Player Matchup

Fafnir
Fafnir
BelloTheBlack1
Fafnir
Level 121
God Stats
8W - 5L
1,589 SR
Queue Stats
66W - 68L
1,561 Elo+
Party 1
Poseidon
Poseidon
BigMaple
Poseidon
Level 132
God Stats
2W - 1L
1,739 SR
Queue Stats
30W - 26L
1,662 Elo+
Party 1
Mercury
Mercury
Evncrbch
Mercury
Level 61
God Stats
2W - 0L
1,715 SR
Queue Stats
12W - 10L
1,575 Elo+
Party 1
Rama
Rama
MarioChalmers
Rama
Level 144
God Stats
2W - 0L
1,843 SR
Queue Stats
33W - 47L
1,585 Elo+
Party 1
Ullr
Ullr
dubbs005
Ullr
Level 160
God Stats
4W - 4L
1,451 SR
Queue Stats
126W - 126L
1,600 Elo+
Party 1
Team Averages
Level 124
1,667 SR
1,597 Elo+

VS

Team Averages
Level 128
1,484 SR
1,571 Elo+
Ullr
Ullr
 
Ullr
Level 140
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hercules
Hercules
Bròók
Hercules
Level 149
God Stats
1W - 1L
1,477 SR
Queue Stats
205W - 202L
1,567 Elo+
Solo
Merlin
Merlin
ChagoTj
Merlin
Level 89
God Stats
45W - 38L
1,658 SR
Queue Stats
398W - 384L
1,647 Elo+
Solo
Ao Kuang
Ao Kuang
MistyNisty
Ao Kuang
Level 158
God Stats
0W - 1L
1,793 SR
Queue Stats
43W - 63L
1,526 Elo+
Solo
Sun Wukong
Sun Wukong
maggicwaffles
Sun Wukong
Level 105
God Stats
0W - 1L
991 SR
Queue Stats
70W - 67L
1,613 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 0 / 6
9,688
538
5,471
11,426
12,969
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Poseidon
BigMaple
Poseidon
16
4 / 2 / 5
10,101
561
6,343
7,851
3,073
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mercury
Evncrbch
Mercury
16
4 / 1 / 6
9,904
550
5,944
11,940
5,192
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

16
0 / 0 / 4
10,033
557
6,427
9,919
3,993
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ullr
19
6 / 0 / 4
12,383
688
21,272
13,207
6,536
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
 
Ullr
14
1 / 2 / 1
8,286
460
5,807
12,567
5,098
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Hercules
Bròók
Hercules
10
0 / 2 / 1
6,080
338
2,301
10,183
7,255
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Merlin
ChagoTj
Merlin
14
2 / 3 / 1
8,460
470
8,598
7,757
3,415
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Ao Kuang
MistyNisty
Ao Kuang
13
0 / 5 / 2
7,737
430
3,480
19,995
8,077
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Sun Wukong
maggicwaffles
Sun Wukong
12
0 / 5 / 0
7,707
428
8,182
17,382
13,704
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+40
Physical Power
+350
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
8
17
Kills
3
3
Deaths
17
25
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Ullr
 
Ullr
1
2
1
0.75
W
3
0
6
6
W
Poseidon
BigMaple
Poseidon
4
2
5
3.25
L
Hercules
Bròók
Hercules
0
2
1
0.25
L
Merlin
ChagoTj
Merlin
2
3
1
0.83
W
Mercury
Evncrbch
Mercury
4
1
6
7
W
0
0
4
2
L
Ao Kuang
MistyNisty
Ao Kuang
0
5
2
0.2
W
Ullr
6
0
4
8
L
Sun Wukong
maggicwaffles
Sun Wukong
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,457
Damage
28,368
54,343
Taken
67,884
31,763
Mitigated
37,549
17,000
Healing
13,859
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ullr
 
Ullr
5,807
1,809
0
790
12,567
5,098
0
2,464
10,057
0
69,774
W
5,471
1,481
0
5,013
11,426
12,969
0
2,754
8,637
26,571
0
W
Poseidon
BigMaple
Poseidon
6,343
1,185
0
1,870
7,851
3,073
0
4,046
3,805
76,542
0
L
Hercules
Bròók
Hercules
2,301
986
0
1,760
10,183
7,255
0
1,831
7,818
0
15,764
L
Merlin
ChagoTj
Merlin
8,598
181
0
1,355
7,757
3,415
0
2,304
5,333
79,756
0
W
Mercury
Evncrbch
Mercury
5,944
2,490
0
1,033
11,940
5,192
0
4,819
7,050
0
73,456
W
6,427
5,041
0
6,157
9,919
3,993
1,225
648
9,236
0
93,777
L
Ao Kuang
MistyNisty
Ao Kuang
3,480
583
0
7,357
19,995
8,077
0
2,411
17,488
66,115
0
W
Ullr
21,272
8,811
0
2,927
13,207
6,536
2,316
1,748
10,921
0
117,602
L
Sun Wukong
maggicwaffles
Sun Wukong
8,182
1,564
0
2,597
17,382
13,704
0
2,809
14,483
0
54,390

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,109
Gold Earned
38,270
618
Minions Killed
482
0
Camps Cleared
0
1,851,475
Distance Traveled
1,647,326
29
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ullr
8,286
460
125
7
0
348,329
2
W
Fafnir
9,688
538
28
2
0
371,965
12
W
Poseidon
10,101
561
142
8
0
366,771
5
L
Hercules
6,080
338
16
1
0
294,665
5
L
Merlin
8,460
470
128
7
0
321,380
10
W
Mercury
9,904
550
102
6
0
422,051
6
W
Rama
10,033
557
150
8
0
336,945
4
L
Ao Kuang
7,737
430
111
6
0
338,474
4
W
Ullr
12,383
688
196
11
0
353,743
2
L
Sun Wukong
7,707
428
102
6
0
344,478
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role