Player Matchup

Khepri
Khepri
gahwyn
Khepri
Level 160
God Stats
2W - 0L
1,672 SR
Queue Stats
12W - 11L
1,333 Elo+
Party 1
Baron Samedi
Baron Samedi
mr snuggles9999
Baron Samedi
Level 141
God Stats
1W - 1L
1,500 SR
Queue Stats
31W - 32L
1,609 Elo+
Party 1
Danzaburou
Danzaburou
toughluck55
Danzaburou
Level 145
God Stats
2W - 0L
1,555 SR
Queue Stats
22W - 20L
1,575 Elo+
Party 1
Team Averages
Level 149
1,576 SR
1,506 Elo+

VS

Team Averages
Level 26
1,554 SR
1,500 Elo+
Cthulhu
Cthulhu
AdagialPancake
Cthulhu
Level 6
God Stats
0W - 1L
1,662 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Cliodhna
Cliodhna
DLoki39
Cliodhna
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2
Jormungandr
Jormungandr
legend__1776
Jormungandr
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
gahwyn
Khepri
12
2 / 2 / 12
8,140
814
4,903
11,410
11,309
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Baron Samedi
mr snuggles9999
Baron Samedi
13
7 / 0 / 10
8,721
872
13,146
7,560
3,835
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Danzaburou
toughluck55
Danzaburou
14
8 / 0 / 9
8,913
891
20,005
10,360
5,223
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
1 / 6 / 0
6,246
625
3,171
16,599
10,847
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Cliodhna
DLoki39
Cliodhna
11
1 / 6 / 0
6,293
629
8,508
13,220
5,709
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jormungandr
legend__1776
Jormungandr
9
0 / 5 / 1
6,392
639
4,464
13,437
7,866
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
3
17
Kills
2
2
Deaths
17
31
Assists
1
Player
Kills
Deaths
Assists
KDA
L
1
6
0
0.17
L
Cliodhna
DLoki39
Cliodhna
1
6
0
0.17
W
Khepri
gahwyn
Khepri
2
2
12
4
L
Jormungandr
legend__1776
Jormungandr
0
5
1
0.1
W
Baron Samedi
mr snuggles9999
Baron Samedi
7
0
10
12
W
Danzaburou
toughluck55
Danzaburou
8
0
9
12.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,054
Damage
16,143
29,330
Taken
43,256
20,367
Mitigated
24,422
11,938
Healing
2,104
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,171
222
86
288
16,599
10,847
0
6,767
9,832
9,223
0
L
Cliodhna
DLoki39
Cliodhna
8,508
531
0
510
13,220
5,709
0
6,086
7,134
0
16,398
W
Khepri
gahwyn
Khepri
4,903
1,287
0
1,927
11,410
11,309
258
2,742
8,668
15,399
0
L
Jormungandr
legend__1776
Jormungandr
4,464
1,339
0
1,220
13,437
7,866
0
5,431
8,006
12,904
0
W
Baron Samedi
mr snuggles9999
Baron Samedi
13,146
3,089
3,221
3,478
7,560
3,835
300
2,214
5,346
36,526
0
W
Danzaburou
toughluck55
Danzaburou
20,005
8,935
0
3,312
10,360
5,223
2,040
2,882
7,478
0
44,786

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,774
Gold Earned
18,931
122
Minions Killed
47
7
Camps Cleared
1
542,188
Distance Traveled
474,726
6
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
6,246
625
10
1
0
149,737
0
L
Cliodhna
6,293
629
16
2
1
177,257
1
W
Khepri
8,140
814
17
2
1
177,108
0
L
Jormungandr
6,392
639
21
2
0
147,732
0
W
Baron Samedi
8,721
872
52
5
3
183,013
4
W
Danzaburou
8,913
891
53
5
3
182,067
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role