Player Matchup

Hades
Hades
MACKINGHISTORY
Hades
Level 160
God Stats
4W - 3L
1,738 SR
Queue Stats
430W - 487L
1,472 Elo+
Party 3
Danzaburou
Danzaburou
Military_Monstar
Danzaburou
Level 24
God Stats
2W - 0L
1,710 SR
Queue Stats
21W - 26L
1,351 Elo+
Solo
Amaterasu
Amaterasu
deflot
Amaterasu
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 7L
1,208 Elo+
Party 2
Olorun
Olorun
ruustercogburn
Olorun
Level 28
God Stats
2W - 2L
1,500 SR
Queue Stats
192W - 218L
1,429 Elo+
Party 3
Mulan
Mulan
ザリガニ
Mulan
Level 34
God Stats
2W - 0L
1,765 SR
Queue Stats
21W - 26L
1,382 Elo+
Party 2
Team Averages
Level 55
1,643 SR
1,368 Elo+

VS

Team Averages
Level 66
1,532 SR
1,452 Elo+
Anubis
Anubis
 
Anubis
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Nu Wa
Nu Wa
ArgosFleece
Nu Wa
Level 35
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,385 Elo+
Party 4
Pele
Pele
BarelyLucid
Pele
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 2L
1,659 Elo+
Party 4
Merlin
Merlin
Peacelove27
Merlin
Level 127
God Stats
8W - 3L
1,822 SR
Queue Stats
290W - 303L
1,426 Elo+
Solo
Olorun
Olorun
TWGuilhermeone
Olorun
Level 26
God Stats
0W - 1L
1,339 SR
Queue Stats
1W - 4L
1,289 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 2 / 18
9,099
827
9,510
10,924
7,043
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Danzaburou
Military_Monstar
Danzaburou
20
17 / 2 / 10
12,275
1,116
16,208
9,917
5,217
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hidden Dagger

Hidden Dagger

+15
Physical Power

Amaterasu
deflot
Amaterasu
16
5 / 2 / 18
10,268
933
12,166
16,331
12,893
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

13
5 / 3 / 12
8,454
769
7,754
8,705
4,325
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

14
1 / 3 / 24
8,587
781
8,797
12,910
13,725
Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
15
3 / 6 / 5
8,073
734
11,561
14,110
7,569
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

13
1 / 7 / 5
7,523
684
8,431
10,661
4,073
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

10
1 / 9 / 2
6,830
621
4,530
14,438
5,565
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Merlin
14
1 / 5 / 5
7,819
711
7,780
8,064
3,640
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

16
3 / 4 / 4
8,601
782
4,180
9,128
4,185
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

113
Kill Participation
30
31
Kills
9
12
Deaths
31
82
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Anubis
 
Anubis
3
6
5
0.92
L
1
7
5
0.5
L
1
9
2
0.22
W
3
2
18
6
W
Danzaburou
Military_Monstar
Danzaburou
17
2
10
11
L
Merlin
1
5
5
0.7
L
3
4
4
1.25
W
Amaterasu
deflot
Amaterasu
5
2
18
7
W
5
3
12
3.67
W
1
3
24
4.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,435
Damage
36,482
58,787
Taken
56,401
43,203
Mitigated
25,032
29,197
Healing
10,665
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
 
Anubis
11,561
349
563
4,333
14,110
7,569
0
5,169
8,941
22,435
0
L
8,431
963
669
610
10,661
4,073
0
1,731
8,930
14,515
0
L
4,530
909
0
1,248
14,438
5,565
0
3,170
11,268
0
5,208
W
9,510
363
1,378
4,635
10,924
7,043
1,399
7,063
3,861
17,917
0
W
Danzaburou
Military_Monstar
Danzaburou
16,208
7,344
835
3,695
9,917
5,217
4,171
5,013
4,904
0
46,649
L
Merlin
7,780
592
225
135
8,064
3,640
0
2,393
5,671
24,789
0
L
4,180
1,704
733
2,149
9,128
4,185
0
4,801
4,327
11,700
0
W
Amaterasu
deflot
Amaterasu
12,166
2,379
4,651
6,198
16,331
12,893
207
9,029
7,302
0
18,703
W
7,754
4,059
2,820
1,647
8,705
4,325
1,954
5,151
3,554
15,796
0
W
8,797
1,172
1,426
1,912
12,910
13,725
203
5,696
7,214
0
12,347

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,683
Gold Earned
38,846
117
Minions Killed
98
0
Camps Cleared
0
1,033,627
Distance Traveled
827,032
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
8,073
734
26
2
0
149,253
0
L
Nu Wa
7,523
684
8
1
0
172,504
0
L
Pele
6,830
621
2
0
0
171,424
0
W
Hades
9,099
827
19
2
0
209,813
0
W
Danzaburou
12,275
1,116
67
6
0
193,654
1
L
Merlin
7,819
711
36
3
0
133,822
1
L
Olorun
8,601
782
26
2
0
200,029
3
W
Amaterasu
10,268
933
11
1
0
252,729
1
W
Olorun
8,454
769
14
1
0
168,625
0
W
Mulan
8,587
781
6
1
0
208,806
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role