Player Matchup

Achilles
Achilles
ChiII Day
Achilles
Level 25
God Stats
2W - 0L
1,792 SR
Queue Stats
52W - 10L
1,799 Elo+
Party 1
Xing Tian
Xing Tian
ConfyCakes
Xing Tian
Level 64
God Stats
2W - 2L
1,444 SR
Queue Stats
102W - 87L
1,536 Elo+
Party 2
Apollo
Apollo
GirthQuakeActual
Apollo
Level 28
God Stats
2W - 1L
1,500 SR
Queue Stats
83W - 61L
1,576 Elo+
Party 2
Ao Kuang
Ao Kuang
SuitableGEEs
Ao Kuang
Level 103
God Stats
3W - 6L
1,557 SR
Queue Stats
248W - 242L
1,416 Elo+
Party 1
Zhong Kui
Zhong Kui
bluePsychoX4
Zhong Kui
Level 48
God Stats
6W - 12L
1,303 SR
Queue Stats
616W - 624L
1,409 Elo+
Party 1
Team Averages
Level 54
1,519 SR
1,547 Elo+

VS

Team Averages
Level 39
1,554 SR
1,526 Elo+
Rama
Rama
Bobmaster02
Rama
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 3
Agni
Agni
King Kong106786
Agni
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 9L
1,500 Elo+
Solo
Raijin
Raijin
Rahjjaboo
Raijin
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,684 Elo+
Party 3
Chernobog
Chernobog
jaackMeehoff
Chernobog
Level 28
God Stats
3W - 1L
1,771 SR
Queue Stats
124W - 120L
1,446 Elo+
Solo
Kuzenbo
Kuzenbo
potatoking1234
Kuzenbo
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
ChiII Day
Achilles
17
8 / 1 / 13
10,257
932
10,622
14,962
22,017
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Xing Tian
ConfyCakes
Xing Tian
14
2 / 3 / 21
8,684
789
7,798
14,644
14,861
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

17
9 / 3 / 18
10,277
934
19,892
9,446
5,403
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Ao Kuang
SuitableGEEs
Ao Kuang
15
8 / 4 / 10
9,346
850
7,263
11,307
5,459
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Zhong Kui
bluePsychoX4
Zhong Kui
16
5 / 4 / 17
10,138
922
9,585
10,532
7,605
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 9 / 3
7,292
663
7,335
13,455
6,115
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Bow

Short Bow

+15%
Attack Speed

8
0 / 7 / 5
6,350
577
2,773
7,204
2,592
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Raijin
Rahjjaboo
Raijin
12
2 / 7 / 4
7,402
673
6,730
10,757
4,758
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Breastplate

Breastplate

+20
Physical Protection

Chernobog
jaackMeehoff
Chernobog
18
10 / 3 / 3
10,471
952
11,000
9,688
5,486
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

16
0 / 6 / 9
8,780
798
5,697
17,602
20,311
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

111
Kill Participation
37
32
Kills
13
15
Deaths
32
79
Assists
24
Player
Kills
Deaths
Assists
KDA
L
1
9
3
0.28
W
Achilles
ChiII Day
Achilles
8
1
13
14.5
W
Xing Tian
ConfyCakes
Xing Tian
2
3
21
4.17
W
9
3
18
6
L
0
7
5
0.36
L
Raijin
Rahjjaboo
Raijin
2
7
4
0.57
W
Ao Kuang
SuitableGEEs
Ao Kuang
8
4
10
3.25
W
Zhong Kui
bluePsychoX4
Zhong Kui
5
4
17
3.38
L
Chernobog
jaackMeehoff
Chernobog
10
3
3
3.83
L
0
6
9
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,160
Damage
33,535
60,891
Taken
58,706
55,345
Mitigated
39,262
22,483
Healing
6,789
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,335
3,663
163
209
13,455
6,115
114
5,153
8,302
0
12,935
W
Achilles
ChiII Day
Achilles
10,622
999
2,382
5,391
14,962
22,017
146
3,153
11,809
0
16,620
W
Xing Tian
ConfyCakes
Xing Tian
7,798
127
1,063
2,584
14,644
14,861
271
2,467
12,177
16,723
0
W
19,892
10,325
1,786
1,526
9,446
5,403
3,625
2,507
6,939
0
53,642
L
2,773
239
0
90
7,204
2,592
0
2,725
4,479
5,563
0
L
Raijin
Rahjjaboo
Raijin
6,730
1,130
52
445
10,757
4,758
0
5,370
5,387
10,147
0
W
Ao Kuang
SuitableGEEs
Ao Kuang
7,263
1,994
1,616
2,353
11,307
5,459
2,042
2,457
8,358
11,888
0
W
Zhong Kui
bluePsychoX4
Zhong Kui
9,585
1,531
1,863
1,919
10,532
7,605
1,357
4,616
5,916
17,030
0
L
Chernobog
jaackMeehoff
Chernobog
11,000
6,473
1,133
2,072
9,688
5,486
0
4,033
5,655
0
25,645
L
5,697
1,240
303
2,322
17,602
20,311
0
7,365
10,237
17,930
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,702
Gold Earned
40,295
112
Minions Killed
94
0
Camps Cleared
0
1,050,481
Distance Traveled
729,382
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Rama
7,292
663
12
1
0
143,634
0
W
Achilles
10,257
932
6
1
0
237,998
3
W
Xing Tian
8,684
789
10
1
0
217,710
0
W
Apollo
10,277
934
74
7
0
184,169
0
L
Agni
6,350
577
11
1
0
81,013
1
L
Raijin
7,402
673
10
1
0
146,808
0
W
Ao Kuang
9,346
850
4
0
0
207,215
0
W
Zhong Kui
10,138
922
18
2
0
203,389
0
L
Chernobog
10,471
952
40
4
0
169,222
1
L
Kuzenbo
8,780
798
21
2
0
188,705
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role