Player Matchup

Ganesha
Ganesha
Da-Bogey
Ganesha
Level 25
God Stats
37W - 12L
1,855 SR
Queue Stats
38W - 14L
1,763 Elo+
Party 2
Ra
Ra
PlayboyRaggy
Ra
Level 108
God Stats
2W - 2L
1,486 SR
Queue Stats
158W - 127L
1,549 Elo+
Party 2
Lancelot
Lancelot
ThatKidCroce
Lancelot
Level 158
God Stats
1W - 0L
1,500 SR
Queue Stats
566W - 494L
1,624 Elo+
Party 2
Danzaburou
Danzaburou
backtonovember
Danzaburou
Level 23
God Stats
10W - 3L
1,637 SR
Queue Stats
14W - 6L
1,640 Elo+
Party 2
Bellona
Bellona
temp-301453
Bellona
Level 28
God Stats
10W - 9L
1,601 SR
Queue Stats
57W - 40L
1,570 Elo+
Party 2
Team Averages
Level 68
1,616 SR
1,629 Elo+

VS

Team Averages
Level 42
1,504 SR
1,435 Elo+
Neith
Neith
Bappo McTaco
Neith
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1
King Arthur
King Arthur
Bouffalant_Sauce
King Arthur
Level 99
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Sylvanus
Sylvanus
SizorMittens
Sylvanus
Level 33
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 11L
1,215 Elo+
Solo
Poseidon
Poseidon
Sweetest Pea965
Poseidon
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Nemesis
Nemesis
TonicJymnast
Nemesis
Level 47
God Stats
4W - 5L
1,521 SR
Queue Stats
198W - 211L
1,459 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
Da-Bogey
Ganesha
12
0 / 1 / 12
7,846
523
5,532
9,590
8,992
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

14
1 / 1 / 2
8,272
551
4,244
6,459
2,803
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Lancelot
ThatKidCroce
Lancelot
13
5 / 1 / 4
8,302
553
8,428
10,841
4,365
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Danzaburou
backtonovember
Danzaburou
15
9 / 0 / 2
9,177
612
14,203
8,327
3,840
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Bellona
temp-301453
Bellona
14
1 / 0 / 2
8,657
577
4,904
6,843
6,356
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 4 / 1
6,667
444
5,334
9,527
4,268
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

King Arthur
Bouffalant_Sauce
King Arthur
10
1 / 2 / 0
5,983
399
4,367
10,203
8,329
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Sylvanus
SizorMittens
Sylvanus
10
0 / 5 / 1
6,284
419
3,622
15,044
13,678
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Poseidon
12
0 / 3 / 0
7,078
472
6,104
8,895
3,351
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Nemesis
TonicJymnast
Nemesis
11
1 / 2 / 1
6,703
447
3,312
11,491
5,095
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
6
16
Kills
3
3
Deaths
16
22
Assists
3
Player
Kills
Deaths
Assists
KDA
L
1
4
1
0.38
L
King Arthur
Bouffalant_Sauce
King Arthur
1
2
0
0.5
W
Ganesha
Da-Bogey
Ganesha
0
1
12
6
W
1
1
2
2
L
Sylvanus
SizorMittens
Sylvanus
0
5
1
0.1
L
Poseidon
0
3
0
0
W
Lancelot
ThatKidCroce
Lancelot
5
1
4
7
L
Nemesis
TonicJymnast
Nemesis
1
2
1
0.75
W
Danzaburou
backtonovember
Danzaburou
9
0
2
10
W
Bellona
temp-301453
Bellona
1
0
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,311
Damage
22,739
42,060
Taken
55,160
26,356
Mitigated
34,721
18,367
Healing
14,481
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,334
1,932
503
1,488
9,527
4,268
236
1,760
7,767
0
55,341
L
King Arthur
Bouffalant_Sauce
King Arthur
4,367
532
0
3,199
10,203
8,329
280
1,387
8,768
1,747
28,169
W
Ganesha
Da-Bogey
Ganesha
5,532
492
0
2,276
9,590
8,992
0
3,356
6,234
17,001
0
W
4,244
728
504
2,319
6,459
2,803
0
2,717
3,742
76,953
0
L
Sylvanus
SizorMittens
Sylvanus
3,622
1,935
1,169
3,253
15,044
13,678
0
2,670
12,374
20,660
0
L
Poseidon
6,104
683
0
2,391
8,895
3,351
0
2,540
6,259
57,611
0
W
Lancelot
ThatKidCroce
Lancelot
8,428
1,275
0
4,147
10,841
4,365
0
1,179
9,662
0
55,181
L
Nemesis
TonicJymnast
Nemesis
3,312
441
0
2,478
11,491
5,095
0
1,205
10,216
0
50,479
W
Danzaburou
backtonovember
Danzaburou
14,203
8,899
0
5,007
8,327
3,840
1,152
2,474
5,853
0
71,753
W
Bellona
temp-301453
Bellona
4,904
1,721
207
3,907
6,843
6,356
58
251
6,592
0
57,807

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,254
Gold Earned
32,715
501
Minions Killed
351
0
Camps Cleared
0
1,538,148
Distance Traveled
1,321,766
15
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
6,667
444
85
6
0
241,345
1
L
King Arthur
5,983
399
40
3
0
271,104
0
W
Ganesha
7,846
523
5
0
0
308,849
0
W
Ra
8,272
551
157
10
0
293,927
5
L
Sylvanus
6,284
419
35
2
0
232,513
4
L
Poseidon
7,078
472
110
7
0
263,482
5
W
Lancelot
8,302
553
88
6
0
337,904
3
L
Nemesis
6,703
447
81
5
0
313,322
0
W
Danzaburou
9,177
612
122
8
0
261,905
2
W
Bellona
8,657
577
129
9
0
335,563
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role