Player Matchup

Pele
Pele
 
Pele
Level 119
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Horus
Horus
AQUACRACK3R
Horus
Level 77
God Stats
1W - 1L
1,238 SR
Queue Stats
14W - 15L
1,382 Elo+
Party 1
Nike
Nike
Hlliight Man
Nike
Level 50
God Stats
5W - 4L
1,496 SR
Queue Stats
40W - 41L
1,404 Elo+
Party 2
Poseidon
Poseidon
Spectre9720
Poseidon
Level 56
God Stats
9W - 8L
1,296 SR
Queue Stats
18W - 17L
1,360 Elo+
Party 1
Medusa
Medusa
Xpyriuos
Medusa
Level 81
God Stats
1W - 0L
1,500 SR
Queue Stats
32W - 36L
1,395 Elo+
Party 2
Team Averages
Level 77
1,406 SR
1,408 Elo+

VS

Team Averages
Level 105
1,571 SR
1,417 Elo+
Bacchus
Bacchus
ARCHANGEL212
Bacchus
Level 147
God Stats
21W - 23L
1,577 SR
Queue Stats
139W - 167L
1,422 Elo+
Party 3
Hades
Hades
FistyMcCrackin
Hades
Level 78
God Stats
50W - 34L
1,562 SR
Queue Stats
103W - 108L
1,382 Elo+
Party 3
Chaac
Chaac
Omalley50
Chaac
Level 88
God Stats
5W - 9L
1,500 SR
Queue Stats
8W - 14L
1,500 Elo+
Party 3
Bakasura
Bakasura
Scuttlebottom
Bakasura
Level 129
God Stats
15W - 7L
1,715 SR
Queue Stats
145W - 160L
1,366 Elo+
Party 3
Ah Muzen Cab
Ah Muzen Cab
TheMadHatter154
Ah Muzen Cab
Level 82
God Stats
0W - 1L
1,500 SR
Queue Stats
82W - 87L
1,414 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
 
Pele
15
3 / 1 / 2
8,727
513
7,440
12,570
5,090
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

13
2 / 1 / 3
8,229
484
6,586
15,946
9,926
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

14
1 / 0 / 0
8,423
495
5,514
10,210
10,144
Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Poseidon
Spectre9720
Poseidon
13
1 / 1 / 1
8,025
472
4,704
6,723
2,269
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Medusa
Xpyriuos
Medusa
13
3 / 2 / 3
8,288
488
9,889
11,691
5,069
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
ARCHANGEL212
Bacchus
12
2 / 2 / 0
8,028
472
5,753
13,117
13,131
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

14
1 / 1 / 3
8,408
495
5,349
7,729
3,936
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chaac
Omalley50
Chaac
14
0 / 1 / 0
8,309
489
5,150
8,325
5,452
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Bakasura
Scuttlebottom
Bakasura
13
2 / 2 / 2
7,922
466
4,729
14,073
6,027
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Ah Muzen Cab
TheMadHatter154
Ah Muzen Cab
12
0 / 4 / 2
6,919
407
9,756
11,119
4,697
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
12
10
Kills
5
5
Deaths
10
9
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Pele
 
Pele
3
1
2
4
W
2
1
3
3.5
L
Bacchus
ARCHANGEL212
Bacchus
2
2
0
1
L
1
1
3
2.5
W
1
0
0
1
L
Chaac
Omalley50
Chaac
0
1
0
0
L
Bakasura
Scuttlebottom
Bakasura
2
2
2
1.5
W
Poseidon
Spectre9720
Poseidon
1
1
1
1.5
L
Ah Muzen Cab
TheMadHatter154
Ah Muzen Cab
0
4
2
0.25
W
Medusa
Xpyriuos
Medusa
3
2
3
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,133
Damage
30,737
57,140
Taken
54,363
32,498
Mitigated
33,243
23,867
Healing
18,326
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Pele
 
Pele
7,440
2,382
0
7,386
12,570
5,090
0
1,675
10,785
0
81,931
W
6,586
3,205
455
7,815
15,946
9,926
11
2,661
13,215
0
25,381
L
Bacchus
ARCHANGEL212
Bacchus
5,753
311
318
3,059
13,117
13,131
408
0
13,117
25,633
0
L
5,349
687
765
3,990
7,729
3,936
275
2,507
5,222
55,247
0
W
5,514
306
0
2,000
10,210
10,144
360
0
10,160
0
62,950
L
Chaac
Omalley50
Chaac
5,150
964
0
3,049
8,325
5,452
930
0
8,325
0
59,737
L
Bakasura
Scuttlebottom
Bakasura
4,729
3,041
0
2,959
14,073
6,027
607
2,197
11,876
0
48,528
W
Poseidon
Spectre9720
Poseidon
4,704
773
0
2,429
6,723
2,269
0
3,184
2,954
56,191
0
L
Ah Muzen Cab
TheMadHatter154
Ah Muzen Cab
9,756
2,910
360
3,826
11,119
4,697
978
0
11,119
0
56,066
W
Medusa
Xpyriuos
Medusa
9,889
4,836
0
3,782
11,691
5,069
1,435
3,582
7,969
0
73,252

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,692
Gold Earned
39,586
483
Minions Killed
422
0
Camps Cleared
0
1,692,595
Distance Traveled
1,588,715
3
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Pele
8,727
513
127
7
0
396,384
0
W
Horus
8,229
484
50
3
0
329,221
2
L
Bacchus
8,028
472
38
2
0
335,746
4
L
Hades
8,408
495
116
7
0
290,153
0
W
Nike
8,423
495
98
6
0
334,403
0
L
Chaac
8,309
489
96
6
0
314,317
2
L
Bakasura
7,922
466
98
6
0
356,766
0
W
Poseidon
8,025
472
81
5
0
345,233
0
L
Ah Muzen Cab
6,919
407
74
4
0
291,733
2
W
Medusa
8,288
488
127
7
0
287,354
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role