Player Matchup

Merlin
Merlin
 
Merlin
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Loki
Loki
Hadn69
Loki
Level 129
God Stats
3W - 1L
1,712 SR
Queue Stats
72W - 78L
1,547 Elo+
Party 3
Hera
Hera
Tehnightman
Hera
Level 125
God Stats
1W - 4L
1,308 SR
Queue Stats
87W - 98L
1,520 Elo+
Party 1
Sol
Sol
msills
Sol
Level 123
God Stats
3W - 6L
1,390 SR
Queue Stats
264W - 268L
1,617 Elo+
Party 1
Charybdis
Charybdis
schlarpc
Charybdis
Level 157
God Stats
2W - 1L
1,782 SR
Queue Stats
100W - 103L
1,537 Elo+
Party 3
Team Averages
Level 136
1,538 SR
1,544 Elo+

VS

Team Averages
Level 132
1,566 SR
1,557 Elo+
Chaac
Chaac
Armored Rudolph
Chaac
Level 101
God Stats
5W - 4L
1,548 SR
Queue Stats
258W - 255L
1,521 Elo+
Solo
Cliodhna
Cliodhna
Boodiecraig
Cliodhna
Level 155
God Stats
8W - 8L
1,475 SR
Queue Stats
336W - 331L
1,592 Elo+
Party 2
Skadi
Skadi
CrudestFan3
Skadi
Level 128
God Stats
2W - 2L
1,287 SR
Queue Stats
171W - 159L
1,553 Elo+
Party 2
Thoth
Thoth
HamCity
Thoth
Level 156
God Stats
10W - 8L
1,720 SR
Queue Stats
105W - 102L
1,581 Elo+
Party 2
Cabrakan
Cabrakan
RomeGun
Cabrakan
Level 122
God Stats
2W - 1L
1,798 SR
Queue Stats
28W - 22L
1,537 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
19
3 / 3 / 6
11,147
619
15,433
10,511
3,819
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Loki
Hadn69
Loki
19
2 / 5 / 9
12,059
670
10,673
17,056
8,658
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ancile

Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Heavy Mace

Heavy Mace

+30
Physical Power

17
1 / 10 / 6
10,947
608
12,915
20,805
7,884
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 45s and targets affected can have multiple Buffs and Debuffs at once. This can only occur once every 15 seconds.

Obsidian Shard

Obsidian Shard

+65
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sol
msills
Sol
17
2 / 6 / 7
10,938
608
12,896
17,204
6,623
Ring of Hecate

Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

Charybdis
schlarpc
Charybdis
19
6 / 6 / 4
11,803
656
19,506
20,675
8,574
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
3 / 3 / 18
11,791
655
10,587
27,123
38,206
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Cliodhna
Boodiecraig
Cliodhna
20
6 / 2 / 14
12,601
700
18,001
22,610
14,080
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

19
1 / 4 / 14
11,398
633
10,965
17,223
9,266
Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Thoth
HamCity
Thoth
20
15 / 1 / 7
13,747
764
33,023
13,854
7,793
Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cabrakan
RomeGun
Cabrakan
19
5 / 4 / 16
12,545
697
7,829
25,176
38,588
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
99
14
Kills
30
30
Deaths
14
32
Assists
69
Player
Kills
Deaths
Assists
KDA
L
Merlin
 
Merlin
3
3
6
2
W
3
3
18
4
W
Cliodhna
Boodiecraig
Cliodhna
6
2
14
6.5
W
1
4
14
2
L
Loki
Hadn69
Loki
2
5
9
1.3
W
Thoth
HamCity
Thoth
15
1
7
18.5
W
Cabrakan
RomeGun
Cabrakan
5
4
16
3.25
L
1
10
6
0.4
L
Sol
msills
Sol
2
6
7
0.92
L
Charybdis
schlarpc
Charybdis
6
6
4
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,423
Damage
80,405
86,251
Taken
105,986
35,558
Mitigated
107,933
29,024
Healing
44,537
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
 
Merlin
15,433
543
3,432
2,154
10,511
3,819
81
7,152
3,359
34,778
0
W
10,587
1,495
3,031
9,260
27,123
38,206
600
10,663
16,460
0
28,434
W
Cliodhna
Boodiecraig
Cliodhna
18,001
1,387
6,554
7,149
22,610
14,080
1,373
9,881
12,729
0
42,827
W
10,965
2,216
2,852
1,034
17,223
9,266
4,721
7,293
9,930
0
41,738
L
Loki
Hadn69
Loki
10,673
391
867
6,295
17,056
8,658
0
6,805
10,251
0
30,741
W
Thoth
HamCity
Thoth
33,023
0
4,491
4,065
13,854
7,793
1,856
4,818
9,036
56,871
0
W
Cabrakan
RomeGun
Cabrakan
7,829
1,245
2,490
3,611
25,176
38,588
589
8,589
16,587
13,617
0
L
12,915
2,506
1,693
1,464
20,805
7,884
490
6,712
14,093
28,112
0
L
Sol
msills
Sol
12,896
4,456
1,959
5,141
17,204
6,623
623
8,656
8,548
24,484
0
L
Charybdis
schlarpc
Charybdis
19,506
8,047
689
5,330
20,675
8,574
688
11,527
9,148
0
34,370

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,894
Gold Earned
62,082
187
Minions Killed
197
0
Camps Cleared
0
1,508,701
Distance Traveled
1,755,059
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
11,147
619
53
3
0
323,456
1
W
Chaac
11,791
655
24
1
0
363,963
0
W
Cliodhna
12,601
700
61
3
0
370,738
0
W
Skadi
11,398
633
62
3
0
340,528
0
L
Loki
12,059
670
29
2
0
363,986
2
W
Thoth
13,747
764
47
3
0
364,899
1
W
Cabrakan
12,545
697
3
0
0
314,931
0
L
Hera
10,947
608
38
2
0
264,556
0
L
Sol
10,938
608
28
2
0
279,559
0
L
Charybdis
11,803
656
39
2
0
277,144
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role