Player Matchup

Da Ji
Da Ji
Idxntfxde
Da Ji
Level 157
God Stats
2W - 1L
1,531 SR
Queue Stats
79W - 68L
1,544 Elo+
Party 2
Agni
Agni
ImHoff
Agni
Level 95
God Stats
12W - 16L
1,440 SR
Queue Stats
15W - 19L
1,410 Elo+
Party 2
Ravana
Ravana
Shmidrick
Ravana
Level 107
God Stats
24W - 12L
1,665 SR
Queue Stats
280W - 266L
1,550 Elo+
Party 2
Bacchus
Bacchus
Uncle Rileyy
Bacchus
Level 61
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 15L
1,434 Elo+
Party 2
Charybdis
Charybdis
WeHateSquirt
Charybdis
Level 129
God Stats
4W - 5L
1,418 SR
Queue Stats
89W - 117L
1,529 Elo+
Party 2
Team Averages
Level 110
1,511 SR
1,493 Elo+

VS

Team Averages
Level 121
1,622 SR
1,511 Elo+
Kukulkan
Kukulkan
Comet0695
Kukulkan
Level 127
God Stats
4W - 2L
1,710 SR
Queue Stats
308W - 292L
1,486 Elo+
Party 1
Cabrakan
Cabrakan
FMJ573
Cabrakan
Level 122
God Stats
4W - 8L
1,827 SR
Queue Stats
565W - 597L
1,517 Elo+
Party 3
Neith
Neith
Origin uWu
Neith
Level 86
God Stats
0W - 3L
1,496 SR
Queue Stats
158W - 194L
1,466 Elo+
Party 3
Chaac
Chaac
ThunderGoose433
Chaac
Level 155
God Stats
27W - 27L
1,588 SR
Queue Stats
721W - 677L
1,557 Elo+
Party 1
Lancelot
Lancelot
lIDarkKnightIll
Lancelot
Level 116
God Stats
15W - 18L
1,490 SR
Queue Stats
82W - 75L
1,531 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
Idxntfxde
Da Ji
19
9 / 3 / 7
12,174
529
15,648
20,857
11,316
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Agni
ImHoff
Agni
18
2 / 1 / 6
10,889
473
14,634
12,608
5,440
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Ravana
Shmidrick
Ravana
20
4 / 2 / 4
12,846
559
22,463
14,248
11,691
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Bacchus
Uncle Rileyy
Bacchus
14
1 / 5 / 3
9,183
399
5,430
19,833
25,057
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Charybdis
WeHateSquirt
Charybdis
20
3 / 3 / 3
12,630
549
10,120
16,511
6,700
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Comet0695
Kukulkan
17
4 / 3 / 4
11,001
478
12,643
10,583
5,391
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cabrakan
FMJ573
Cabrakan
15
4 / 5 / 4
9,920
431
9,170
21,461
16,368
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Neith
14
3 / 3 / 3
9,712
422
10,778
16,140
7,696
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

16
1 / 4 / 6
10,014
435
8,726
21,794
21,764
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Lancelot
18
2 / 4 / 1
10,845
472
11,856
26,093
12,750
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
32
19
Kills
14
14
Deaths
19
23
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
Comet0695
Kukulkan
4
3
4
2
L
Cabrakan
FMJ573
Cabrakan
4
5
4
1.2
W
Da Ji
Idxntfxde
Da Ji
9
3
7
4.17
W
Agni
ImHoff
Agni
2
1
6
5
L
Neith
3
3
3
1.5
W
Ravana
Shmidrick
Ravana
4
2
4
3
L
1
4
6
1
W
Bacchus
Uncle Rileyy
Bacchus
1
5
3
0.5
W
Charybdis
WeHateSquirt
Charybdis
3
3
3
1.5
L
Lancelot
2
4
1
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,295
Damage
53,173
84,057
Taken
96,071
60,204
Mitigated
63,969
25,251
Healing
29,897
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
Comet0695
Kukulkan
12,643
1,670
0
2,268
10,583
5,391
92
3,902
6,681
107,453
0
L
Cabrakan
FMJ573
Cabrakan
9,170
1,053
0
2,256
21,461
16,368
0
6,147
15,314
70,958
0
W
Da Ji
Idxntfxde
Da Ji
15,648
4,242
0
2,244
20,857
11,316
138
5,216
15,641
0
92,703
W
Agni
ImHoff
Agni
14,634
923
0
3,448
12,608
5,440
2,172
3,532
9,076
101,553
0
L
Neith
10,778
3,984
420
4,789
16,140
7,696
316
2,195
13,945
0
64,892
W
Ravana
Shmidrick
Ravana
22,463
6,944
0
9,148
14,248
11,691
0
1,952
12,296
0
119,065
L
8,726
1,766
0
8,347
21,794
21,764
0
5,572
15,265
0
75,983
W
Bacchus
Uncle Rileyy
Bacchus
5,430
927
0
1,596
19,833
25,057
299
9,571
10,262
23,338
0
W
Charybdis
WeHateSquirt
Charybdis
10,120
4,445
0
8,815
16,511
6,700
450
1,542
14,325
0
131,103
L
Lancelot
11,856
4,791
0
11,817
26,093
12,750
0
2,248
23,845
0
81,299

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,722
Gold Earned
51,492
675
Minions Killed
638
0
Camps Cleared
0
2,122,853
Distance Traveled
2,067,108
33
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
11,001
478
184
8
0
405,730
8
L
Cabrakan
9,920
431
117
5
0
406,543
6
W
Da Ji
12,174
529
94
4
0
450,108
8
W
Agni
10,889
473
153
7
0
426,183
13
L
Neith
9,712
422
109
5
0
380,123
3
W
Ravana
12,846
559
191
8
0
432,795
2
L
Chaac
10,014
435
98
4
0
420,710
5
W
Bacchus
9,183
399
23
1
0
410,891
3
W
Charybdis
12,630
549
214
9
0
402,876
7
L
Lancelot
10,845
472
130
6
0
454,002
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role