Player Matchup

Anubis
Anubis
FailedAthlete
Anubis
Level 121
God Stats
2W - 3L
1,513 SR
Queue Stats
133W - 155L
1,460 Elo+
Party 3
Ao Kuang
Ao Kuang
Gugalump
Ao Kuang
Level 63
God Stats
0W - 1L
1,500 SR
Queue Stats
56W - 56L
1,531 Elo+
Party 2
Bellona
Bellona
Soul_Reaper_2500
Bellona
Level 4
God Stats
2W - 5L
1,488 SR
Queue Stats
4W - 9L
1,484 Elo+
Party 2
Nike
Nike
bentwilley305
Nike
Level 46
God Stats
28W - 37L
1,454 SR
Queue Stats
172W - 265L
1,418 Elo+
Party 3
Lancelot
Lancelot
tracotr
Lancelot
Level 105
God Stats
1W - 3L
1,500 SR
Queue Stats
75W - 57L
1,577 Elo+
Party 2
Team Averages
Level 68
1,491 SR
1,494 Elo+

VS

Team Averages
Level 51
1,404 SR
1,493 Elo+
Charybdis
Charybdis
AngelFireheart
Charybdis
Level 69
God Stats
3W - 0L
1,671 SR
Queue Stats
12W - 11L
1,577 Elo+
Party 1
Freya
Freya
Astonyix
Freya
Level 27
God Stats
1W - 2L
1,323 SR
Queue Stats
4W - 6L
1,382 Elo+
Party 1
Nu Wa
Nu Wa
CatzNCoco
Nu Wa
Level 12
God Stats
2W - 3L
1,326 SR
Queue Stats
13W - 15L
1,518 Elo+
Party 1
Awilix
Awilix
Fevonix
Awilix
Level 133
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 20L
1,529 Elo+
Party 1
Chaac
Chaac
Kjay88
Chaac
Level 16
God Stats
2W - 1L
1,201 SR
Queue Stats
15W - 19L
1,459 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
8 / 6 / 12
13,269
829
20,554
22,133
11,749
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Ao Kuang
Gugalump
Ao Kuang
17
5 / 10 / 9
11,534
721
11,531
24,837
11,011
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

15
1 / 7 / 6
10,038
627
4,311
17,056
16,264
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

19
0 / 2 / 10
11,617
726
7,672
18,642
22,225
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Lancelot
tracotr
Lancelot
20
11 / 11 / 7
13,340
834
24,430
23,755
11,636
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
AngelFireheart
Charybdis
18
3 / 7 / 10
11,808
738
9,321
15,514
4,854
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Freya
Astonyix
Freya
20
14 / 5 / 12
14,860
929
34,091
27,205
12,557
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Nu Wa
CatzNCoco
Nu Wa
19
4 / 4 / 15
12,474
780
11,880
9,070
3,641
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Awilix
Fevonix
Awilix
20
12 / 6 / 16
14,340
896
26,421
22,565
9,815
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Chaac
Kjay88
Chaac
20
2 / 4 / 16
12,712
795
12,317
20,465
14,840
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

69
Kill Participation
104
25
Kills
35
36
Deaths
26
44
Assists
69
Player
Kills
Deaths
Assists
KDA
W
Charybdis
AngelFireheart
Charybdis
3
7
10
1.14
W
Freya
Astonyix
Freya
14
5
12
4
W
Nu Wa
CatzNCoco
Nu Wa
4
4
15
2.88
L
8
6
12
2.33
W
Awilix
Fevonix
Awilix
12
6
16
3.33
L
Ao Kuang
Gugalump
Ao Kuang
5
10
9
0.95
W
Chaac
Kjay88
Chaac
2
4
16
2.5
L
1
7
6
0.57
L
0
2
10
2.5
L
Lancelot
tracotr
Lancelot
11
11
7
1.32

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,498
Damage
94,030
106,423
Taken
94,819
72,885
Mitigated
45,707
18,341
Healing
25,325
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charybdis
AngelFireheart
Charybdis
9,321
6,047
0
708
15,514
4,854
3,885
7,483
8,031
0
40,097
W
Freya
Astonyix
Freya
34,091
12,170
0
13,693
27,205
12,557
2,255
7,689
19,516
76,980
0
W
Nu Wa
CatzNCoco
Nu Wa
11,880
4,093
0
911
9,070
3,641
2,925
5,475
3,595
36,300
0
L
20,554
310
0
8,254
22,133
11,749
1,086
9,388
12,493
61,359
0
W
Awilix
Fevonix
Awilix
26,421
9,776
0
5,851
22,565
9,815
0
5,578
16,987
0
64,656
L
Ao Kuang
Gugalump
Ao Kuang
11,531
2,335
0
4,955
24,837
11,011
0
13,180
11,320
23,249
1,861
W
Chaac
Kjay88
Chaac
12,317
2,183
0
4,162
20,465
14,840
393
5,038
15,218
0
43,466
L
4,311
1,490
0
995
17,056
16,264
0
6,801
10,082
0
10,275
L
7,672
1,143
0
3,312
18,642
22,225
404
5,844
12,111
0
43,215
L
Lancelot
tracotr
Lancelot
24,430
5,199
0
825
23,755
11,636
1,364
9,993
13,443
0
56,018

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,798
Gold Earned
66,194
279
Minions Killed
263
0
Camps Cleared
0
1,427,518
Distance Traveled
1,550,845
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charybdis
11,808
738
50
3
0
281,967
2
W
Freya
14,860
929
65
4
0
309,587
0
W
Nu Wa
12,474
780
30
2
0
250,260
2
L
Anubis
13,269
829
94
6
0
271,085
3
W
Awilix
14,340
896
42
3
0
363,037
0
L
Ao Kuang
11,534
721
35
2
0
280,619
0
W
Chaac
12,712
795
76
5
0
345,994
0
L
Bellona
10,038
627
15
1
0
237,489
0
L
Nike
11,617
726
68
4
0
327,177
0
L
Lancelot
13,340
834
67
4
0
311,148
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role