Player Matchup

Ra
Ra
DrYeetz
Ra
Level 84
God Stats
27W - 19L
1,562 SR
Queue Stats
279W - 167L
1,595 Elo+
Party 2
Ymir
Ymir
HotTakeHenry
Ymir
Level 17
God Stats
74W - 23L
1,813 SR
Queue Stats
118W - 43L
1,788 Elo+
Party 2
Arachne
Arachne
borderlinePD
Arachne
Level 126
God Stats
2W - 0L
1,766 SR
Queue Stats
448W - 337L
1,604 Elo+
Party 2
Team Averages
Level 76
1,714 SR
1,663 Elo+

VS

Team Averages
Level 50
1,396 SR
1,262 Elo+
Danzaburou
Danzaburou
Dealer MG
Danzaburou
Level 87
God Stats
10W - 17L
1,356 SR
Queue Stats
23W - 33L
1,352 Elo+
Solo
Pele
Pele
M C mushr00m
Pele
Level 38
God Stats
0W - 1L
1,500 SR
Queue Stats
32W - 45L
1,241 Elo+
Party 1
Olorun
Olorun
whackandplay69
Olorun
Level 26
God Stats
1W - 2L
1,330 SR
Queue Stats
21W - 28L
1,193 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 0 / 5
7,342
734
8,758
4,564
2,080
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

11
0 / 1 / 8
7,236
724
3,653
12,455
12,043
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Arachne
borderlinePD
Arachne
12
5 / 0 / 3
7,495
750
9,102
5,667
3,198
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Dealer MG
Danzaburou
11
0 / 1 / 1
6,524
652
6,227
7,189
2,977
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

10
0 / 5 / 0
6,066
607
4,667
10,631
4,254
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

11
1 / 2 / 0
6,407
641
4,555
7,480
3,132
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
2
8
Kills
1
1
Deaths
8
16
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
Dealer MG
Danzaburou
0
1
1
0.5
W
3
0
5
5.5
W
0
1
8
4
L
0
5
0
0
W
Arachne
borderlinePD
Arachne
5
0
3
6.5
L
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,513
Damage
15,449
22,686
Taken
25,300
17,321
Mitigated
10,363
6,726
Healing
5,596
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
Dealer MG
Danzaburou
6,227
2,455
0
2,484
7,189
2,977
258
3,252
3,937
0
31,619
W
8,758
303
1,565
1,909
4,564
2,080
250
1,345
3,219
45,195
0
W
3,653
817
0
2,351
12,455
12,043
124
2,566
9,889
7,275
0
L
4,667
1,406
297
984
10,631
4,254
0
5,364
5,267
0
21,356
W
Arachne
borderlinePD
Arachne
9,102
7,102
0
901
5,667
3,198
60
1,004
4,663
0
15,181
L
4,555
3,013
76
1,755
7,480
3,132
237
4,221
3,259
19,783
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,073
Gold Earned
18,997
112
Minions Killed
144
4
Camps Cleared
5
612,234
Distance Traveled
509,994
10
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
6,524
652
73
7
2
170,179
0
W
Ra
7,342
734
85
9
1
200,690
4
W
Ymir
7,236
724
11
1
2
187,125
2
L
Pele
6,066
607
40
4
2
185,185
2
W
Arachne
7,495
750
16
2
1
224,419
4
L
Olorun
6,407
641
31
3
1
154,630
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role