Player Matchup

Apollo
Apollo
ArchGrey
Apollo
Level 85
God Stats
3W - 2L
1,455 SR
Queue Stats
104W - 120L
1,417 Elo+
Party 1
Cthulhu
Cthulhu
DubiousLand464
Cthulhu
Level 116
God Stats
5W - 1L
1,698 SR
Queue Stats
126W - 149L
1,393 Elo+
Party 3
Discordia
Discordia
Tinkerbell4L
Discordia
Level 156
God Stats
2W - 3L
1,402 SR
Queue Stats
153W - 179L
1,403 Elo+
Party 3
Olorun
Olorun
jedininja12
Olorun
Level 114
God Stats
1W - 1L
1,306 SR
Queue Stats
150W - 180L
1,391 Elo+
Party 1
Mercury
Mercury
yulexico
Mercury
Level 129
God Stats
2W - 1L
1,500 SR
Queue Stats
67W - 78L
1,361 Elo+
Solo
Team Averages
Level 120
1,472 SR
1,393 Elo+

VS

Team Averages
Level 112
1,485 SR
1,407 Elo+
Ravana
Ravana
ChromaticCicada
Ravana
Level 105
God Stats
1W - 1L
1,240 SR
Queue Stats
74W - 80L
1,381 Elo+
Party 2
Olorun
Olorun
FlamboyantSeal
Olorun
Level 140
God Stats
1W - 1L
1,743 SR
Queue Stats
46W - 50L
1,406 Elo+
Party 2
King Arthur
King Arthur
QCLEDUCDEMTL
King Arthur
Level 105
God Stats
3W - 12L
1,176 SR
Queue Stats
692W - 767L
1,376 Elo+
Solo
Thanatos
Thanatos
lebranx
Thanatos
Level 108
God Stats
6W - 6L
1,557 SR
Queue Stats
131W - 123L
1,443 Elo+
Solo
Danzaburou
Danzaburou
wardzone_VZ
Danzaburou
Level 102
God Stats
3W - 2L
1,707 SR
Queue Stats
116W - 125L
1,429 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
ArchGrey
Apollo
20
5 / 3 / 12
13,016
723
21,088
17,950
10,474
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

19
0 / 6 / 17
11,975
665
18,175
21,916
35,335
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Discordia
Tinkerbell4L
Discordia
20
6 / 2 / 17
14,073
782
19,280
11,174
5,377
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Olorun
20
11 / 6 / 13
14,254
792
32,090
24,634
13,314
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Mercury
yulexico
Mercury
18
4 / 8 / 10
12,264
681
12,815
17,940
8,299
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
4 / 5 / 12
11,531
641
10,970
17,972
11,329
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

20
3 / 4 / 11
12,316
684
16,212
20,680
12,253
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

King Arthur
QCLEDUCDEMTL
King Arthur
19
5 / 5 / 8
11,763
654
14,219
36,636
36,998
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Thanatos
lebranx
Thanatos
19
6 / 7 / 8
12,058
670
16,150
19,634
10,474
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Danzaburou
wardzone_VZ
Danzaburou
19
4 / 5 / 14
11,809
656
19,907
20,773
12,023
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

95
Kill Participation
75
26
Kills
22
25
Deaths
26
69
Assists
53
Player
Kills
Deaths
Assists
KDA
W
Apollo
ArchGrey
Apollo
5
3
12
3.67
L
4
5
12
2
W
0
6
17
1.42
L
3
4
11
2.13
L
King Arthur
QCLEDUCDEMTL
King Arthur
5
5
8
1.8
W
Discordia
Tinkerbell4L
Discordia
6
2
17
7.25
W
Olorun
11
6
13
2.92
L
Thanatos
lebranx
Thanatos
6
7
8
1.43
L
Danzaburou
wardzone_VZ
Danzaburou
4
5
14
2.2
W
Mercury
yulexico
Mercury
4
8
10
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

103,448
Damage
77,458
93,614
Taken
115,695
72,799
Mitigated
83,077
37,195
Healing
54,761
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Apollo
ArchGrey
Apollo
21,088
8,031
1,523
3,163
17,950
10,474
2,763
4,844
12,948
0
45,985
L
10,970
2,057
1,212
2,778
17,972
11,329
0
10,575
7,231
0
23,123
W
18,175
299
2,615
2,652
21,916
35,335
309
3,234
18,389
34,516
0
L
16,212
4,306
5,219
8,407
20,680
12,253
998
13,819
6,782
51,567
0
L
King Arthur
QCLEDUCDEMTL
King Arthur
14,219
1,349
2,438
14,097
36,636
36,998
0
21,145
14,845
0
27,065
W
Discordia
Tinkerbell4L
Discordia
19,280
1,244
4,123
2,256
11,174
5,377
1,138
1,581
9,379
43,645
0
W
Olorun
32,090
18,624
4,863
9,640
24,634
13,314
3,214
5,199
19,032
50,431
0
L
Thanatos
lebranx
Thanatos
16,150
3,107
2,384
10,392
19,634
10,474
0
11,171
8,265
0
21,808
L
Danzaburou
wardzone_VZ
Danzaburou
19,907
6,180
1,731
6,103
20,773
12,023
733
11,425
9,027
0
39,505
W
Mercury
yulexico
Mercury
12,815
6,384
2,775
3,585
17,940
8,299
406
1,354
16,322
0
24,495

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,582
Gold Earned
59,477
207
Minions Killed
168
0
Camps Cleared
0
1,613,030
Distance Traveled
1,705,207
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Apollo
13,016
723
63
4
0
335,497
0
L
Ravana
11,531
641
35
2
0
363,209
1
W
Cthulhu
11,975
665
45
3
0
339,442
0
L
Olorun
12,316
684
64
4
0
323,492
0
L
King Arthur
11,763
654
24
1
0
336,178
0
W
Discordia
14,073
782
53
3
0
342,237
0
W
Olorun
14,254
792
28
2
0
277,807
0
L
Thanatos
12,058
670
5
0
0
378,194
0
L
Danzaburou
11,809
656
40
2
0
304,134
0
W
Mercury
12,264
681
18
1
0
318,047
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role