Player Matchup

Eset
Eset
OrangeKat742
Eset
Level 122
God Stats
4W - 3L
1,630 SR
Queue Stats
189W - 102L
1,681 Elo+
Party 2
Artio
Artio
Samikpo
Artio
Level 147
God Stats
2W - 2L
1,526 SR
Queue Stats
108W - 71L
1,661 Elo+
Party 2
Cliodhna
Cliodhna
lumarck
Cliodhna
Level 22
God Stats
2W - 1L
1,737 SR
Queue Stats
26W - 16L
1,903 Elo+
Party 2
Team Averages
Level 97
1,631 SR
1,748 Elo+

VS

Team Averages
Level 35
1,580 SR
1,360 Elo+
Nemesis
Nemesis
Fullbuster004
Nemesis
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 1
King Arthur
King Arthur
Hixxixs
King Arthur
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 26L
1,271 Elo+
Party 1
Vulcan
Vulcan
OwnKrakenGamer
Vulcan
Level 75
God Stats
1W - 1L
1,740 SR
Queue Stats
36W - 82L
1,309 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
6 / 0 / 11
8,617
862
10,708
6,791
2,726
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Artio
Samikpo
Artio
12
4 / 0 / 13
8,397
840
6,529
13,789
8,511
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Cliodhna
lumarck
Cliodhna
13
8 / 0 / 9
8,430
843
8,848
6,681
2,694
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
8
0 / 7 / 0
5,918
592
3,969
11,469
7,149
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cudgel

Cudgel

+10
Physical Power
+50
Health

King Arthur
Hixxixs
King Arthur
9
0 / 8 / 0
5,800
580
5,068
12,621
10,376
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

10
0 / 3 / 0
5,949
595
7,121
6,913
2,889
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
0
18
Kills
0
0
Deaths
18
33
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Nemesis
0
7
0
0
L
King Arthur
Hixxixs
King Arthur
0
8
0
0
W
6
0
11
11.5
L
0
3
0
0
W
Artio
Samikpo
Artio
4
0
13
10.5
W
Cliodhna
lumarck
Cliodhna
8
0
9
12.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,085
Damage
16,158
27,261
Taken
31,003
13,931
Mitigated
20,414
9,404
Healing
1,117
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
3,969
1,677
195
922
11,469
7,149
0
6,453
5,016
0
7,887
L
King Arthur
Hixxixs
King Arthur
5,068
849
0
0
12,621
10,376
0
6,991
5,630
0
13,932
W
10,708
794
196
1,003
6,791
2,726
654
1,469
5,322
39,162
0
L
7,121
2,251
0
0
6,913
2,889
0
4,161
2,752
20,517
0
W
Artio
Samikpo
Artio
6,529
407
1,314
4,504
13,789
8,511
0
3,249
10,540
14,684
0
W
Cliodhna
lumarck
Cliodhna
8,848
146
148
2,239
6,681
2,694
256
2,817
3,864
0
22,477

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,444
Gold Earned
17,667
126
Minions Killed
55
7
Camps Cleared
1
623,357
Distance Traveled
521,527
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
5,918
592
8
1
0
170,006
0
L
King Arthur
5,800
580
14
1
1
161,991
0
W
Eset
8,617
862
76
8
4
206,210
2
L
Vulcan
5,949
595
33
3
0
189,530
2
W
Artio
8,397
840
17
2
0
218,590
1
W
Cliodhna
8,430
843
33
3
3
198,557
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role