Player Matchup

Bacchus
Bacchus
Boss_Tycoon_916
Bacchus
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 15L
1,336 Elo+
Party 1
Fenrir
Fenrir
MerkK412
Fenrir
Level 158
God Stats
0W - 1L
1,330 SR
Queue Stats
62W - 60L
1,568 Elo+
Party 1
Yu Huang
Yu Huang
skamonkey69
Yu Huang
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 16L
1,460 Elo+
Party 1
Team Averages
Level 112
1,443 SR
1,454 Elo+

VS

Team Averages
Level 116
1,380 SR
1,482 Elo+
Eset
Eset
BigTiger69er
Eset
Level 139
God Stats
1W - 0L
1,396 SR
Queue Stats
8W - 7L
1,609 Elo+
Party 2
Shiva
Shiva
Them_Filthy_Boys
Shiva
Level 120
God Stats
2W - 0L
1,565 SR
Queue Stats
3W - 3L
1,390 Elo+
Party 2
Lancelot
Lancelot
sam10569
Lancelot
Level 88
God Stats
4W - 14L
1,180 SR
Queue Stats
26W - 37L
1,447 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 4 / 1
6,035
604
4,289
13,075
11,949
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Fenrir
MerkK412
Fenrir
9
1 / 7 / 0
6,011
601
4,406
16,560
10,789
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Yu Huang
skamonkey69
Yu Huang
9
0 / 5 / 0
5,832
583
4,216
10,501
3,859
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
4 / 0 / 11
7,944
794
7,893
6,146
2,660
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

11
3 / 0 / 12
7,556
756
12,166
9,544
8,243
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mace

Mace

+10
Physical Power

Lancelot
sam10569
Lancelot
12
9 / 1 / 6
8,526
853
12,381
8,911
4,163
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
45
1
Kills
16
16
Deaths
1
1
Assists
29
Player
Kills
Deaths
Assists
KDA
W
4
0
11
9.5
L
0
4
1
0.13
L
Fenrir
MerkK412
Fenrir
1
7
0
0.14
W
3
0
12
9
W
Lancelot
sam10569
Lancelot
9
1
6
12
L
Yu Huang
skamonkey69
Yu Huang
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,911
Damage
32,440
40,136
Taken
24,601
26,597
Mitigated
15,066
3,880
Healing
5,394
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,893
441
1,030
2,490
6,146
2,660
1,168
2,643
3,503
30,688
0
L
4,289
561
349
1,958
13,075
11,949
0
2,463
10,443
11,330
0
L
Fenrir
MerkK412
Fenrir
4,406
1,674
0
1,053
16,560
10,789
0
2,840
13,403
0
13,088
W
12,166
1,822
283
1,161
9,544
8,243
623
3,406
6,138
0
20,497
W
Lancelot
sam10569
Lancelot
12,381
3,554
0
430
8,911
4,163
280
2,682
6,229
0
24,055
L
Yu Huang
skamonkey69
Yu Huang
4,216
577
0
520
10,501
3,859
0
3,064
7,310
17,893
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,878
Gold Earned
24,026
55
Minions Killed
92
2
Camps Cleared
5
535,647
Distance Traveled
608,304
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Eset
7,944
794
46
5
0
185,322
3
L
Bacchus
6,035
604
12
1
1
198,188
3
L
Fenrir
6,011
601
16
2
1
182,124
1
W
Shiva
7,556
756
14
1
1
201,608
1
W
Lancelot
8,526
853
32
3
4
221,374
1
L
Yu Huang
5,832
583
27
3
0
155,335
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role