Player Matchup

Lancelot
Lancelot
AchikyNuggiee
Lancelot
Level 154
God Stats
7W - 16L
1,318 SR
Queue Stats
205W - 254L
1,419 Elo+
Party 2
Sol
Sol
Afrenchiefryy
Sol
Level 136
God Stats
9W - 8L
1,588 SR
Queue Stats
113W - 150L
1,446 Elo+
Party 2
Fenrir
Fenrir
Kylexile
Fenrir
Level 159
God Stats
2W - 2L
1,449 SR
Queue Stats
200W - 256L
1,442 Elo+
Party 2
Shiva
Shiva
Nabemii1
Shiva
Level 61
God Stats
5W - 4L
1,316 SR
Queue Stats
63W - 68L
1,431 Elo+
Solo
Medusa
Medusa
tsundere_waifuu
Medusa
Level 93
God Stats
2W - 4L
1,142 SR
Queue Stats
24W - 49L
1,362 Elo+
Party 2
Team Averages
Level 121
1,363 SR
1,420 Elo+

VS

Team Averages
Level 108
1,487 SR
1,403 Elo+
The Morrigan
The Morrigan
Blueyedfreaak
The Morrigan
Level 102
God Stats
1W - 5L
1,670 SR
Queue Stats
245W - 239L
1,358 Elo+
Party 1
Susano
Susano
Vensword
Susano
Level 89
God Stats
10W - 12L
1,768 SR
Queue Stats
220W - 213L
1,432 Elo+
Party 1
Cabrakan
Cabrakan
mooshorom
Cabrakan
Level 87
God Stats
1W - 7L
1,123 SR
Queue Stats
273W - 281L
1,377 Elo+
Party 1
Lancelot
Lancelot
tybaltc
Lancelot
Level 160
God Stats
4W - 8L
1,413 SR
Queue Stats
304W - 332L
1,442 Elo+
Solo
Neith
Neith
whiteghost42268
Neith
Level 103
God Stats
3W - 6L
1,463 SR
Queue Stats
307W - 310L
1,407 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
AchikyNuggiee
Lancelot
11
8 / 3 / 2
6,635
603
6,050
6,604
2,515
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hidden Dagger

Hidden Dagger

+15
Physical Power

9
2 / 2 / 6
5,587
508
5,204
6,611
2,701
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Fenrir
Kylexile
Fenrir
9
2 / 0 / 7
6,282
571
4,057
7,376
5,409
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Shiva
Nabemii1
Shiva
11
1 / 0 / 4
6,861
624
4,617
8,450
4,857
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

9
1 / 1 / 4
5,467
497
4,374
3,948
1,208
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
Blueyedfreaak
The Morrigan
9
3 / 3 / 0
5,577
507
3,088
6,082
2,362
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Susano
Vensword
Susano
10
1 / 1 / 2
5,666
515
3,777
8,409
3,042
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Cabrakan
mooshorom
Cabrakan
7
0 / 3 / 0
4,909
446
1,495
9,621
7,411
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Lancelot
tybaltc
Lancelot
10
1 / 3 / 1
5,833
530
5,765
9,893
5,508
Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

10
1 / 4 / 0
5,789
526
3,665
7,420
2,679
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
9
14
Kills
6
6
Deaths
14
23
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Lancelot
AchikyNuggiee
Lancelot
8
3
2
3
W
2
2
6
2.5
L
The Morrigan
Blueyedfreaak
The Morrigan
3
3
0
1
W
Fenrir
Kylexile
Fenrir
2
0
7
5.5
W
Shiva
Nabemii1
Shiva
1
0
4
3
L
Susano
Vensword
Susano
1
1
2
2
L
Cabrakan
mooshorom
Cabrakan
0
3
0
0
W
1
1
4
3
L
Lancelot
tybaltc
Lancelot
1
3
1
0.5
L
1
4
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,302
Damage
17,790
32,989
Taken
41,425
16,690
Mitigated
21,002
12,064
Healing
11,465
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Lancelot
AchikyNuggiee
Lancelot
6,050
1,087
0
1,815
6,604
2,515
836
554
6,050
0
31,671
W
5,204
2,515
451
2,166
6,611
2,701
345
1,833
4,778
29,555
3,236
L
The Morrigan
Blueyedfreaak
The Morrigan
3,088
639
0
1,220
6,082
2,362
285
1,077
5,005
32,855
3,368
W
Fenrir
Kylexile
Fenrir
4,057
760
0
2,750
7,376
5,409
87
1,071
6,305
0
12,860
W
Shiva
Nabemii1
Shiva
4,617
1,065
0
4,632
8,450
4,857
491
315
8,135
0
42,137
L
Susano
Vensword
Susano
3,777
754
0
3,847
8,409
3,042
0
753
7,656
0
36,827
L
Cabrakan
mooshorom
Cabrakan
1,495
434
233
1,873
9,621
7,411
0
1,015
8,606
9,067
0
W
4,374
1,272
0
250
3,948
1,208
1,150
306
3,642
0
32,180
L
Lancelot
tybaltc
Lancelot
5,765
868
0
2,268
9,893
5,508
0
1,074
8,819
0
37,571
L
3,665
1,565
0
2,024
7,420
2,679
1,380
647
6,773
0
41,276

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,832
Gold Earned
27,774
267
Minions Killed
251
0
Camps Cleared
0
1,111,954
Distance Traveled
1,012,190
9
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Lancelot
6,635
603
52
5
0
244,693
1
W
Sol
5,587
508
51
5
0
206,338
3
L
The Morrigan
5,577
507
51
5
0
184,560
4
W
Fenrir
6,282
571
22
2
0
227,111
3
W
Shiva
6,861
624
90
8
0
216,993
0
L
Susano
5,666
515
61
6
0
250,394
4
L
Cabrakan
4,909
446
15
1
0
203,425
1
W
Medusa
5,467
497
52
5
0
216,819
2
L
Lancelot
5,833
530
63
6
0
206,739
0
L
Neith
5,789
526
61
6
0
167,072
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role