Player Matchup

Lancelot
Lancelot
AidanIsLost
Lancelot
Level 144
God Stats
2W - 3L
1,389 SR
Queue Stats
64W - 54L
1,503 Elo+
Party 1
Aphrodite
Aphrodite
AnthonyIsLost
Aphrodite
Level 129
God Stats
0W - 2L
1,500 SR
Queue Stats
26W - 11L
1,666 Elo+
Party 1
Vulcan
Vulcan
Timmyislost
Vulcan
Level 43
God Stats
0W - 1L
1,301 SR
Queue Stats
7W - 5L
1,672 Elo+
Party 1
Team Averages
Level 105
1,397 SR
1,614 Elo+

VS

Team Averages
Level 63
1,487 SR
1,465 Elo+
Xing Tian
Xing Tian
Atmoskirby
Xing Tian
Level 27
God Stats
7W - 7L
1,457 SR
Queue Stats
44W - 35L
1,404 Elo+
Party 2
Scylla
Scylla
Chewie130
Scylla
Level 38
God Stats
45W - 42L
1,494 SR
Queue Stats
272W - 258L
1,462 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
Elcutiesage11
Ah Muzen Cab
Level 124
God Stats
14W - 12L
1,508 SR
Queue Stats
53W - 59L
1,529 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
AidanIsLost
Lancelot
18
7 / 6 / 2
13,900
662
24,009
29,649
30,041
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Aphrodite
AnthonyIsLost
Aphrodite
19
4 / 6 / 5
14,416
686
19,555
26,162
26,631
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Vulcan
16
1 / 9 / 4
12,292
585
14,375
16,054
6,311
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
Atmoskirby
Xing Tian
18
1 / 3 / 16
14,018
668
11,251
34,065
46,274
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Scylla
Chewie130
Scylla
19
7 / 4 / 9
14,690
700
15,563
17,941
9,738
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Ah Muzen Cab
Elcutiesage11
Ah Muzen Cab
20
12 / 5 / 7
15,992
762
32,544
22,468
13,772
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
52
12
Kills
20
21
Deaths
12
11
Assists
32
Player
Kills
Deaths
Assists
KDA
L
Lancelot
AidanIsLost
Lancelot
7
6
2
1.33
L
Aphrodite
AnthonyIsLost
Aphrodite
4
6
5
1.08
W
Xing Tian
Atmoskirby
Xing Tian
1
3
16
3
W
Scylla
Chewie130
Scylla
7
4
9
2.88
W
Ah Muzen Cab
Elcutiesage11
Ah Muzen Cab
12
5
7
3.1
L
Vulcan
1
9
4
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,939
Damage
59,358
71,865
Taken
74,474
62,983
Mitigated
69,784
21,800
Healing
8,688
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Lancelot
AidanIsLost
Lancelot
24,009
5,079
0
3,216
29,649
30,041
0
9,266
19,997
0
55,167
L
Aphrodite
AnthonyIsLost
Aphrodite
19,555
2,008
5,372
13,212
26,162
26,631
0
11,584
14,036
79,003
0
W
Xing Tian
Atmoskirby
Xing Tian
11,251
1,928
186
2,538
34,065
46,274
0
17,632
16,433
28,710
0
W
Scylla
Chewie130
Scylla
15,563
1,675
0
2,026
17,941
9,738
590
9,009
8,932
34,131
0
W
Ah Muzen Cab
Elcutiesage11
Ah Muzen Cab
32,544
12,048
0
3,938
22,468
13,772
2,726
7,540
14,928
0
104,267
L
Vulcan
14,375
5,929
0
0
16,054
6,311
28
5,471
10,415
31,304
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,608
Gold Earned
44,700
230
Minions Killed
216
6
Camps Cleared
7
1,019,580
Distance Traveled
1,147,181
9
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Lancelot
13,900
662
54
3
4
403,449
6
L
Aphrodite
14,416
686
140
7
2
320,439
3
W
Xing Tian
14,018
668
23
1
0
358,869
2
W
Scylla
14,690
700
55
3
0
384,599
2
W
Ah Muzen Cab
15,992
762
138
7
7
403,713
2
L
Vulcan
12,292
585
36
2
0
295,692
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role