Player Matchup

Medusa
Medusa
 
Medusa
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Persephone
Persephone
EllenDegeneres
Persephone
Level 69
God Stats
3W - 5L
1,348 SR
Queue Stats
29W - 23L
1,392 Elo+
Party 1
Lancelot
Lancelot
Roastymarshmelo
Lancelot
Level 58
God Stats
3W - 1L
1,500 SR
Queue Stats
14W - 10L
1,482 Elo+
Party 1
Bellona
Bellona
TheQQer
Bellona
Level 27
God Stats
4W - 1L
1,659 SR
Queue Stats
6W - 6L
1,470 Elo+
Party 1
Atlas
Atlas
paradoxace
Atlas
Level 28
God Stats
18W - 15L
1,639 SR
Queue Stats
78W - 97L
1,345 Elo+
Party 3
Team Averages
Level 54
1,529 SR
1,438 Elo+

VS

Team Averages
Level 42
1,436 SR
1,251 Elo+
Tiamat
Tiamat
NobleWolf213
Tiamat
Level 37
God Stats
0W - 1L
1,313 SR
Queue Stats
15W - 14L
1,140 Elo+
Party 2
Cthulhu
Cthulhu
RedViper5666
Cthulhu
Level 25
God Stats
5W - 10L
1,367 SR
Queue Stats
7W - 13L
1,140 Elo+
Party 2
Skadi
Skadi
SykoFox92
Skadi
Level 23
God Stats
4W - 3L
1,410 SR
Queue Stats
24W - 47L
1,248 Elo+
Party 4
Mercury
Mercury
XGN_Charlie
Mercury
Level 45
God Stats
2W - 1L
1,681 SR
Queue Stats
217W - 246L
1,351 Elo+
Party 4
Chaac
Chaac
klambert238
Chaac
Level 79
God Stats
2W - 6L
1,410 SR
Queue Stats
8W - 12L
1,376 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
12
6 / 2 / 4
7,700
513
11,751
9,611
4,101
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Persephone
EllenDegeneres
Persephone
14
2 / 2 / 3
8,773
585
4,492
9,958
4,119
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lancelot
13
5 / 2 / 6
8,355
557
8,198
10,694
4,201
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Bellona
TheQQer
Bellona
15
3 / 0 / 0
8,413
561
7,201
9,679
9,190
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Atlas
10
1 / 1 / 7
7,222
481
5,332
10,790
7,690
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
12
2 / 3 / 1
7,107
474
5,089
8,441
5,035
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Cthulhu
RedViper5666
Cthulhu
9
0 / 1 / 3
5,970
398
4,981
9,980
6,160
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Skadi
SykoFox92
Skadi
9
2 / 9 / 0
6,285
419
6,051
12,257
3,640
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Mercury
XGN_Charlie
Mercury
11
2 / 2 / 1
7,089
473
4,978
10,407
3,421
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

12
0 / 4 / 0
7,160
477
4,658
13,174
11,644
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
11
17
Kills
6
7
Deaths
19
20
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Medusa
 
Medusa
6
2
4
4
W
Persephone
EllenDegeneres
Persephone
2
2
3
1.75
L
Tiamat
2
3
1
0.83
L
Cthulhu
RedViper5666
Cthulhu
0
1
3
1.5
W
Lancelot
5
2
6
4
L
Skadi
SykoFox92
Skadi
2
9
0
0.22
W
Bellona
TheQQer
Bellona
3
0
0
3
L
Mercury
XGN_Charlie
Mercury
2
2
1
1.25
L
0
4
0
0
W
Atlas
1
1
7
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,974
Damage
25,757
50,732
Taken
54,259
29,301
Mitigated
29,900
11,692
Healing
6,032
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
 
Medusa
11,751
4,732
0
1,339
9,611
4,101
856
2,460
7,151
0
49,414
W
Persephone
EllenDegeneres
Persephone
4,492
234
0
1,031
9,958
4,119
309
2,894
6,854
61,483
0
L
Tiamat
5,089
290
0
1,024
8,441
5,035
0
1,890
6,551
42,464
0
L
Cthulhu
RedViper5666
Cthulhu
4,981
466
197
554
9,980
6,160
66
2,869
7,111
18,504
0
W
Lancelot
8,198
2,367
0
3,618
10,694
4,201
84
1,566
9,128
0
56,749
L
Skadi
SykoFox92
Skadi
6,051
2,787
347
827
12,257
3,640
286
2,934
9,323
0
35,692
W
Bellona
TheQQer
Bellona
7,201
1,395
0
2,720
9,679
9,190
84
564
9,115
0
54,398
L
Mercury
XGN_Charlie
Mercury
4,978
2,454
0
505
10,407
3,421
0
2,131
8,276
0
51,098
L
4,658
757
0
2,578
13,174
11,644
1,068
0
13,174
0
49,661
W
Atlas
5,332
2,179
0
2,984
10,790
7,690
616
2,743
8,047
20,172
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,463
Gold Earned
33,611
369
Minions Killed
312
0
Camps Cleared
0
1,508,480
Distance Traveled
1,426,113
10
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
7,700
513
60
4
0
289,920
3
W
Persephone
8,773
585
118
8
0
296,190
3
L
Tiamat
7,107
474
62
4
0
284,972
6
L
Cthulhu
5,970
398
30
2
0
304,661
3
W
Lancelot
8,355
557
89
6
0
338,531
0
L
Skadi
6,285
419
52
3
0
246,006
0
W
Bellona
8,413
561
84
6
0
291,276
3
L
Mercury
7,089
473
80
5
0
336,618
0
L
Chaac
7,160
477
88
6
0
253,856
1
W
Atlas
7,222
481
18
1
0
292,563
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role