Player Matchup

Thor
Thor
Cheeseles
Thor
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,500 Elo+
Party 3
Ymir
Ymir
PokimaneFan2002
Ymir
Level 6
God Stats
1W - 3L
1,714 SR
Queue Stats
3W - 6L
1,500 Elo+
Party 3
Bellona
Bellona
Tom11111
Bellona
Level 88
God Stats
0W - 1L
1,714 SR
Queue Stats
1W - 3L
1,500 Elo+
Party 3
Neith
Neith
animekid103
Neith
Level 6
God Stats
3W - 6L
1,714 SR
Queue Stats
3W - 6L
1,500 Elo+
Party 3
Loki
Loki
kyrfanboy
Loki
Level 85
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 3
Team Averages
Level 38
1,628 SR
1,500 Elo+

VS

Team Averages
Level 55
1,498 SR
1,457 Elo+
Merlin
Merlin
Ashtoon
Merlin
Level 22
God Stats
4W - 3L
1,503 SR
Queue Stats
40W - 43L
1,455 Elo+
Party 2
Bacchus
Bacchus
JCaron
Bacchus
Level 26
God Stats
8W - 5L
1,423 SR
Queue Stats
53W - 56L
1,449 Elo+
Party 1
Poseidon
Poseidon
QWERTY1097
Poseidon
Level 44
God Stats
3W - 3L
1,605 SR
Queue Stats
168W - 181L
1,492 Elo+
Party 1
Awilix
Awilix
TheKing1220
Awilix
Level 120
God Stats
3W - 3L
1,393 SR
Queue Stats
34W - 39L
1,402 Elo+
Party 1
Lancelot
Lancelot
smolbabynugget
Lancelot
Level 61
God Stats
2W - 1L
1,566 SR
Queue Stats
165W - 177L
1,485 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
16
2 / 8 / 7
9,599
686
5,168
15,357
6,713
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

17
4 / 5 / 7
10,833
774
9,868
18,355
12,698
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Bellona
Tom11111
Bellona
16
4 / 6 / 6
9,808
701
13,226
23,687
22,821
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heavy Mace

Heavy Mace

+30
Physical Power

17
3 / 6 / 10
10,526
752
12,019
13,115
7,177
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Loki
18
10 / 6 / 6
11,193
800
13,858
17,393
9,093
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Ashtoon
Merlin
17
4 / 6 / 10
10,872
777
11,813
12,328
5,936
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Bacchus
JCaron
Bacchus
16
2 / 5 / 12
10,240
731
6,683
20,638
29,690
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Poseidon
QWERTY1097
Poseidon
19
5 / 7 / 9
11,718
837
12,596
12,881
6,710
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Awilix
19
9 / 1 / 6
12,262
876
16,562
14,929
8,306
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Lancelot
20
11 / 4 / 9
12,551
897
22,780
18,170
10,693
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
77
23
Kills
31
31
Deaths
23
36
Assists
46
Player
Kills
Deaths
Assists
KDA
W
Merlin
Ashtoon
Merlin
4
6
10
1.5
L
Thor
2
8
7
0.69
W
Bacchus
JCaron
Bacchus
2
5
12
1.6
L
4
5
7
1.5
W
Poseidon
QWERTY1097
Poseidon
5
7
9
1.36
W
Awilix
9
1
6
12
L
Bellona
Tom11111
Bellona
4
6
6
1.17
L
3
6
10
1.33
L
Loki
10
6
6
2.17
W
Lancelot
11
4
9
3.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,139
Damage
70,434
87,907
Taken
78,946
58,502
Mitigated
61,335
4,035
Healing
9,370
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
Ashtoon
Merlin
11,813
648
0
0
12,328
5,936
1,297
1,205
11,123
32,746
0
L
Thor
5,168
661
0
269
15,357
6,713
405
4,556
10,641
0
22,303
W
Bacchus
JCaron
Bacchus
6,683
1,106
105
2,316
20,638
29,690
680
3,639
16,091
12,989
0
L
9,868
3,148
0
0
18,355
12,698
0
6,313
10,578
26,166
0
W
Poseidon
QWERTY1097
Poseidon
12,596
1,280
0
240
12,881
6,710
779
1,621
11,260
48,104
0
W
Awilix
16,562
7,123
0
1,466
14,929
8,306
3,614
1,201
13,728
0
42,739
L
Bellona
Tom11111
Bellona
13,226
2,457
0
1,125
23,687
22,821
0
7,938
14,867
0
28,443
L
12,019
4,849
0
1,347
13,115
7,177
680
5,224
7,891
0
26,660
L
Loki
13,858
2,261
0
1,294
17,393
9,093
817
6,581
10,756
374
41,604
W
Lancelot
22,780
3,462
0
5,243
18,170
10,693
915
2,551
15,619
0
45,834

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,959
Gold Earned
57,643
220
Minions Killed
230
0
Camps Cleared
0
1,267,303
Distance Traveled
1,442,269
4
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
10,872
777
39
3
0
228,722
2
L
Thor
9,599
686
32
2
0
211,859
0
W
Bacchus
10,240
731
14
1
0
266,412
3
L
Ymir
10,833
774
35
3
0
276,218
0
W
Poseidon
11,718
837
83
6
0
267,574
4
W
Awilix
12,262
876
45
3
0
349,590
0
L
Bellona
9,808
701
38
3
0
256,053
2
L
Neith
10,526
752
51
4
0
226,688
2
L
Loki
11,193
800
64
5
0
296,485
0
W
Lancelot
12,551
897
49
4
0
329,971
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role