Player Matchup

Skadi
Skadi
Its_MF_Grimgod26
Skadi
Level 86
God Stats
2W - 0L
1,723 SR
Queue Stats
6W - 10L
1,274 Elo+
Party 1
Baron Samedi
Baron Samedi
JeroFlame
Baron Samedi
Level 88
God Stats
2W - 1L
1,723 SR
Queue Stats
11W - 19L
1,369 Elo+
Party 1
Cu Chulainn
Cu Chulainn
UnknownDrk
Cu Chulainn
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 27L
1,401 Elo+
Party 1
Team Averages
Level 101
1,649 SR
1,348 Elo+

VS

Team Averages
Level 101
1,727 SR
1,349 Elo+
Jormungandr
Jormungandr
BAD_WOLF_15
Jormungandr
Level 89
God Stats
1W - 3L
1,584 SR
Queue Stats
157W - 185L
1,344 Elo+
Party 2
Danzaburou
Danzaburou
D-Ray_14
Danzaburou
Level 94
God Stats
10W - 7L
1,740 SR
Queue Stats
153W - 181L
1,378 Elo+
Party 2
Nox
Nox
FeywildFox
Nox
Level 120
God Stats
2W - 1L
1,859 SR
Queue Stats
172W - 223L
1,323 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
5 / 1 / 10
11,654
686
10,637
15,425
7,049
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Baron Samedi
JeroFlame
Baron Samedi
19
9 / 0 / 8
12,755
750
22,103
16,433
9,660
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cu Chulainn
UnknownDrk
Cu Chulainn
16
3 / 1 / 12
11,580
681
15,737
22,853
21,033
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
BAD_WOLF_15
Jormungandr
15
1 / 5 / 1
10,784
634
14,948
24,126
30,516
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Danzaburou
D-Ray_14
Danzaburou
15
1 / 5 / 1
10,684
628
20,376
17,101
11,385
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

13
0 / 7 / 1
9,182
540
8,989
14,564
7,747
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
5
17
Kills
2
2
Deaths
17
30
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Jormungandr
BAD_WOLF_15
Jormungandr
1
5
1
0.3
L
Danzaburou
D-Ray_14
Danzaburou
1
5
1
0.3
L
0
7
1
0.07
W
5
1
10
10
W
Baron Samedi
JeroFlame
Baron Samedi
9
0
8
13
W
Cu Chulainn
UnknownDrk
Cu Chulainn
3
1
12
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,477
Damage
44,313
54,711
Taken
55,791
37,742
Mitigated
49,648
22,242
Healing
8,538
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jormungandr
BAD_WOLF_15
Jormungandr
14,948
4,173
227
2,608
24,126
30,516
0
9,371
14,755
45,645
0
L
Danzaburou
D-Ray_14
Danzaburou
20,376
6,248
426
4,494
17,101
11,385
0
7,642
9,459
0
52,674
L
8,989
407
144
639
14,564
7,747
0
6,872
7,692
30,329
0
W
10,637
4,175
0
1,613
15,425
7,049
1,509
7,379
8,046
0
44,136
W
Baron Samedi
JeroFlame
Baron Samedi
22,103
1,780
5,293
9,709
16,433
9,660
590
7,948
8,485
69,929
0
W
Cu Chulainn
UnknownDrk
Cu Chulainn
15,737
2,658
758
4,869
22,853
21,033
224
9,100
13,753
3,380
31,798

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,989
Gold Earned
30,650
208
Minions Killed
168
8
Camps Cleared
7
880,007
Distance Traveled
809,939
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jormungandr
10,784
634
44
3
2
292,593
0
L
Danzaburou
10,684
628
67
4
2
252,250
1
L
Nox
9,182
540
57
3
3
265,096
3
W
Skadi
11,654
686
60
4
4
312,655
0
W
Baron Samedi
12,755
750
100
6
3
290,619
5
W
Cu Chulainn
11,580
681
48
3
1
276,733
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role