Player Matchup

Agni
Agni
 
Agni
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ganesha
Ganesha
AnaDarko
Ganesha
Level 158
God Stats
2W - 0L
1,500 SR
Queue Stats
538W - 523L
1,531 Elo+
Party 1
Sol
Sol
BeA5tLiiv5
Sol
Level 60
God Stats
11W - 7L
1,407 SR
Queue Stats
434W - 452L
1,452 Elo+
Party 3
Scylla
Scylla
Dagmord
Scylla
Level 144
God Stats
2W - 0L
1,500 SR
Queue Stats
51W - 64L
1,407 Elo+
Solo
Gilgamesh
Gilgamesh
Mrtred
Gilgamesh
Level 148
God Stats
19W - 8L
1,823 SR
Queue Stats
299W - 288L
1,561 Elo+
Party 3
Team Averages
Level 119
1,546 SR
1,490 Elo+

VS

Team Averages
Level 123
1,502 SR
1,518 Elo+
Discordia
Discordia
Clausthex
Discordia
Level 145
God Stats
5W - 4L
1,501 SR
Queue Stats
279W - 290L
1,507 Elo+
Solo
Arachne
Arachne
Jimbali
Arachne
Level 108
God Stats
3W - 5L
1,538 SR
Queue Stats
425W - 402L
1,517 Elo+
Party 2
Sol
Sol
Sasa777
Sol
Level 147
God Stats
6W - 13L
1,313 SR
Queue Stats
418W - 430L
1,540 Elo+
Solo
Fafnir
Fafnir
Wyzbang
Fafnir
Level 125
God Stats
9W - 7L
1,378 SR
Queue Stats
395W - 380L
1,526 Elo+
Party 2
Tiamat
Tiamat
pkmn84
Tiamat
Level 89
God Stats
10W - 8L
1,779 SR
Queue Stats
463W - 432L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
 
Agni
20
5 / 5 / 14
12,438
655
23,100
14,837
8,400
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ganesha
AnaDarko
Ganesha
20
1 / 5 / 23
12,893
679
12,458
22,239
39,763
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

20
5 / 5 / 15
12,999
684
17,140
15,541
8,909
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Scylla
Dagmord
Scylla
20
6 / 4 / 12
13,328
701
16,339
13,139
7,852
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Gilgamesh
Mrtred
Gilgamesh
20
10 / 3 / 12
13,579
715
15,072
22,623
29,329
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Clausthex
Discordia
19
4 / 5 / 9
11,719
617
14,076
11,366
6,126
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Arachne
Jimbali
Arachne
18
5 / 8 / 9
11,846
623
15,087
22,383
12,615
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Sol
20
8 / 3 / 8
13,591
715
20,769
19,027
9,976
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Fafnir
Wyzbang
Fafnir
20
2 / 4 / 16
12,889
678
8,739
25,349
40,184
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Tiamat
pkmn84
Tiamat
17
2 / 7 / 12
11,447
602
12,852
16,424
13,882
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Match Insights

Player Kills, Deaths, and Assists

103
Kill Participation
75
27
Kills
21
22
Deaths
27
76
Assists
54
Player
Kills
Deaths
Assists
KDA
W
Agni
 
Agni
5
5
14
2.4
W
Ganesha
AnaDarko
Ganesha
1
5
23
2.5
W
5
5
15
2.5
L
Discordia
Clausthex
Discordia
4
5
9
1.7
W
Scylla
Dagmord
Scylla
6
4
12
3
L
Arachne
Jimbali
Arachne
5
8
9
1.19
W
Gilgamesh
Mrtred
Gilgamesh
10
3
12
5.33
L
Sol
8
3
8
4
L
Fafnir
Wyzbang
Fafnir
2
4
16
2.5
L
Tiamat
pkmn84
Tiamat
2
7
12
1.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

84,109
Damage
71,523
88,379
Taken
94,549
94,253
Mitigated
82,783
27,997
Healing
33,714
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Agni
 
Agni
23,100
1,046
1,696
1,789
14,837
8,400
1,910
8,883
5,954
51,248
0
W
Ganesha
AnaDarko
Ganesha
12,458
1,005
1,373
5,031
22,239
39,763
811
14,631
7,608
27,916
0
W
17,140
5,357
2,424
4,316
15,541
8,909
2,566
11,758
3,783
42,698
0
L
Discordia
Clausthex
Discordia
14,076
69
1,573
2,230
11,366
6,126
142
8,182
3,184
31,067
0
W
Scylla
Dagmord
Scylla
16,339
2,019
753
1,563
13,139
7,852
1,530
9,622
3,517
43,883
0
L
Arachne
Jimbali
Arachne
15,087
8,357
876
5,775
22,383
12,615
0
17,365
5,018
0
20,514
W
Gilgamesh
Mrtred
Gilgamesh
15,072
3,061
3,900
5,152
22,623
29,329
847
11,542
11,081
0
36,002
L
Sol
20,769
7,620
1,329
9,068
19,027
9,976
1,698
14,625
4,402
58,694
0
L
Fafnir
Wyzbang
Fafnir
8,739
2,601
1,883
7,613
25,349
40,184
15
16,424
8,925
15,959
0
L
Tiamat
pkmn84
Tiamat
12,852
979
1,226
2,141
16,424
13,882
0
12,441
3,983
29,559
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,237
Gold Earned
61,492
281
Minions Killed
187
0
Camps Cleared
0
1,623,813
Distance Traveled
1,633,388
8
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Agni
12,438
655
60
3
0
328,894
0
W
Ganesha
12,893
679
2
0
0
314,014
0
W
Sol
12,999
684
77
4
0
322,530
4
L
Discordia
11,719
617
33
2
0
314,138
1
W
Scylla
13,328
701
81
4
0
317,125
1
L
Arachne
11,846
623
10
1
0
351,160
3
W
Gilgamesh
13,579
715
61
3
0
341,250
3
L
Sol
13,591
715
115
6
0
307,299
0
L
Fafnir
12,889
678
4
0
0
360,480
0
L
Tiamat
11,447
602
25
1
0
300,311
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role