
Solo
Ymir
Ymir
Silver II
Punkysmurf
Ymir
Silver II
Level 160
God Stats
3W - 3L
1,522 SR
Queue Stats
102W - 114L
1,120 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 137
1,505 SR
1,373 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 110
1,481 SR
1,249 MMR
Persephone
Persephone
Silver II
 
Persephone
Silver II
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Fenrir
Fenrir
Silver I
ExiledRefugee
Fenrir
Silver I
Level 85
God Stats
1W - 2L
1,306 SR
Queue Stats
38W - 51L
1,171 MMR
Party 1
Artio
Artio
Silver V
HeyBrent20
Artio
Silver V
Level 65
God Stats
2W - 1L
1,406 SR
Queue Stats
31W - 36L
1,133 MMR
Solo
Jing Wei
Jing Wei
Gold IV
MustBeYoyo
Jing Wei
Gold IV
Level 151
God Stats
12W - 10L
1,615 SR
Queue Stats
514W - 521L
1,331 MMR
Party 1
Geb
Geb
Gold V
NobagCG
Geb
Gold V
Level 126
God Stats
23W - 14L
1,576 SR
Queue Stats
234W - 244L
1,108 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
 
Poseidon
9
1 / 1 / 2
5,613
561
3,999
5,666
1,918
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Anhur
 
Anhur
8
1 / 1 / 0
4,936
494
3,483
4,666
1,459
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Thanatos
 
Thanatos
8
1 / 3 / 0
4,828
483
3,964
7,092
3,013
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Ravana
4
0 / 0 / 0
3,859
386
1,066
2,112
671
Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

7
0 / 0 / 1
4,569
457
1,412
3,571
1,749
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Bans
BastetCliodhnaKaliBakasura

VS

Bans
AtlasMercuryAresThoth
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
 
Persephone
10
2 / 1 / 0
5,799
580
3,717
4,090
1,246
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

8
1 / 2 / 0
4,849
485
1,866
9,524
3,094
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Artio
10
2 / 0 / 1
5,779
578
2,160
4,252
4,017
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Jing Wei
MustBeYoyo
Jing Wei
9
0 / 0 / 0
5,224
522
2,161
4,264
1,216
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Geb
8
0 / 0 / 2
5,390
539
1,831
4,535
1,643
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
8
3
Kills
5
5
Deaths
3
3
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Poseidon
 
Poseidon
1
1
2
2
L
Anhur
 
Anhur
1
1
0
1
L
Thanatos
 
Thanatos
1
3
0
0.33
W
Persephone
 
Persephone
2
1
0
2
W
1
2
0
0.5
L
Ravana
0
0
0
0
W
Artio
2
0
1
2.5
W
Jing Wei
MustBeYoyo
Jing Wei
0
0
0
0
W
Geb
0
0
2
1
L
0
0
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,924
Damage
11,735
23,107
Taken
26,665
8,810
Mitigated
11,216
8,343
Healing
11,074
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Poseidon
 
Poseidon
3,999
769
0
1,190
5,666
1,918
0
3,047
2,619
40,634
0
L
Anhur
 
Anhur
3,483
1,767
0
1,367
4,666
1,459
0
1,248
3,284
0
29,688
L
Thanatos
 
Thanatos
3,964
1,255
0
5,219
7,092
3,013
0
1,688
5,315
0
27,961
W
Persephone
 
Persephone
3,717
149
0
1,133
4,090
1,246
0
1,022
3,067
40,107
0
W
1,866
195
0
3,940
9,524
3,094
0
2,338
7,186
0
20,550
L
Ravana
1,066
312
0
79
2,112
671
0
591
1,434
0
8,663
W
Artio
2,160
427
0
1,880
4,252
4,017
426
0
4,252
25,339
0
W
Jing Wei
MustBeYoyo
Jing Wei
2,161
1,952
0
1,629
4,264
1,216
0
810
3,454
0
34,704
W
Geb
1,831
194
1,322
1,170
4,535
1,643
0
1,240
3,295
11,704
0
L
1,412
443
0
488
3,571
1,749
0
824
2,747
13,180
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,805
Gold Earned
27,041
211
Minions Killed
255
0
Camps Cleared
0
782,932
Distance Traveled
924,106
10
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Poseidon
5,613
561
69
7
0
187,163
2
L
Anhur
4,936
494
56
6
0
161,143
2
L
Thanatos
4,828
483
48
5
0
196,465
1
W
Persephone
5,799
580
69
7
0
184,299
1
W
Fenrir
4,849
485
41
4
0
223,112
1
L
Ravana
3,859
386
19
2
0
91,507
3
W
Artio
5,779
578
48
5
0
159,235
3
W
Jing Wei
5,224
522
86
9
0
160,729
1
W
Geb
5,390
539
11
1
0
196,731
4
L
Ymir
4,569
457
19
2
0
146,654
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role