Player Matchup

Lancelot
Lancelot
ChefBonardy
Lancelot
Level 121
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 12L
1,637 Elo+
Party 1
Cthulhu
Cthulhu
Duk3Nuk3em02
Cthulhu
Level 49
God Stats
9W - 4L
1,835 SR
Queue Stats
30W - 14L
1,606 Elo+
Party 1
Anubis
Anubis
SheMoanzRamon
Anubis
Level 140
God Stats
0W - 1L
1,500 SR
Queue Stats
29W - 15L
1,562 Elo+
Party 1
Team Averages
Level 103
1,612 SR
1,602 Elo+

VS

Team Averages
Level 89
1,700 SR
1,544 Elo+
Ah Puch
Ah Puch
OneUpOverU
Ah Puch
Level 107
God Stats
4W - 0L
1,901 SR
Queue Stats
98W - 77L
1,615 Elo+
Party 2
Susano
Susano
TheKonohaKid
Susano
Level 142
God Stats
14W - 5L
1,712 SR
Queue Stats
250W - 211L
1,539 Elo+
Party 2
Atlas
Atlas
krypteck91
Atlas
Level 18
God Stats
8W - 3L
1,486 SR
Queue Stats
26W - 18L
1,477 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
ChefBonardy
Lancelot
13
0 / 7 / 2
9,072
534
6,061
16,770
6,871
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Cthulhu
Duk3Nuk3em02
Cthulhu
16
2 / 2 / 1
10,372
610
11,170
15,317
14,513
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

14
1 / 7 / 1
9,952
585
9,821
16,787
9,216
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
OneUpOverU
Ah Puch
17
5 / 1 / 11
11,469
675
23,304
11,276
5,227
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Susano
17
8 / 2 / 5
11,976
704
11,245
14,414
7,476
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Atlas
16
3 / 0 / 13
11,992
705
10,134
13,233
15,392
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
45
3
Kills
16
16
Deaths
3
4
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Lancelot
ChefBonardy
Lancelot
0
7
2
0.14
L
Cthulhu
Duk3Nuk3em02
Cthulhu
2
2
1
1.25
W
Ah Puch
OneUpOverU
Ah Puch
5
1
11
10.5
L
1
7
1
0.21
W
Susano
8
2
5
5.25
W
Atlas
3
0
13
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,052
Damage
44,683
48,874
Taken
38,923
30,600
Mitigated
28,095
5,456
Healing
12,536
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Lancelot
ChefBonardy
Lancelot
6,061
368
0
380
16,770
6,871
0
11,526
5,244
0
21,402
L
Cthulhu
Duk3Nuk3em02
Cthulhu
11,170
90
600
1,422
15,317
14,513
0
12,274
3,043
34,943
0
W
Ah Puch
OneUpOverU
Ah Puch
23,304
2,047
477
5,105
11,276
5,227
162
4,730
6,185
64,054
0
L
9,821
542
0
3,054
16,787
9,216
0
9,870
6,917
43,799
0
W
Susano
11,245
552
0
4,353
14,414
7,476
0
8,760
5,433
0
46,358
W
Atlas
10,134
4,318
0
2,601
13,233
15,392
0
7,532
5,315
23,123
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,396
Gold Earned
35,437
177
Minions Killed
196
6
Camps Cleared
8
899,314
Distance Traveled
933,235
4
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Lancelot
9,072
534
31
2
0
333,160
0
L
Cthulhu
10,372
610
53
3
2
331,118
4
W
Ah Puch
11,469
675
96
6
0
281,738
3
L
Anubis
9,952
585
93
5
4
235,036
0
W
Susano
11,976
704
77
5
7
330,257
3
W
Atlas
11,992
705
23
1
1
321,240
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role