Player Matchup

Zeus
Zeus
 
Zeus
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Sylvanus
Sylvanus
Andrionii
Sylvanus
Level 86
God Stats
14W - 13L
1,552 SR
Queue Stats
78W - 111L
1,430 Elo+
Party 3
Bastet
Bastet
MacacoLouco26
Bastet
Level 86
God Stats
2W - 0L
1,814 SR
Queue Stats
23W - 51L
1,348 Elo+
Party 3
Neith
Neith
TheLukeNow
Neith
Level 123
God Stats
9W - 8L
1,576 SR
Queue Stats
607W - 518L
1,450 Elo+
Party 2
Zhong Kui
Zhong Kui
alaskito
Zhong Kui
Level 126
God Stats
29W - 38L
1,515 SR
Queue Stats
940W - 849L
1,543 Elo+
Solo
Team Averages
Level 109
1,591 SR
1,454 Elo+

VS

Team Averages
Level 89
1,543 SR
1,465 Elo+
Tyr
Tyr
 
Tyr
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Gilgamesh
Gilgamesh
MOGGUI
Gilgamesh
Level 51
God Stats
1W - 3L
1,408 SR
Queue Stats
34W - 43L
1,481 Elo+
Party 1
Nu Wa
Nu Wa
Ricardox4
Nu Wa
Level 55
God Stats
2W - 2L
1,771 SR
Queue Stats
27W - 39L
1,476 Elo+
Party 1
Danzaburou
Danzaburou
starkwolf55
Danzaburou
Level 98
God Stats
35W - 34L
1,558 SR
Queue Stats
271W - 281L
1,434 Elo+
Solo
Horus
Horus
yTunicxxzk
Horus
Level 84
God Stats
32W - 29L
1,478 SR
Queue Stats
762W - 842L
1,433 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
19
3 / 1 / 2
11,874
540
16,254
10,389
5,054
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Sylvanus
Andrionii
Sylvanus
17
5 / 2 / 8
10,101
459
12,559
15,546
17,536
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

18
5 / 0 / 6
10,684
486
7,313
16,557
7,371
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Neith
18
3 / 2 / 8
11,358
516
17,773
15,966
7,503
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Zhong Kui
alaskito
Zhong Kui
20
0 / 0 / 0
12,666
576
16,600
14,875
20,534
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
 
Tyr
18
0 / 0 / 0
10,080
458
8,698
22,577
24,888
Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Gilgamesh
MOGGUI
Gilgamesh
15
0 / 4 / 4
8,984
408
8,236
22,117
9,251
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Nu Wa
Ricardox4
Nu Wa
17
1 / 3 / 1
10,117
460
10,501
13,978
5,542
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Danzaburou
starkwolf55
Danzaburou
17
2 / 6 / 3
10,356
471
12,953
18,966
6,951
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Horus
14
2 / 3 / 2
9,136
415
4,600
20,084
19,817
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
15
16
Kills
5
5
Deaths
16
24
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Zeus
 
Zeus
3
1
2
4
L
Tyr
 
Tyr
0
0
0
0
W
Sylvanus
Andrionii
Sylvanus
5
2
8
4.5
L
Gilgamesh
MOGGUI
Gilgamesh
0
4
4
0.5
W
5
0
6
8
L
Nu Wa
Ricardox4
Nu Wa
1
3
1
0.5
W
Neith
3
2
8
3.5
W
Zhong Kui
alaskito
Zhong Kui
0
0
0
0
L
Danzaburou
starkwolf55
Danzaburou
2
6
3
0.58
L
Horus
2
3
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,499
Damage
44,988
73,333
Taken
97,722
57,998
Mitigated
66,449
37,879
Healing
33,658
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zeus
 
Zeus
16,254
1,791
0
4,608
10,389
5,054
228
2,878
7,353
137,698
0
L
Tyr
 
Tyr
8,698
1,471
0
10,027
22,577
24,888
255
13,445
9,132
0
88,177
W
Sylvanus
Andrionii
Sylvanus
12,559
4,190
4,074
6,989
15,546
17,536
216
4,087
11,293
51,710
12,036
L
Gilgamesh
MOGGUI
Gilgamesh
8,236
2,125
0
5,982
22,117
9,251
0
9,377
12,740
0
81,272
W
7,313
2,259
0
9,207
16,557
7,371
0
1,495
14,936
0
82,572
L
Nu Wa
Ricardox4
Nu Wa
10,501
2,591
0
1,592
13,978
5,542
1,422
7,743
6,235
86,149
0
W
Neith
17,773
7,154
0
4,199
15,966
7,503
134
887
15,039
0
122,651
W
Zhong Kui
alaskito
Zhong Kui
16,600
3,255
0
8,802
14,875
20,534
0
614
14,211
115,769
13,379
L
Danzaburou
starkwolf55
Danzaburou
12,953
5,557
0
6,688
18,966
6,951
0
3,940
15,026
0
85,630
L
Horus
4,600
1,828
2,227
7,142
20,084
19,817
0
7,726
12,358
0
33,320

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,683
Gold Earned
48,673
869
Minions Killed
617
0
Camps Cleared
0
2,005,262
Distance Traveled
2,126,628
28
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
11,874
540
224
10
0
377,112
11
L
Tyr
10,080
458
150
7
0
479,526
2
W
Sylvanus
10,101
459
91
4
0
379,937
3
L
Gilgamesh
8,984
408
121
6
0
499,749
5
W
Bastet
10,684
486
120
5
0
502,825
0
L
Nu Wa
10,117
460
173
8
0
379,316
11
W
Neith
11,358
516
188
9
0
393,408
4
W
Zhong Kui
12,666
576
246
11
0
351,980
10
L
Danzaburou
10,356
471
126
6
0
351,968
3
L
Horus
9,136
415
47
2
0
416,069
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role